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Australia V2 Compatibility with Ayers Rock


Badl4ndz

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I have it in P3D v4.5 and there were a bunch of things I had to do for nicer compatability.

 

One item that was annoying were Pine Trees surrounding the area, which is simply not the case and is why I've switched off some of the AP files.

 

The AP itself is an FSDG creation.

 

There are some replacement textures available on the Aerosoft support forum and I downloaded a replacment AFCAD from the below location.

 

Urmel’s AFCAD’S for Payware Airports (Prepar3d v4+v5)

https://jcai.dk/
https://www.alpha-india.net/forums/index.php?topic=26287.0

 

And disabled the following files via .off

  • AFX_YAYE.bgl.off
  • LC_8240.bgl.disabled in favour of Orbx
  • LC_8241.bgl.disabled in favour of Orbx
  • RS_KataTjuta.bgl.off
  • Uluru_Mesh_V1.bgl.off
  • YAYE_BGLLights_New_FS9.off

Fits in relatively nicely with Australia v2.

 

There is also an OZx YAYE, which is quite different, though both have aspects of pros and cons and while ultimately both are an improvement over nothing, neither are anything to write home about.

 

In reality both are quite long in the tooth and origionaly released for FSX.

 

I'd really like a new release of YAYE, one the encompases the entire area as HQ photoreal, would be great for sightseeing flights and for the jet airliner crew, would really showcase that part of Australia.

 

I'm surprised Orbx hasn't considered such an airport and surrounding area, it's not as though there are loads of complex buildings etc. and it is a showcase area of Australia, e.g. jet to from Alice Springs to YAYE and GA sightseeing flights around the rocks.

 

Anyway... here are a few pics.

 

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

 

Cheers

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19 hours ago, Quantum Amiga said:

And disabled the following files via .off

  • AFX_YAYE.bgl.off
  • LC_8240.bgl.disabled in favour of Orbx
  • LC_8241.bgl.disabled in favour of Orbx
  • RS_KataTjuta.bgl.off
  • Uluru_Mesh_V1.bgl.off
  • YAYE_BGLLights_New_FS9.off

Hi QA, hi @Badl4ndz,

I have just tried disabling / enabling of these files. Obviously with Urmel´s AFCAD the AFX_YAYE.bgl must be turned off. The same with the LC-files and the FS9-lights.

But to my taste the RS_-files for Uluru and Kata Tjuta could be kept active - it looks better for me.

Sometimes it seems to be a question of taste, trial and error.

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