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[KPSP] P3D Terrain receive shadows artefact


vbazillio

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It might then be worth deleting your shaders and let P3D rebuild them... you should find the folder in "C:\Users\<your name>\AppData\Local\Lockheed Martin\Prepar3D v2"

If in doubt, make a backup of what you find there, then just delete everything in the shaders folder. P3D will then rebuild everything next time you run it.

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I'm at a loss then... kpsp provides the terrain, but p3d performs the shadowing... it might be worth making a post over at the p3d forums, if you haven't already. I know this issue had been raised there previously (not specifically kpsp, but in various different parts of the world).

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 v2.4 is supposed to fix that issue 

 

It did not. More visible around mid-day. What Vincent sees cannot be cured except by switchting off terrain cast or cloud cast shadows as it seems there is incompatibilty between both. Hence  the black spots. Flying mostly from the VC, its not much a problem for me but if you like being on external view it can be aggravating.

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