Nick Cooper Posted August 17, 2019 Share Posted August 17, 2019 Yes indeed. For some reason @Tony Wroblewski has not yet come back with a reply. Link to comment Share on other sites More sharing options...
Tony Wroblewski Posted August 17, 2019 Share Posted August 17, 2019 The problem is a lower LOD added to some buildings for the update 1.1 and something that changed in XP 11.35. We're still looking into it. Link to comment Share on other sites More sharing options...
hm2118 Posted August 17, 2019 Share Posted August 17, 2019 I also have the exact same issue with buildings in London suddenly appearing, initially transparent , then normal as you get closer. I removed the recently installed Orbx EGLC, no difference to the transparent buildings. I have also reduced the texture setting and other graphics settings, no difference. It seems to have happened after the recent upgrade to the TE GB south. Link to comment Share on other sites More sharing options...
Nick Cooper Posted August 17, 2019 Share Posted August 17, 2019 Thanks, as just explained in the post above yours, by the developer. Link to comment Share on other sites More sharing options...
Dlgonzo Posted August 31, 2019 Share Posted August 31, 2019 On 8/17/2019 at 7:18 AM, Tony Wroblewski said: The problem is a lower LOD added to some buildings for the update 1.1 and something that changed in XP 11.35. We're still looking into it. Any news on a solution for this yet? Link to comment Share on other sites More sharing options...
milezee Posted September 2, 2019 Share Posted September 2, 2019 Ah-ha! glad there is a thread on this. I've recently returned to x-plane and have noticed exactly this with tegb South and eglc. I thought I might have something badly set up as it's a new build. Link to comment Share on other sites More sharing options...
wilco11 Posted September 3, 2019 Share Posted September 3, 2019 I think that this may a at least a common problem, if not universal. Occurs whether or not you have the Orbx EGLC installed. Hopefully a solution soon...kinda ruins the whole London experience that was quite good before this happened. Â Tom Link to comment Share on other sites More sharing options...
Nick Cooper Posted September 3, 2019 Share Posted September 3, 2019 On 8/17/2019 at 3:18 PM, Tony Wroblewski said: The problem is a lower LOD added to some buildings for the update 1.1 and something that changed in XP 11.35. We're still looking into it. Â Link to comment Share on other sites More sharing options...
orbmoke Posted September 3, 2019 Share Posted September 3, 2019 Can I just add that there is also a similar problem but not quite so severe over Manchester City UK. Frame rates similar to that over London, with slightly less stuttering (ie. just about bearable). I haven't noticed a problem anywhere else so far that is covered with OrbX's TE scenery addons. Link to comment Share on other sites More sharing options...
milezee Posted September 13, 2019 Share Posted September 13, 2019 Is there any further news on fading building issue? Link to comment Share on other sites More sharing options...
SMB4 Posted September 22, 2019 Author Share Posted September 22, 2019 It`s been a while now since I started this topic, how is the research going, are we any closer to solving this, as someone mentioned, it does spoil the London experience . Link to comment Share on other sites More sharing options...
wilco11 Posted September 23, 2019 Share Posted September 23, 2019 Just flew around London in 11.40b3 and the issue still exists. I have the "standard" EGLC, not the Orbx version and tried it with and without the framerate enhancer I use...the result is the same. Â Hopefully a solution soon. Link to comment Share on other sites More sharing options...
Jon Clarke Posted September 23, 2019 Share Posted September 23, 2019 This has been noted previously as is being looked into by the Devs. It is on a list of items that are noted for investigation and potential resolution. Link to comment Share on other sites More sharing options...
SMB4 Posted January 9, 2020 Author Share Posted January 9, 2020 Have there been any fixes for this problem? Link to comment Share on other sites More sharing options...
Jon Clarke Posted January 9, 2020 Share Posted January 9, 2020 No.When there is then an Update notice will appear in Orbx Central alongside that addon. I can't tell when it will be looked at as the devs are busy on other TE works at the moment and it appears it is using all resources. Link to comment Share on other sites More sharing options...
orbmoke Posted January 11, 2020 Share Posted January 11, 2020 Ok, well at least itâs in the queue to be fixed. To be honest with you for me this problem rather spoils flying around the London area and together with the poor frame rates as well (compared to other TE areas in the UK and in the States), Iâm tending to keep away from the London area since this translucent buildings problem occurred.  Link to comment Share on other sites More sharing options...
Jon Clarke Posted January 11, 2020 Share Posted January 11, 2020 I hope that when there is an update of TEGB using the new True Colour technology ( as advised by JV recently) as is being used and tested in TE Florida, that most anomalies will also be addressed. TEGB South was the very first TE and I don't believe it is as optimised as much as some of the other newer TE addons that have enjoyed ever increasing new techniques in their development. If it's any consolation, I too struggle around London, both in the sim and in the real world!! Link to comment Share on other sites More sharing options...
SMB4 Posted January 26, 2020 Author Share Posted January 26, 2020 A strange thing but when viewing London city by zooming in from Heathrow Airport tower the missing items are visible ? Link to comment Share on other sites More sharing options...
hm2118 Posted January 29, 2020 Share Posted January 29, 2020 The developers are aware of this issue since August 2019. Strange that there still is no update/patch to resolve it . Link to comment Share on other sites More sharing options...
SMB4 Posted March 22, 2020 Author Share Posted March 22, 2020 Is this issue any closer to being fixed, meanwhile Orbx are still making new products to sell, should this issue take priority for their customers who remain loyal? No disrespect intended but it has been an issue for a long time now. Link to comment Share on other sites More sharing options...
Jon Clarke Posted March 22, 2020 Share Posted March 22, 2020 3 hours ago, SMB4 said: Is this issue any closer to being fixed, meanwhile Orbx are still making new products to sell, should this issue take priority for their customers who remain loyal? No disrespect intended but it has been an issue for a long time now. @Tony Wroblewski for comment. Link to comment Share on other sites More sharing options...
SMB4 Posted March 28, 2020 Author Share Posted March 28, 2020 I am not sure if this is the same issue as with the London scenery but why does my Westmister bridge look nothing like the first pic which is on your TE GB south pics? Link to comment Share on other sites More sharing options...
Jon Clarke Posted March 28, 2020 Share Posted March 28, 2020 @SMB4 I think it is connected in a way. SP1 of TEGB South caused the introduction of the translucent buildings but also included a revised mesh in the area. This may have something to do with the Westminster Bridge change. @Tony Wroblewski is the man to answer this if he has a moment to break away from his development work of TE SoCal Link to comment Share on other sites More sharing options...
Tony Wroblewski Posted March 28, 2020 Share Posted March 28, 2020 Hmm, actually the Westminster bridge isn't ours but Laminar Research's default... Check your scenery order and make sure London Landmarks is higher up..as it's likely it isn't  On 3/22/2020 at 4:32 PM, SMB4 said: Is this issue any closer to being fixed, meanwhile Orbx are still making new products to sell, should this issue take priority for their customers who remain loyal? No disrespect intended but it has been an issue for a long time now.  Sorry for the delay doing this.... Yes, it has been fixed but there are other patches pending for the service pack. GBS is the first one to get a patch out as soon as SoCal is out which shouldn't be too much longer.  In the meanwhile, I've created a quick patch that will fix the transparent London buildings.  Please download the attached file, unzip and then replace the files from the zipped folder in to Custom Scenery/Orbx_A_GB_South_TrueEarth_Custom/objects/london inside your X-Plane folder..   london_patch.zip Link to comment Share on other sites More sharing options...
Jon Clarke Posted March 28, 2020 Share Posted March 28, 2020 Thanks for the fix. I see the same Westminster Bridge (broken as it ends don't meet the land) and my scenery packs is exactly where it should be, just above TEGB South. I need to check with Laminar then Link to comment Share on other sites More sharing options...
SMB4 Posted March 29, 2020 Author Share Posted March 29, 2020 19 hours ago, Tony Wroblewski said: Hmm, actually the Westminster bridge isn't ours but Laminar Research's default... Check your scenery order and make sure London Landmarks is higher up..as it's likely it isn't   Sorry for the delay doing this.... Yes, it has been fixed but there are other patches pending for the service pack. GBS is the first one to get a patch out as soon as SoCal is out which shouldn't be too much longer.  In the meanwhile, I've created a quick patch that will fix the transparent London buildings.  Please download the attached file, unzip and then replace the files from the zipped folder in to Custom Scenery/Orbx_A_GB_South_TrueEarth_Custom/objects/london inside your X-Plane folder..   london_patch.zip 13.18 MB · 9 downloads Hi Tony, Thank`s for your reply, My London landmarks are high up, I find if they are not that London eye is missing and London bridge is like a building. I have downloaded the patch ( thank you very much ) and it works fine with the ghost buildings although Westminster bridge has not altered, as you mentioned it is probably a Laminar issue. It is great work you are doing BTW, it is all double dutch to me. I love True Earth and realise it will get better with updates, for myself I would like the ground textures to be a little lighter shade of green, is there any adjustments that can be made? Thanks very much once again. Link to comment Share on other sites More sharing options...
Tony Wroblewski Posted March 29, 2020 Share Posted March 29, 2020 2 hours ago, SMB4 said: for myself I would like the ground textures to be a little lighter shade of green, is there any adjustments that can be made? You could probably do it yourself using a photoshop batch if you know how to do that..... Basically you'd record an action to change the colours as you like and run it across the images... However, you'd have to first convert them to .png files, run the batch, and convert them back again... quite a bit of work  Link to comment Share on other sites More sharing options...
SMB4 Posted May 22, 2020 Author Share Posted May 22, 2020 I have the new update, thanks for that but I am still having issues . Westminster bridge is still broken, Canary Wharf is still blurred. ground textures are not as good as they used to be, no carriages on cable car or animation ( near EGLC ) and I have no animated cars on EGHR Goodwood. Are these down for fixing on another update? Many thanks. Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 22, 2020 Share Posted May 22, 2020 5 hours ago, SMB4 said: I have the new update, thanks for that but I am still having issues . Westminster bridge is still broken, Canary Wharf is still blurred. ground textures are not as good as they used to be, no carriages on cable car or animation ( near EGLC ) and I have no animated cars on EGHR Goodwood. Are these down for fixing on another update? Are you are using 11.50 beta? As far as the Westminster Bridge is concerned it wasn't in the list of fixes. Blurred ground texture is possibly XP 11.50 as far as i know there was no change to the quality of the ortho in the update There is no support for XP Beta. I show you animated cars at Goodwood race track. This is in 11.41. I cannot show you the same in XP1150 as you are correct, they don't show and neither do the animated cable cars near EGLC. There will be no fixes until 11.50 becomes an official release out of bets          Link to comment Share on other sites More sharing options...
FlyingDoDo Posted May 22, 2020 Share Posted May 22, 2020 25 minutes ago, Jon Clarke said:  Blurred ground texture is possibly XP 11.50 as far as i know there was no change to the quality of the ortho in the update   I've also noticed extremely blurry textures around EGLC since the last update to GB South and that's on XP 11.41, not 11.50. It's only an area a few hundred meters around EGLC, for the rest of London and GB the orthos look as detailed as always. Link to comment Share on other sites More sharing options...
Tony Wroblewski Posted May 22, 2020 Share Posted May 22, 2020 The groundtraffic plugin we used currently doesn't work in 11.50 beta, until it does, moving cable-cars and the racing cars won't work.  The blurries are also caused by memory management in 11.50, which will drastically cut resolution to maintain framerate. It's not ideal, but the only way round this is to:  1) Buy a better GPU with more VRAM 2) Stick to 11.41 3) Hope LR fix the GPU memory management issues Link to comment Share on other sites More sharing options...
FlyingDoDo Posted May 22, 2020 Share Posted May 22, 2020 1 minute ago, Tony Wroblewski said: The groundtraffic plugin we used currently doesn't work in 11.50 beta, until it does, moving cable-cars and the racing cars won't work.  The blurries are also caused by memory management in 11.50, which will drastically cut resolution to maintain framerate. It's not ideal, but the only way round this is to:  1) Buy a better GPU with more VRAM 2) Stick to 11.41 3) Hope LR fix the GPU memory management issues  The blurries around EGLC are there (and only there, nowhere else) on XP11.41 with a RTX2080ti (11GB VRAM) and they weren't there before the last update to GB South. Link to comment Share on other sites More sharing options...
Tony Wroblewski Posted May 22, 2020 Share Posted May 22, 2020 2 minutes ago, FlyingDoDo said: The blurries around EGLC are there (and only there, nowhere else) on XP11.41 with a RTX2080ti (11GB VRAM) and they weren't there before the last update to GB South. Â Absolutely nothing was changed around EGLC in the latest update. The only thing we did was add a landable heliport. Link to comment Share on other sites More sharing options...
FlyingDoDo Posted May 22, 2020 Share Posted May 22, 2020 17 minutes ago, Tony Wroblewski said:  Absolutely nothing was changed around EGLC in the latest update. The only thing we did was add a landable heliport.  Upon further examination it looks like the problem is not with the orthos themselves, but that in an area around EGLC there aren't any detail decals applied to the orthos anymore after the last update.    EGLC with blocky pixels.   also near EGLC   a bit further away you can clearly see the border where detail decals start to be applied to the orthos   foreground with detail decals and no detail decals with all the huge blocky pixels visible in the background (closer towards EGLC) Link to comment Share on other sites More sharing options...
Tony Wroblewski Posted May 22, 2020 Share Posted May 22, 2020 Are you sure this is a new bug? As I say, nothing was changed.. I'm not denying it's a bug, I'm just amazed as nothing at all was changed in regards to the decals in the update and none of our testers picked this up Link to comment Share on other sites More sharing options...
FlyingDoDo Posted May 22, 2020 Share Posted May 22, 2020 5 minutes ago, Tony Wroblewski said: Are you sure this is a new bug? As I say, nothing was changed.. I'm not denying it's a bug, I'm just amazed as nothing at all was changed in regards to the decals in the update and none of our testers picked this up  I've never noticed this before and I've been flying quite a bit to and from EGLC and when GB South received its latest update I've noticed the ugly ground textures right away and I wasn't looking for any changes to the orthos.  I was hoping (in vain) that the missing night lighting for the skyscrapers west of EGLC would be fixed or that the houses placed right on the train tracks and some half on the beach, half in the ocean near EGFF would be fixed and I was specifically looking at those things after the update. I knew from the release notes not to expect changes to the orthos, but I've nevertheless noticed the first time near EGLC that the ground seemed to look worse after the update, but maybe it was like that all along (the human brain is sometimes strange in seeing or not seeing things it wants to).  Still, I can't un-see the ugly ground near EGLC now that I know about it and it irks me every time I'm in the area. Link to comment Share on other sites More sharing options...
Tony Wroblewski Posted May 22, 2020 Share Posted May 22, 2020 Thinking about it, there have actually been 2 updates to GBS, one was for EGLC. It's possible that you are seeing a bug nobody else reported from the previous update and only now you are noticing it, but it's not actually caused by this update, but the previous one.. Either way, it's noted as a bug Link to comment Share on other sites More sharing options...
SMB4 Posted May 23, 2020 Author Share Posted May 23, 2020 19 hours ago, Jon Clarke said: Are you are using 11.50 beta? As far as the Westminster Bridge is concerned it wasn't in the list of fixes. Blurred ground texture is possibly XP 11.50 as far as i know there was no change to the quality of the ortho in the update There is no support for XP Beta. I show you animated cars at Goodwood race track. This is in 11.41. I cannot show you the same in XP1150 as you are correct, they don't show and neither do the animated cable cars near EGLC. There will be no fixes until 11.50 becomes an official release out of bets          Thanks Jon, I thought this may be the case as I am on the latest beta, I will look forward to updates from Xplane and then Orbx.  Link to comment Share on other sites More sharing options...
SMB4 Posted May 23, 2020 Author Share Posted May 23, 2020 18 hours ago, Tony Wroblewski said: The groundtraffic plugin we used currently doesn't work in 11.50 beta, until it does, moving cable-cars and the racing cars won't work.  The blurries are also caused by memory management in 11.50, which will drastically cut resolution to maintain framerate. It's not ideal, but the only way round this is to:  1) Buy a better GPU with more VRAM 2) Stick to 11.41 3) Hope LR fix the GPU memory management issues Thanks for the reply Tony, I thought these may be the issues, I will have to wait for the updates from Xplane and then Orbx. My GPU has 4 VRAM but I won`t be updating it for a long while unfortunately other things need my money first lol. Thanks again . Link to comment Share on other sites More sharing options...
orbmoke Posted May 23, 2020 Share Posted May 23, 2020 @FlyingDoDo - I've replicated those 4 pics that you uploaded (the ones around EGLC) and I can confirm those anomolies that appear in your pics also appear in mine. To be honest, it doesn't particularly bother me. I mean I had to go looking for them, but flying into and out of EGLC, I wouldn't have noticed something like that. There is quite a bit of 2D scenery in Orbx TE which does get quite blurry when you get close to it in any case. That's what 2D scenery does. But yes, I see your point regarding sharp differences in ground texture quality next to each other. Â I suppose we could also point out trees half way across roads, buildings on the edge of slopes with half the building hanging in mid air. Roads along coastlines suddenly rolling at a 90 deg. angle following the contours of the coastal hills - things like that. Link to comment Share on other sites More sharing options...
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