787SYD Posted February 18, 2015 Share Posted February 18, 2015 Good Evening, I seem to be having an issue with the ground textures used on the FTX YMML add-on. When using it on FSX the tarmac, taxiways and runways all appear to be not of very good quality. In fact when viewing the tarmac and taxiways through Cockpit view the tarmac resembles dirt more than tarmac itself. The runways also look very poor and blurry from ground level... Can anyone please advise if/how this can be rectified to improve the visual appearance/quality?? Thanks in advance!! Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted February 18, 2015 Share Posted February 18, 2015 please be so kind and add your ordernumber(s) to your Sig as per forum terms of use for support Info on how to do that you can find here => http://www.orbxsystems.com/forum/topic/1157-important-notice-please-add-your-order-to-your-sig-for-support/?p=8641 Link to comment Share on other sites More sharing options...
787SYD Posted February 22, 2015 Author Share Posted February 22, 2015 Good Afternoon, I have now updated my signature to include the required information. I do hope you can help with my query now. Link to comment Share on other sites More sharing options...
Matt_B_1978 Posted February 22, 2015 Share Posted February 22, 2015 I have the same problem for YMML - also for YBBN. Link to comment Share on other sites More sharing options...
Stillwater Posted February 22, 2015 Share Posted February 22, 2015 I am very sure there is a post from about two years ago, dealing with exactly this issue. Search for YMML in the forum, maybe you find it quicker yourself. Link to comment Share on other sites More sharing options...
rafgath Posted February 22, 2015 Share Posted February 22, 2015 Try to change Texture Resolution to 7cm. It should helps. Regards. Link to comment Share on other sites More sharing options...
Stillwater Posted February 22, 2015 Share Posted February 22, 2015 If you search "YMML" you will find a number of people describing similar issues. For example http://www.orbxsystems.com/forum/topic/66408-melbourne/?hl=%2Bymml+%2Bdetail#entry608686 http://www.orbxsystems.com/forum/topic/86329-ymml-ground-texture-issues/?hl=ymml ... and there must be more. YMML ground isn´t as crystal clear & sharp as the new scenries are, but it should still give a good impression - and the buildings must be total sharp. Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted February 22, 2015 Share Posted February 22, 2015 Have a look at this post as it trickles down to the same issue => http://www.orbxsystems.com/forum/topic/93157-blurry-taxiways-and-line-markings-virtually-unreadable/?p=847081 Link to comment Share on other sites More sharing options...
Stillwater Posted February 22, 2015 Share Posted February 22, 2015 For your comparison my YMML: Link to comment Share on other sites More sharing options...
Matt_B_1978 Posted February 22, 2015 Share Posted February 22, 2015 How did you get that level of clarity, Gerold? What are your settings in FSX, your cfg and NVidia Inspector settings? Link to comment Share on other sites More sharing options...
Stillwater Posted February 22, 2015 Share Posted February 22, 2015 How did you get that level of clarity, Gerold? What are your settings in FSX, your cfg and NVidia Inspector settings? No Nvidia, I am on AMD. And here are some of my settings (hope it´s sufficient): [GRAPHICS] TEXTURE_MAX_LOAD=4096 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=1 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=1 EFFECTS_QUALITY=2 GROUND_SHADOWS=0 TEXTURE_QUALITY=6 IMAGE_QUALITY=0 See_Self=1 D3D10=1 HIGHMEMFIX=1 MultiSamplesPerPixel=4 MultiSampleQuality=8 [TERRAIN] LOD_RADIUS=4.500000 MESH_COMPLEXITY=100 MESH_RESOLUTION=24 TEXTURE_RESOLUTION=29 AUTOGEN_DENSITY=4 DETAIL_TEXTURE=1 [Display] BLOOM_EFFECTS=0 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=120 UPPER_FRAMERATE_LIMIT=30 WideViewAspect=True ForceVCShadowMap=1 [DISPLAY.Device.AMD Radeon HD 7800 Series.0] Anisotropic=1 AntiAlias=1 [sCENERY] LENSFLARE=1 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=5 Hope this helps...? Link to comment Share on other sites More sharing options...
Bob12 Posted May 29, 2015 Share Posted May 29, 2015 Have a look at this post as it trickles down to the same issue => http://www.orbxsystems.com/forum/topic/93157-blurry-taxiways-and-line-markings-virtually-unreadable/?p=847081 the issue in that post was related to ybbn and was solved using the ybbn control panel choosing fsx ground poly instead of the blurry photoreal ground textures. This post is about ymml and I can not find an option in the ymml control panel to switch from the awful looking photoreal ground textures to fsx ground poly. How can you not see what airport this post is about and not knowing there isnt a solution for ymml like it is for ybbn as in the post you were refering to? I am so dissapointed in ymml v2 and the awful looking blurry ground markings. A waste of my money on that one, feel really burned like someone ripping me off. Link to comment Share on other sites More sharing options...
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