BBQSteve Posted July 23, 2014 Share Posted July 23, 2014 Hello all, I have recently purchased both NZ regions and installed. I am now at NZTG and when I look around, I see many airplanes partially rendered. I see two props and three landing gear wheels on some and a single prop and wheels for others. I have the latest library installed and all active. Any ideas? Link to comment Share on other sites More sharing options...
Edward Boyte Posted July 24, 2014 Share Posted July 24, 2014 Hello, Could you please send us a screenshot? http://www.orbxsystems.com/forum/topic/38447-how-to-post-a-screenshot-on-the-orbx-forums/ Link to comment Share on other sites More sharing options...
BBQSteve Posted July 24, 2014 Author Share Posted July 24, 2014 Link to comment Share on other sites More sharing options...
Edward Boyte Posted July 25, 2014 Share Posted July 25, 2014 Are you using DX10? Any FSX tweaks or shader tweaks? Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted July 25, 2014 Share Posted July 25, 2014 Hi Steve, Have you by any chance installed Real NZ Godzone NZTG prior to using Orbx, if so you might have a competing .bgl in your setup. I can't tell you what to search for as I don't use anything but FTX, Eddy might be able to give some clues. Link to comment Share on other sites More sharing options...
BBQSteve Posted July 25, 2014 Author Share Posted July 25, 2014 Nothing outside ORBX All i have is listed in SIG and no other addons like Godzone. No DX10 or tweaks Nvidia 760 graphics card. Link to comment Share on other sites More sharing options...
BBQSteve Posted July 25, 2014 Author Share Posted July 25, 2014 I ALSO JUST NOTICED IN THE ABOVE SCREENSHOTS THAT THE MAN WHO WALKS IS ALL BLACK LIKE MISSING TEXTURES WHILE TEH OTHER GUY IS IN COLORS. Sorry about the caps, typed it all in before I noticed. Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted July 26, 2014 Share Posted July 26, 2014 Hi Steve, Yes 'caps' a bit on the loud side, but no worries, I saw that PF model too he is supposed to be wearing white shirt black pants. Below are some pics of what it looks like at my end, in my sig are my specs, looking at your pictures there seems to be some big difference in quality Antialasing is also pretty low and jaggy, would it be possible to put up your system specs and FSX.cfg file contents. Also have you updated the Orbxlibs to the current version, you can find them here: http://www.fullterrain.com/support.html near the bottom of the page DL & install v140703 for FSX P3Dv1 Only. Link to comment Share on other sites More sharing options...
BBQSteve Posted July 26, 2014 Author Share Posted July 26, 2014 I am running a home built system using a ASUS Maximus V Formula MB 3770k processor running at @ 4.2 Ghz, Nvidia GTX 760 video andg 8 GB of ram. OS is W7. I use no tweaks. FSX is located on a 240GB SSD drive. As i said before all sw is current including libraries. Didn't see the SP for NZ south until the other day and installed it. Not sure why it wasn't pinned or on the site in a more conspicuous location like the other updates. Just purchased both, but download did not include it. [OLDMODULES] FSsound.dll=1 SOARRec.dll=1 [bUFFERPOOLS] UsePools=1 Poolsize=8000000 RejectThreshold=126976 [sOUND] AmbientUIMusicVolume=-6.000000 SOUND_FADER1=0.760000 SOUND_FADER2=0.730000 SOUND_FADER3=0.660000 SOUND_FADER4=0.760000 AmbientUIMusic=FSX01 PrimaryDevice={F00F243F-5086-4FBE-8902-DDF9D54336DE} VoiceDevice={7F1E597D-D187-49F2-A844-C319275C1639} SOUND=1 SOUND_QUALITY=2 SOUND_LOD=0 UISound=1 AmbientUI=0 [Display] ChangeTime=4.000000 TransitionTime=4.000000 ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=True BLOOM_EFFECTS=0 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=100 UPPER_FRAMERATE_LIMIT=0 WideViewAspect=True TextureMaxLoad=6 [Main] User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc SimObjectPaths.6=SimObjects\AI ProcSpeed=9594 PerfBucket=1 Maximized=2 Location=-8,0,1032,783,\\.\DISPLAY1 HideMenuNormal=1 HideMenuFullscreen=1 HideInfoText=1 DisablePreload=1 FIBER_FRAME_TIME_FRACTION=0.33 [PANELS] IMAGE_QUALITY=1 DEFAULT_VIEW=1 QUICKTIPS=0 PANEL_OPACITY=100 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=0 [Weather] WindshieldPrecipitationEffects=1 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherServerAddress=fs2k.zone.com WeatherServerPort=80 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=4 DownloadWindsAloft=1 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=3 DETAILED_CLOUDS=1 CLOUD_COVERAGE_DENSITY=6 THERMAL_VISUALS=0 [CONTROLS] Controls_Default=Standard Controls_Current=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 JOYSTICKS=0 [TextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 GForce=1,3 FuelPercentage=1,4 [TextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 FrameRate=2,1 LockedFrameRate=2,2 GForce=2,3 FuelPercentage=2,4 [slewTextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 [slewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 [slewTextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 FrameRate=2,1 LockedFrameRate=2,2 [Trusted] F:\FSX\Modules\FSUIPC4.dll.nknbccaehrerwlollizzczelehqnwbolkcznuebn=1 F:\FSX\SimObjects\Airplanes\lear45\panel\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\GAUGES\FDSFX_01_gate.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_02_airport.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_03_muzak1.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_04_muzak2.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_05_muzak3.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_08_gate departure.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_09_pushback.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_10_safety message.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_11_safety video.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_12_takeoff.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_13_climb.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_14_cruise.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_15_meal service.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_16_movie.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_17_begin descent.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_18_on approach.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_19_on final.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_20_taxi to gate.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\FDSFX_21_gate arrival.GAU.rhzztawulclhwaubkwrhillnqwhreewlltllolnt=2 F:\FSX\GAUGES\KingAir.DLL.blciwqutkuoclwcaoiqieotwqttiobieehhnknob=2 F:\FSX\GAUGES\Cessna172.DLL.lwuzbewoczuiztubtnowahwotuelclewilbhlilq=2 F:\FSX\GAUGES\KingAir_Radio.DLL.qzqkraqeqnhnoowzzawunltobnwnrnqiboebaect=2 F:\FSX\GAUGES\Magnetic_Compass.DLL.enzkqitzuhnztrawehtawrzqclerlkewuhnnouch=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\pad_inst2.GAU.wecrwokbcocoilwwhtiuuecozwownkhrkhouzoka=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\PAD_D8_RAD.GAU.noirekrnowatqkukkqcnliklceubknqhlrbhoito=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\DH83.GAU.kictbhnettuelzbeqcokkizlqaiunrwiuqtbribc=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\Davtron_.GAU.ouunoalwkubickierccrnzwqnlwwhlwwzohirkkc=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\pad_avi2.GAU.zikzrequutcentqnuollnrouowzuncclnezqawwz=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\RKG_fuelstat.GAU.hhwikwubecrnhulnaibowrztqikhwccazenzwqkl=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\cad_kln901brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\DHC8-202\panel.dhc8\cad_kln902brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\VAA Dash 8-200 (FSX)\panel\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\dh83cax\panel.300\Dash-8_radio2.DLL.acenkhwetatkhzhltnhbwokoakqoboqewwteeqkr=2 F:\FSX\GAUGES\737-400.DLL.zrheoroolwhrurwqqtrnzauuqlubrthblkztihqn=2 F:\FSX\SimObjects\Airplanes\dh83cax\panel.300\Davtron_.GAU.ouunoalwkubickierccrnzwqnlwwhlwwzohirkkc=2 F:\FSX\SimObjects\Airplanes\dh83cax\panel.300\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\dh83cax\panel.300\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\dh83cax\panel.300\Dash-8_radio1.DLL.qwrinkebczqeelrbrtbctbzhbkztlzilqettcrlw=2 F:\FSX\SimObjects\Airplanes\dh83cax\panel.300\RKG_fuelstat.GAU.hhwikwubecrnhulnaibowrztqikhwccazenzwqkl=2 F:\FSX\SimObjects\Airplanes\dh83cax\panel.300\cad_kln901brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\dh83cax\panel.300\cad_kln902brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\D8x2_FSX\panel.300\Dash-8_radio2.DLL.acenkhwetatkhzhltnhbwokoakqoboqewwteeqkr=2 F:\FSX\SimObjects\Airplanes\D8x2_FSX\panel.300\Davtron_.GAU.ouunoalwkubickierccrnzwqnlwwhlwwzohirkkc=2 F:\FSX\SimObjects\Airplanes\D8x2_FSX\panel.300\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\D8x2_FSX\panel.300\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\D8x2_FSX\panel.300\Dash-8_radio1.DLL.qwrinkebczqeelrbrtbctbzhbkztlzilqettcrlw=2 F:\FSX\SimObjects\Airplanes\D8x2_FSX\panel.300\RKG_fuelstat.GAU.hhwikwubecrnhulnaibowrztqikhwccazenzwqkl=2 F:\FSX\SimObjects\Airplanes\D8x2_FSX\panel.300\cad_kln901brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\D8x2_FSX\panel.300\cad_kln902brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\GAUGES\Bendix_King_Radio.DLL.ezwriibocowtitorucbnekorltliucccarueqaka=2 F:\FSX\SimObjects\Airplanes\VAA Dash 8-200 (FSX)\panel.300\Dash-8_radio2.DLL.acenkhwetatkhzhltnhbwokoakqoboqewwteeqkr=2 F:\FSX\SimObjects\Airplanes\VAA Dash 8-200 (FSX)\panel.300\Davtron_.GAU.ouunoalwkubickierccrnzwqnlwwhlwwzohirkkc=2 F:\FSX\SimObjects\Airplanes\VAA Dash 8-200 (FSX)\panel.300\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\VAA Dash 8-200 (FSX)\panel.300\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\VAA Dash 8-200 (FSX)\panel.300\Dash-8_radio1.DLL.qwrinkebczqeelrbrtbctbzhbkztlzilqettcrlw=2 F:\FSX\SimObjects\Airplanes\VAA Dash 8-200 (FSX)\panel.300\RKG_fuelstat.GAU.hhwikwubecrnhulnaibowrztqikhwccazenzwqkl=2 F:\FSX\SimObjects\Airplanes\VAA Dash 8-200 (FSX)\panel.300\cad_kln901brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\VAA Dash 8-200 (FSX)\panel.300\cad_kln902brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\osERJ-145LR_Usa_N854MJ\panel\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\crj700\panel\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\GAUGES\Cessna.DLL.bwlqnuckzzcnhlzkukiqnzowbtbhaqhkwwooeaor=2 F:\FSX\GAUGES\Cessna182s.DLL.hqooeziwqzhzhtzctuhacwuliznhwuhcbbocczut=2 F:\FSX\GAUGES\CessnaWAlpha.DLL.ckulhqzhzqlozburececqrzoaaetbzbauwebioea=2 F:\FSX\GAUGES\Bell_206B.DLL.anaccalahbitwccblebeunwntrhwocillacrcthr=2 F:\FSX\SimObjects\Airplanes\Bombardier_CRJ_700\panel\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\POSKY CRJ_700\panel\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\b727_200\panel\CONCORDE.GAU.eoaknnwnaetaehkezbnwobbqrqcihlzeaqcbwbuu=2 F:\FSX\GAUGES\Mooney_Bravo.DLL.nenkrrhalrabthqilekeenauqbubalhnlhktrteo=2 F:\FSX\SimObjects\Airplanes\b727_200\panel\FSWXR2100.GAU.akuwtwwlqtzenqcwirihuweenkuakwznlwwwitho=2 F:\FSX\SimObjects\Airplanes\b727_200\panel\74SP_RADIO.GAU.eaillietorrkrobczlzlqtwttcuahizaoarnaria=2 F:\FSX\GAUGES\EH101.DLL.oizerqqwqquhhlilrnblaqwhhclqokecqazkqznb=2 F:\FSX\SimObjects\Airplanes\POSKY ERJ-145LR_Usa_N854MJ\panel\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\POSKY CRJ-200 US Airways Express\panel\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\PAD_dhc8-q400_x\panel.300\Dash-8_radio2.DLL.acenkhwetatkhzhltnhbwokoakqoboqewwteeqkr=2 F:\FSX\SimObjects\Airplanes\PAD_dhc8-q400_x\panel.300\Davtron_.GAU.ouunoalwkubickierccrnzwqnlwwhlwwzohirkkc=2 F:\FSX\SimObjects\Airplanes\PAD_dhc8-q400_x\panel.300\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD_dhc8-q400_x\panel.300\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\PAD_dhc8-q400_x\panel.300\Dash-8_radio1.DLL.qwrinkebczqeelrbrtbctbzhbkztlzilqettcrlw=2 F:\FSX\SimObjects\Airplanes\PAD_dhc8-q400_x\panel.300\RKG_fuelstat.GAU.hhwikwubecrnhulnaibowrztqikhwccazenzwqkl=2 F:\FSX\SimObjects\Airplanes\PAD_dhc8-q400_x\panel.300\cad_kln901brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD_dhc8-q400_x\panel.300\cad_kln902brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\dhc8-q400_x\panel.300\Dash-8_radio2.DLL.acenkhwetatkhzhltnhbwokoakqoboqewwteeqkr=2 F:\FSX\SimObjects\Airplanes\dhc8-q400_x\panel.300\Davtron_.GAU.ouunoalwkubickierccrnzwqnlwwhlwwzohirkkc=2 F:\FSX\SimObjects\Airplanes\dhc8-q400_x\panel.300\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\dhc8-q400_x\panel.300\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\dhc8-q400_x\panel.300\Dash-8_radio1.DLL.qwrinkebczqeelrbrtbctbzhbkztlzilqettcrlw=2 F:\FSX\SimObjects\Airplanes\dhc8-q400_x\panel.300\RKG_fuelstat.GAU.hhwikwubecrnhulnaibowrztqikhwccazenzwqkl=2 F:\FSX\SimObjects\Airplanes\dhc8-q400_x\panel.300\cad_kln901brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\dhc8-q400_x\panel.300\cad_kln902brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\Modules\FSUIPC4.dll.lclwonlrzznzatkkctucceunckwrzirucbhrnzqi=1 F:\FSX\Modules\FSUIPC4.dll.lzckeneqqntlnoilohhahhlklelizohucelquwul=1 F:\FSX\SimObjects\Airplanes\Bombardier Dash-8 Q200\panel.300\Dash-8_radio2.DLL.acenkhwetatkhzhltnhbwokoakqoboqewwteeqkr=2 F:\FSX\SimObjects\Airplanes\Bombardier Dash-8 Q200\panel.300\Davtron_.GAU.ouunoalwkubickierccrnzwqnlwwhlwwzohirkkc=2 F:\FSX\SimObjects\Airplanes\Bombardier Dash-8 Q200\panel.300\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\Bombardier Dash-8 Q200\panel.300\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\Bombardier Dash-8 Q200\panel.300\Dash-8_radio1.DLL.qwrinkebczqeelrbrtbctbzhbkztlzilqettcrlw=2 F:\FSX\SimObjects\Airplanes\Bombardier Dash-8 Q200\panel.300\RKG_fuelstat.GAU.hhwikwubecrnhulnaibowrztqikhwccazenzwqkl=2 F:\FSX\SimObjects\Airplanes\Bombardier Dash-8 Q200\panel.300\cad_kln901brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\Bombardier Dash-8 Q200\panel.300\cad_kln902brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\dhd8-q400_x\panel.300\Dash-8_radio2.DLL.acenkhwetatkhzhltnhbwokoakqoboqewwteeqkr=2 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F:\FSX\fsdreamteam\couatl\couatl.exe.ecennehwozbrqtkzzabanbzwukwlkirwbuehkhbk=1 F:\FSX\bglmanx.dll.tnzabbrcuezhwwaltihhneruwtewiowuweawukkb=1 F:\FSX\SimObjects\Airplanes\PAD B1900D_AirNZ_x\panel.B1900-2\BK_Radio.GAU.cheibiiqceztzzhewlukkuuznakibnoulrwlczwu=2 F:\FSX\SimObjects\Airplanes\PAD B1900D_AirNZ_x\panel.B1900-2\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD B1900D_AirNZ_x\panel.B1900-2\GPWS_Sound.GAU.nobhquzaeeitiutblebeqhclbbznezabtcbwkuib=2 F:\FSX\SimObjects\Airplanes\PAD B1900D_AirNZ_x\panel.B1900-2\master.GAU.oacrtrqbirtrzletbkhwzunzcnwacwnbbklblqba=2 F:\FSX\SimObjects\Airplanes\PAD B1900D_AirNZ_x\panel.B1900-2\cad_kln90brored1.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD B1900D_AirNZ_x\panel.B1900-2\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\PAD B1900D_AirNZ_x\panel.B1900-2\cad_kln90brored2.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 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F:\FSX\SimObjects\Airplanes\PAD B1900\panel.B1900-2\cad_kln90brored1.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD B1900\panel.B1900-2\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\PAD B1900\panel.B1900-2\cad_kln90brored2.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD B1900\panel.b1900-1\King9.GAU.zkheewqhznlbhibezatzeiroanbkeqbkaubzkiez=2 F:\FSX\SimObjects\Airplanes\PAD B1900\panel.b1900-1\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD B1900\panel.b1900-1\GPWS_Sound.GAU.nobhquzaeeitiutblebeqhclbbznezabtcbwkuib=2 F:\FSX\SimObjects\Airplanes\PAD B1900\panel.b1900-1\cad_kln90brored1.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD B1900\panel.b1900-1\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\PAD B1900\panel.b1900-1\cad_kln90brored2.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD B1900D FSX\panel.B1900-2\BK_Radio.GAU.cheibiiqceztzzhewlukkuuznakibnoulrwlczwu=2 F:\FSX\SimObjects\Airplanes\PAD B1900D FSX\panel.B1900-2\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD B1900D FSX\panel.B1900-2\GPWS_Sound.GAU.nobhquzaeeitiutblebeqhclbbznezabtcbwkuib=2 F:\FSX\SimObjects\Airplanes\PAD B1900D FSX\panel.B1900-2\master.GAU.oacrtrqbirtrzletbkhwzunzcnwacwnbbklblqba=2 F:\FSX\SimObjects\Airplanes\PAD B1900D FSX\panel.B1900-2\cad_kln90brored1.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\PAD B1900D FSX\panel.B1900-2\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\PAD B1900D FSX\panel.B1900-2\cad_kln90brored2.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\GAUGES\FSC.ATR.ap.GAU.rhroqltrcbrtqacktrcralwkctcrukwoabihntit=2 F:\FSX\SimObjects\Airplanes\B1900D_AirNZ_x\panel.B1900-2\BK_Radio.GAU.cheibiiqceztzzhewlukkuuznakibnoulrwlczwu=2 F:\FSX\SimObjects\Airplanes\B1900D_AirNZ_x\panel.B1900-2\cad_kln90brored.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\B1900D_AirNZ_x\panel.B1900-2\GPWS_Sound.GAU.nobhquzaeeitiutblebeqhclbbznezabtcbwkuib=2 F:\FSX\SimObjects\Airplanes\B1900D_AirNZ_x\panel.B1900-2\master.GAU.oacrtrqbirtrzletbkhwzunzcnwacwnbbklblqba=2 F:\FSX\SimObjects\Airplanes\B1900D_AirNZ_x\panel.B1900-2\cad_kln90brored1.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 F:\FSX\SimObjects\Airplanes\B1900D_AirNZ_x\panel.B1900-2\RCB_Groundhandling5_Sound.DLL.bczleeilkohtllcewtkowzawtllwweitlriclaww=2 F:\FSX\SimObjects\Airplanes\B1900D_AirNZ_x\panel.B1900-2\cad_kln90brored2.GAU.zwilikiarbkoerqebqewqtlzarhwqokhnwharnza=2 [DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=0 [GRAPHICS] SHADER_CACHE_PRIMED=1693500672 D3D10=0 TEXTURE_MAX_LOAD=4096 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=1 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=0 EFFECTS_QUALITY=2 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 SHADER_CACHE_PRIMED_10=1693500672 HIGHMEMFIX=1 ForceFullScreenVSync=1 [uSERINTERFACE] OpenATCOnCreate=0 PageID=1 SHOW_MISSION_CAPTIONS=0 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 SITUATION=C:\Users\Steve Stevens\Documents\Flight Simulator X Files\Phoenix Map_Orientation=2 DisplayFuelAsWeight=1 ShowAllACPaintSchemes=1 SelectAircraftManufacturer=de Havilland SelectAircraftPublisher=All SelectAircraftType=All [ATC] ShowATCText=0 COMM_MSG_NONE_COLOR=FFFFFFFF COMM_MSG_ATC_USER_COLOR=FFB6FFB6 COMM_MSG_USER_ATC_COLOR=FFFFD21B COMM_MSG_ATC_AI_COLOR=FF00FF00 COMM_MSG_AI_ATC_COLOR=FFFF7840 AutoOpenAirTrafficWindow=1 UsePilotVoice=1 PilotVoice=0 [PointOfInterestSystem] CycleSetting=2 [sCENERY] LENSFLARE=0 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=5 SmallPartRejectRadius=2 [TrafficManager] AirlineDensity=12 GADensity=10 FreewayDensity=15 ShipsAndFerriesDensity=15 LeisureBoatsDensity=13 IFROnly=0 AIRPORT_SCENERY_DENSITY=0 [TERRAIN] IMAGE_PIXELS_FOR_AUTOGEN_POLYGONS=512 LOD_RADIUS=4.500000 MESH_COMPLEXITY=100 MESH_RESOLUTION=23 TEXTURE_RESOLUTION=29 AUTOGEN_DENSITY=5 DETAIL_TEXTURE=1 WATER_EFFECTS=3 TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=2500 TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=1600 SWAP_WAIT_TIMEOUT=10 [AContain] ShowLabels=1 ShowUserLabel=0 ShowLabelManufacturer=0 ShowLabelModel=0 ShowLabelTailNumber=1 ShowLabelDistance=1 ShowLabelAltitude=1 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelFlightPlan=0 ShowLabelContainerId=0 ShowLabelAirspeed=0 ShowLabelHeading=0 LabelDelay=1000 LabelColor=FFFF0000 [iNTERNATIONAL] ASLAT=3 ASLON=0 MEASURE=0 [REALISM] PFactor=1.000000 Torque=1.000000 GyroEffect=1.000000 CrashTolerance=1.000000 General=1.000000 UnlimitedFuel=False AllowEngineDamage=False TrueAirspeed=False AutoCoord=False RealMixture=True StressDamage=False GEffect=False ManualLights=True GyroDrift=False CrashWithDyn=False CrashDetection=False AutoTrim=False [sIM] SYSCLOCK=0 [sTARTUP] DEMO=0 SHOW_OPENING_SCREEN=1 STARTUP_DEMO= LoadWindow=1 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=1401 [Misc] Com_Rate=7 [FlightPlanMap] LineWidth=2 SHOW_AIRPORTS=1 SHOW_VORS=1 SHOW_NDBS=1 SHOW_APPROACHES=1 SHOW_INTERSECTIONS=1 SHOW_VICTOR=1 SHOW_JET=1 SHOW_AIRSPACE=1 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 show_waypoints=1 show_airways=1 show_markers=1 show_volume_boundaries=1 show_ac_twr=1 [RWW_WEATHER_MAP] SHOW_AIRPORTS=0 SHOW_VORS=0 SHOW_NDBS=0 SHOW_APPROACHES=0 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=0 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 [MAPVIEW_MAP] SHOW_AIRPORTS=1 SHOW_VORS=1 SHOW_NDBS=1 SHOW_APPROACHES=1 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=1 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 show_flight_history=1 [DISPLAY.Device.NVIDIA GeForce GTX 760.0] Mode=1920x1080x32 Anisotropic=1 [AccelerationPack] ControlsFirstRun=0 HomePageFirstRun=0 [DISPLAY.Device.NVIDIA GeForce GTX 760.1] Mode=1024x720x32 Disable=1 Filter=0 Dither=0 MipMap=0 Fog=0 FullScreenFiltering=0 VolShadow=0 SoftShadow=0 AnimWater=0 Water20=0 VolTexture=0 TnL=0 DXTn=0 TextureForce=0 PanelAsTexture=0 TEXBEM=0 UseShaders=0 TableFog=0 Shader20Plus=0 [DISPLAY.Device.NVIDIA GeForce GTX 760.0.0] Mode=1280x720x32 [DISPLAY.Device.NVIDIA GeForce GTX 760.0.1] Mode=800x480x32 [DISPLAY.Device.NVIDIA GeForce GTX 760.0.2] Mode=800x480x32 [JOBSCHEDULER] AffinityMask=14 [FSDREAMTEAM] AntiPopUp=1 ViewOptimization=0 AltitudeCull=1 GroundTraffic=1 [MULTIPLAYER] AccountLogin=0 condAccoutPassword=0 AccoutPassword="(null)" LanUsername="BBQSteve" VoiceVolume=1.520000 IP1=204 IP2=111 IP3=230 IP4=249 Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted July 26, 2014 Share Posted July 26, 2014 Hi Steve, There are plenty of tweeks in your FSX.cfg, some of them are ok and some would seem not. The most concerning are the multiple entries for your Graphics - DISPLAY.Device there should only be one entry, are you running multi-monitor setup or have tested in multi resolutions. There are some other things in the .cfg that don't seem right, listed below in red. Nvidia Inspector would be a good thing to use also if you are not already using it. I am still uncertain as to what might be happening with your missing NZTG People texture and Static AC models but your FSX.cfg definitely points to some elements which may have a bearing on the display of these objects. I have also noticed a great many additional softwares from other vendors in your [Trusted] section so I am reluctant to advise renaming your FSX.cfg at this point, but if you want to try renaming it and save it for safe keeping, eg: FSX.cfg.BBQSteve.BAK then restart FSX and a fresh one will be rebuilt, you will then have to say yes to each and every component from the [trusted] section. Alternatively just copy your entire [Trusted] section from the backup config to the new one before restarting FSX again. Then you can set about adding the proper tweak entries. If things go pear shaped then you can restore your backup config no harm done. TEXTURE_BANDWIDTH_MULT=100 The new school of thought is to leave this at =40 but is safe to go to 70 or 80 UPPER_FRAMERATE_LIMIT=0 Is a good idea to lock your Frames in FSX to =30 this will help resources when loading textures and Autogen TextureMaxLoad=6 This is not necessary for FSX as it is an FS9 tweak ProcSpeed=9594 Do you have HT enabled because this number is low for your rated CPU - if you delete this entry a new one will be created with a higher number this is what my reads with HT OFFCPU @4.6GHz ( ProcSpeed=15463 ) FIBER_FRAME_TIME_FRACTION=0.33 This is FSX default FFTF if you aren't planning to modify the number then // comment it out. TEXTURE_MAX_LOAD=4096 Are you needing 4096 textures for highres clouds or some other software 2048 is usually plenty sharp enough without the overburden [TERRAIN] IMAGE_PIXELS_FOR_AUTOGEN_POLYGONS=512 Not heard or seen this one before where does it come from [DISPLAY.Device.NVIDIA GeForce GTX 760.0] Entry 1, DISPLAY.Device.NVIDIA GeForce GTX 760 - Keep this one Mode=1920x1080x32 [DISPLAY.Device.NVIDIA GeForce GTX 760.1] Entry 2, DISPLAY.Device.NVIDIA GeForce GTX 760 Mode=1024x720x32 [DISPLAY.Device.NVIDIA GeForce GTX 760.0.0] Entry 3, DISPLAY.Device.NVIDIA GeForce GTX 760 Mode=1280x720x32 [DISPLAY.Device.NVIDIA GeForce GTX 760.0.1] Entry 4, DISPLAY.Device.NVIDIA GeForce GTX 760 Mode=800x480x32 [DISPLAY.Device.NVIDIA GeForce GTX 760.0.2] Entry 5, DISPLAY.Device.NVIDIA GeForce GTX 760 Mode=800x480x32 [JOBSCHEDULER] AffinityMask=14 To load textures using all your cores for your i7 3770K you should use AffinityMask=15 Link to comment Share on other sites More sharing options...
BBQSteve Posted July 26, 2014 Author Share Posted July 26, 2014 Jeff, Thanks for your help. Made most of the changes you recommended. in response to your questions: ProcSpeed=9594 Do you have HT enabled because this number is low for your rated CPU - if you delete this entry a new one will be created with a higher number this is what my reads with HT OFFCPU @4.6GHz ( ProcSpeed=15463 ) Have no idea how to enable or disable in FSX. TEXTURE_MAX_LOAD=4096 Are you needing 4096 textures for highres clouds or some other software 2048 is usually plenty sharp enough without the overburden Several of the sceneries I purchased set this. Not sure if I need it or not, but I take no hits from it. [TERRAIN] IMAGE_PIXELS_FOR_AUTOGEN_POLYGONS=512 Not heard or seen this one before where does it come from No idea! I have four displays hooked up. One main monitor and a TV for others to view, then I have two small touchscreen monitors for radar and GPS. I run in windowed mode for them. Thanks again for your assistance. Link to comment Share on other sites More sharing options...
BBQSteve Posted July 30, 2014 Author Share Posted July 30, 2014 Since there has been no response in several days, does this mean I get no support on this issue? I must assume I am the only one with this problem, that it must be a non-problem? Would it be a texture issue or a library issue? Link to comment Share on other sites More sharing options...
FreeBird Posted July 30, 2014 Share Posted July 30, 2014 Do you have advance animations ticked in FSX cp Link to comment Share on other sites More sharing options...
BBQSteve Posted July 30, 2014 Author Share Posted July 30, 2014 Yes. And slidders are maxed. Link to comment Share on other sites More sharing options...
Edward Boyte Posted July 31, 2014 Share Posted July 31, 2014 I would suggest deleting your fsx.cfg then start FSX so it'll create a new one. fsx.cfg is located in: C:\Users\(yourname)\AppData\Roaming\Microsoft\FSX Link to comment Share on other sites More sharing options...
BBQSteve Posted July 31, 2014 Author Share Posted July 31, 2014 Done that....twice. No change. Next? To aid, here are my report files: TX AA ORBX LIBRARIES VER 140703 3rd July 2014 FTX AU AI Traffic V4.20 JUNE 2014 FTX AU HOLGERMESH V1.0 (SP3) FTX AU YMLT VERSION 2.5 (SP3) October2009 FTX GLOBAL BASE PACK - Version 1.20 December 2013 FTX GLOBAL FREEWARE AIRPORTS EUROPE PACK 1 - March 2014 FTX GLOBAL FREEWARE AIRPORTS EUROPE PACK 2 - April 2014 FTX GLOBAL FREEWARE AIRPORTS EUROPE PACK 3 - June 2014 FTX GLOBAL FREEWARE AIRPORTS EUROPE PACK 4 - July 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 1 - Version 1.00 August 2013 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 10 - March 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 11 - April 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 12 - June 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 13 - June 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 14 - June 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 15 - July 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 16 - July 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 2 - September 2013 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 3 - October 2013 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 4 - November 2013 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 5 - December 2013 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 6 (Hawaii) - January 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 7 - January 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 8 - January 2014 FTX GLOBAL FREEWARE AIRPORTS NORTH AMERICA PACK 9 - February 2014 FTX GLOBAL VECTOR PACK - Version 1.15 March 2014 FTX NA GA AI TRAFFIC V1.10 December 2012 FTX NZ NZNI New Zealand North Island V1.0 July 2012 FTX NZ NZSI New Zealand South Island V1.0 PATCH 002 December 2012 FTX openLC Base Region Version 1.10 - September 2013 FTX openLC Europe Region 1 (Eastern Europe) Version 1.00 - July 2014 FTX openLC Europe Region 10 (UK & Ireland) Version 1.00 - July 2014 FTX openLC Europe Region 2 (Scandinavia) Version 1.00 - July 2014 FTX openLC Europe Region 3 (Russia) Version 1.00 - July 2014 FTX openLC Europe Region 4 (France) Version 1.00 - July 2014 FTX openLC Europe Region 5 (Turkey) Version 1.00- July 2014 FTX openLC Europe Region 6 (Germany) Version 1.00 - July 2014 FTX openLC Europe Region 7 (Mediterranean East & West) Version 1.00- July 2014 FTX openLC Europe Region 8 & 9 (Iceland) Version 1.10 - June 2014 FTX openLC North America Region 1 Version 1.00 - September 2013 Link to comment Share on other sites More sharing options...
BBQSteve Posted August 3, 2014 Author Share Posted August 3, 2014 After multiple installs and updating library, I have concluded that this is a texture issue and can only be resolved by an update to NZNI and possibly NZSI. I have tried all different settings and configurations of slidders and settings to no avail. It is apparent the developers have no ideas either, but it is the same airplanes and people without texture in all instances. It also occurs at other airports in the NZ scenery. In the future, please include all textures for objects used in your scenery. Apparently there is scenery out there that contain the textures, as I seem to be the only one reporting this in NZ, but others in the forum have similar problems in other scenery. Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted August 4, 2014 Share Posted August 4, 2014 Hi BBQSteve, Sorry I have not come back to you, you are not forgotten, but have been searching/researching the internet for similar issues to yours without success, this is a perplexing issue as I was unable to find anything specifically relating to this. Most if not all inquiries relate to DX10 preview mode and or aircraft shadows being checked ON, but this is not the case for you as you say DX10 is not in use and your FSX.cfg confirms this. The only thing I could find was a possible conflict with the entry "IMAGE_PIXELS_FOR_AUTOGEN_POLYGONS=512" I found that it is an "ESP.cfg entry" to control raster on curved polygons for autogen objects, I'm afraid the technical explaination on MSDN is way over my head, and may not point to your issue at all. The entry does not exist as default/standard setting within FSX.cfg, I imagine that it may have been installed by another addon in your collection. I will keep my eyes and ears open for a possible solution and post If I find anything useful, but I can only suggest you disable addons until you locate a possible culprit then add back the ones that don't cause this issue. Would also be a good idea to test this theory using only one monitor connected to your graphics card. Link to comment Share on other sites More sharing options...
Edward Boyte Posted August 4, 2014 Share Posted August 4, 2014 Hello, Are the static planes invisible at the freeware FTX Global North American airports? Link to comment Share on other sites More sharing options...
BBQSteve Posted August 4, 2014 Author Share Posted August 4, 2014 I have not noticed this issue with any other scenery either freeware or payware and it seems that this effects only certain aircraft. If you notice in my screenshots and the others posted, it is Cessna and the push-pull AC along with helos. I have tried to ID the offending AC with no luck. All AI are fine in the scenery. It also appears that it is the same walking character without textures. See this topic for example: http://www.orbxsystems.com/forum/topic/49407-ymen-police-and-air-ambulance-choppers/?hl=%2Bmissing+%2Bplanes#entry439311 http://www.orbxsystems.com/forum/topic/80306-scenery-missing-at-cej4/?hl=%2Bmissing+%2Bobjects#entry742178 http://www.orbxsystems.com/forum/topic/80317-ground-texture-problems-after-iceland-update/?hl=%2Bmissing+%2Bobjects http://www.orbxsystems.com/forum/topic/81230-khqm-bowerman-airport-people-flow/?hl=%2Bmissing+%2Bobjects#entry744540 Jeff, I have searched as well and it is most frustrating to not be able to find an answer. Within this forum, there are at least three other having the problem in different scenery. Link to comment Share on other sites More sharing options...
BBQSteve Posted August 4, 2014 Author Share Posted August 4, 2014 loaded up iceland demo, at Reykjavik cessnas there in full, but not textured, just black,.same walking guy black, some planes same as nztg also a tri-prop no textures. planes at bieg no plane just wheels like NZ Link to comment Share on other sites More sharing options...
Holger Sandmann Posted August 4, 2014 Share Posted August 4, 2014 Hi Steve, I'm wondering whether this might be an issue with duplicate object libraries rather than missing textures. Please run a Windows search of your entire FSX folder tree for a file named "Orbxlibs_aircraft_static_lowpoly.bgl" and let us know what you find; we'd need to know full path and file date for any instance of this file on your disk. Cheers, Holger Link to comment Share on other sites More sharing options...
lthendrix Posted August 4, 2014 Share Posted August 4, 2014 "I use no tweaks" /////////////////////you forgot to mention also bufferpools that is a tweak. good luck ! Link to comment Share on other sites More sharing options...
BBQSteve Posted August 5, 2014 Author Share Posted August 5, 2014 Holger, Right on! There is a duplicate file in this directory: "FSX\Addon Scenery\MRLB Daniel Oduber Quiros Int by Tico Sim" In fact there are a bunch of object libraries from ORBX there, Renamed all duplicate ORBXLIBS files found in this folder and scenery now works as it should. Thank you very much! Question now is should I remove all duplicates from this folder (I have renamed them) including the non-duplicates and rely on ORBX updates? The only one not a duplicate is "ORBXLIBS_Staticflow_Aircraft.bgl" Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted August 5, 2014 Share Posted August 5, 2014 Very happy for you BBQSteve, Does that mean you can now see the whole aircraft and landing gear, and are the people now wearing clothes at NZTG. The only thing remaining is to work out how the Duplicates (MRLB Daniel Oduber Quiros Int by Tico Sim) came and what addon they are connected to, just so the error does not reoccur. I had a sense that this was a weird one. Back to enjoying your sim Link to comment Share on other sites More sharing options...
Holger Sandmann Posted August 5, 2014 Share Posted August 5, 2014 Hi there, indeed only our \ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery folder should contain any "Orbxlibs_" .bgl files. It truly is annoying that there are some "developers" who think it's OK to steal our work. We've already caught several and had their files removed from the respective file library servers but it's mostly by chance, as in this case, that we find out about it by which time their files have been installed by many people already. Cheers, Holger Link to comment Share on other sites More sharing options...
John Venema Posted August 5, 2014 Share Posted August 5, 2014 A word of caution to everyone: if you download and install scenery by developers who illegally use our Orbxlibs you risk these sorts of problems occurring due to duplicate objects, particularly out of date ones. It is for this very reason we vigilantly protect our intellectual property and always update our Orbxlibs so that we have a simple central point to deliver our latest shared files. Link to comment Share on other sites More sharing options...
BBQSteve Posted August 5, 2014 Author Share Posted August 5, 2014 I hope I provided you with enough information to get their scenery removed or altered. Again, I thank you greatly for y'alls assistance and patience. You have a great product here and it adds to my enjoyment of the hobby immensely. I go back to the Commodore 64 days and Sublogic Flight Simulator. Jeff, thanks for your suggestikns and help as well. As far as I can tell all people have clothes and all objects are now there. Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted August 5, 2014 Share Posted August 5, 2014 100% John a cautionary tale, but one that needs to be reminded to all. The makers of these products with stolen OrbxLibs deserve our contempt not our patronage. Link to comment Share on other sites More sharing options...
BBQSteve Posted August 5, 2014 Author Share Posted August 5, 2014 Well with all due respect, I did not know about those libraries until Holger put me on the search. You know with each freeware scenery download, some authors include libraries and some tell you which ones you need. Sometimes you take the time to look and sometimes you don't. In this case I feel very fortunate that the author kept the same file names and in essence gave ORBX the acknowledgement, for if he hadn't I would still probably be looking for the problem. Thanks again all, I really do appreciate the "team" effort. Link to comment Share on other sites More sharing options...
Tim Harris Posted August 6, 2014 Share Posted August 6, 2014 Please throw the book at this scumbag John. Link to comment Share on other sites More sharing options...
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