robpol471 Posted April 18, 2020 Share Posted April 18, 2020 The textures of GLOBAL BASE on P3D 5 go from being dark to light depending on the situation.In this first photo I was leveled at 3000 feet and you notice that the ground is very dark:https://imagizer.imageshack.com/v2/659x371q90/r/923/MRbEio.pngbut as I started the descent the luminous intensity of the ground gradually increased:https://imagizer.imageshack.com/img921/3265/F9APKZ.png Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 18, 2020 Share Posted April 18, 2020 Hello, I see this too and sometimes just with a change of viewing angle in spot view. I think that it is the simulator and not related to the type of scenery that it is displaying. Link to comment Share on other sites More sharing options...
FSRobert Posted April 18, 2020 Share Posted April 18, 2020 Just curious... is this happening using both “ true sky “ On and off ? Link to comment Share on other sites More sharing options...
AnkH Posted April 18, 2020 Share Posted April 18, 2020 I can just repeat my question from my thread that might be related to this: arent v5 ground textures also PBR? Orbx Global woud revert that to non-PBR and this might result in unwanted side effects. Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 18, 2020 Share Posted April 18, 2020 Hello, I don't know the answer, sorry. Link to comment Share on other sites More sharing options...
robpol471 Posted April 18, 2020 Author Share Posted April 18, 2020 Hi Nick,I also believe that it is the simulator also because the GLOBAL BASE textures I think are the same for P3D 4.5 and the difference is remarkable. This photo taken at 3000 level feet always in the same area in P3D 4.5:http://imageshack.com/a/img922/6639/xu8bCe.pngand this downhill:http://imageshack.com/a/img923/6230/cu6Vtf.pngWhich should depend on the simulator is also in the fact that the two photos in the brightness drop down are compared it is acceptable in both simulators but in level flight the difference is too strong to the point that for example the woods look like black spots.@FSRobert,it was the sky by default Fair Weather. Link to comment Share on other sites More sharing options...
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