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FTX Global: Mount Everest surrounded by city textures?


simmerhead2

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On 10/12/2016 at 4:20 AM, simmerhead2 said:

Anyone care to check their Mount Everest surroundings with FTX Global + Vector installed?

Just for the record simmerhead2, my Mount Everest looks exactly like yours.  This is with FTX Global + OLC Europe + Vector in P3D v. 3.4

 

Cheers,

 

Randy

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Hi guys,

 

interesting. Turns out that there are significant differences in the global default landclass files for the Everest area that explain what Nick is seeing in FSX and others in P3D. Neither landclass is particularly accurate for the valley areas but what's weird is that the P3D developers chose to place a semi-urban class instead of some open farmland with villages. Also, that urban class auto-switches to dense forest at medium slope gradient, which explains the broken-up look in the screenshots above. 

 

In short, the differences in FSX and P3D don't have anything to do with Global Base or openLC (turning off openLC doesn't change anything visually). For a more accurate depiction of the area, a custom landclass/texture add-on would be required, like the planned openLC Asia.

 

Cheers, Holger

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