Alexey Posted February 18, 2019 Share Posted February 18, 2019 Today a friend came to me and brought an external SSD with X-Plane + TE GB. I ran the simulator on my computer and wow! No stuttering! The picture is smooth and uniform. Perfect! With high settings with shadow and anti-aliasing. Processor and video card almost fall asleep)) I want also in Prepar3D !! I recorded a short video: ViewSonic 4K Intel Core i7-8700K GIGABYTE Z370 AORUS ULTRA GAMING WIFI EVGA GTX 1080 Ti FTW3 HYBRID GAMING (2xSLI) Kingston KHX2666C16 32Gb Samsung SSD 970 EVO 1Tb Microsoft Windows 10 Link to comment Share on other sites More sharing options...
Iain Emms Posted February 19, 2019 Share Posted February 19, 2019 Real nice. cheers Iain Link to comment Share on other sites More sharing options...
John Venema Posted February 19, 2019 Share Posted February 19, 2019 Indeed, XP11 is CPU-bound because of the ancient single-threaded OpenGL graphics API - and that is why your GPU is hardly working. We expect that when they switch to the Vulkan graphics API then a lot more draw-call requests will be sent directly to the GPU rather than be scheduled by the CPU as it is now. Then you should in theory be able to fly over London with sliders maxed, max AA and at 60fps, but we won’t know until Vulkan is implemented. Link to comment Share on other sites More sharing options...
kaboki Posted February 19, 2019 Share Posted February 19, 2019 CPU bound or not, the performance you can get from xplane is miles ahead of prepared. When i switched its was like jumping from year 2006 straight into the future... Link to comment Share on other sites More sharing options...
Alexey Posted February 19, 2019 Author Share Posted February 19, 2019 1 hour ago, kaboki said: CPU bound or not, the performance you can get from xplane is miles ahead of prepared. When i switched its was like jumping from year 2006 straight into the future... I agree. 35 fps vs 8 fps over London. The reason is not in the processor exactly)) Link to comment Share on other sites More sharing options...
Fizzelle Posted March 8, 2019 Share Posted March 8, 2019 Just watching this your scenery_packs.ini file is organised incorrectly. Tower Bridge, for example is shown as a block of flats (apartments) - a dead give-away. Try proper layering and then test it - I suspect your computer will work somewhat harder! I'm attaching my file here so you can see how I have it.scenery_packs.ini Link to comment Share on other sites More sharing options...
david broome Posted March 8, 2019 Share Posted March 8, 2019 40 minutes ago, Fizzelle said: Just watching this your scenery_packs.ini file is organised incorrectly. Tower Bridge, for example is shown as a block of flats (apartments) - a dead give-away. Try proper layering and then test it - I suspect your computer will work somewhat harder! I'm attaching my file here so you can see how I have it.scenery_packs.ini Mine is layered correctly and I get 35 fps over London pretty much maxed out and reflections on with only i5 6600K. Really hoping Vulkan makes the purchase of a better CPU with more cores worthwhile or to see if my i5 no longer bottlenecks my 1080Ti. In any event the fact is the GPU is tapping its feet waiting for the CPU and still getting decent frames. Link to comment Share on other sites More sharing options...
Fizzelle Posted March 8, 2019 Share Posted March 8, 2019 22 minutes ago, david broome said: Really hoping Vulkan makes the purchase of a better CPU with more cores worthwhile or to see if my i5 no longer bottlenecks my 1080Ti. Now there's a question! Link to comment Share on other sites More sharing options...
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