idaniel1983 Posted November 17, 2018 Share Posted November 17, 2018 All over my Orbx scenery in North America I have these recurring factory type buildings with chimneys that seem to float in mid-air - the chimney stacks go both upwards and downwards from the building. I have Open LC North America installed, as well as Global and Vector, but I do not seem to have the same issue in Europe or elsewhere in the world. I have tried reinstalling the products, disabling/enabling vector etc. and doesn't seem to make any difference. Any help much appreciated from anyone that may have encountered the same problem previously. Running P3D v4.3. Thanks Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted November 17, 2018 Share Posted November 17, 2018 Hi Daniel Could you please post coordinates for your screenshot? Thanks Doug Link to comment Share on other sites More sharing options...
idaniel1983 Posted November 18, 2018 Author Share Posted November 18, 2018 I don't recall the exact coordinates of the particular instance, but it is not specific to any one location, it happens in every urban area in North America - particularly anywhere in the North East where I do most of my flying. I get the same issue flying over most towns/cities. Link to comment Share on other sites More sharing options...
Nick Cooper Posted November 18, 2018 Share Posted November 18, 2018 Hello, the idea of a request for coordinates is to compare a specific view. This might enable the identification of the exact building models that are not working for you. If you can, please make a screen shot that shows the buildings, as close as possible and with the coordinates of the shot either in the image or added to the post. Thanks. Link to comment Share on other sites More sharing options...
idaniel1983 Posted November 18, 2018 Author Share Posted November 18, 2018 Sure, please see attached. Both taken from ~10,000ft. Orbx Global + Open LC North America Vector. First image is Providence, RI - N41 49.10; W71 24.28 Second is from Hartford, CT - N41 45.04; W72 39.32 In both you can see the issue with the chimneys from the generic warehouse buildings, seems to be the same building that causes it each time. It's the same issue for any urban area in that region. It doesn't seem to happen in North American areas where I have a region scenery overlaid - e.g. Rockies, NORCAL, Alaska etc. and also doesn't seem to happen in other areas of the world where I just have Global or in Europe with the LC there....which makes me think the issue must be isolated to Open LC North America somehow. Thanks Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted November 18, 2018 Share Posted November 18, 2018 Thanks Daniel I notice that in all your above examples, there are also missing bridges at the location of the stacks, I am not able to replicate the issue or remove the bridges by deactivating OpenLC and/or Vector, which leads me to believe it may be a default scenery issue... Could you please attach a copy of your scenery.cfg file found at C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery. Link to comment Share on other sites More sharing options...
Holger Sandmann Posted November 18, 2018 Share Posted November 18, 2018 Hi Daniel, that looks like the odd issue with generic extrusion objects (most bridges, antennae, chimneys, etc.) that is somehow linked to the camera specifications of certain aircraft. See https://orbxsystems.com/forum/topic/136448-pikes-on-ground/ and https://orbxsystems.com/forum/topic/88783-ywol-issue-bridges/?tab=comments#comment-853853 and https://orbxsystems.com/forum/topic/82009-vector-115-bridge-pylon-issue/?do=findComment&comment=754048 Cheers, Holger Link to comment Share on other sites More sharing options...
idaniel1983 Posted November 18, 2018 Author Share Posted November 18, 2018 Yes that sounds like it Holger thanks, seems to be the same issue as these other links you sent had reported in the past. There's not really any ready solution for it at this time it seems, but good to know that it isn't just me. Link to comment Share on other sites More sharing options...
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