rick66 Posted August 23, 2016 Share Posted August 23, 2016 Found this problem today on my AU tour, whilst flying from YBRM to Darwin, every small dam i flew over in this region had a inland water tile covering the area of each dam and also it affected rivers as well, this went on for a good 15 mins flying, all my addon`s are up to date including Vector and the AU region box is also ticked in Vector, frozen water is off. As i got closer to Katherine area and Lake Argyle in the NT it had ceased and all textures were normal. Can somebody reproduce this. here are the co,ord`s from P3dv3.3. Lat: S18`16.76` Lon: E126` 48.53` And just a side note i did turn sliders down and mess with settings on the fly including scenery refresh and the result was the same. Thank you Link to comment Share on other sites More sharing options...
rick66 Posted August 25, 2016 Author Share Posted August 25, 2016 Bump... Could i get some support on this please, is it possible for someone to try the coordinates in P3d and replicate my issue, it`s a real Immersion killer for SP4, it seems where ever the ponds are dark green inland water texture it has a whole water tile above the terrain?? Here`s a few more examples around Cairns, And i`m not seeing this continuously, it`s happens only when that type of pond is rendered, so i know it`s not my installation, this is default P3d Water. Link to comment Share on other sites More sharing options...
John Dow Posted August 25, 2016 Share Posted August 25, 2016 I know a few days ago a similar post to yours was answered to the effect that it's a bug in P3D and the assumption is that LM will fix it in a future update. Link to comment Share on other sites More sharing options...
Holger Sandmann Posted August 25, 2016 Share Posted August 25, 2016 Hi there, see this thread for an explanation and workaround: http://www.orbxsystems.com/forum/topic/94541-some-really-loopy-landclass-in-the-centre-of-australia/?p=859095 Cheers, Holger Link to comment Share on other sites More sharing options...
rick66 Posted August 26, 2016 Author Share Posted August 26, 2016 16 hours ago, John Dow said: I know a few days ago a similar post to yours was answered to the effect that it's a bug in P3D 14 hours ago, Holger Sandmann said: see this thread for an explanation and workaround Thank you both for the help and the workaround helped, and i did try and search under sp4 but found zilch. Cheers. Link to comment Share on other sites More sharing options...
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