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NA LC problems around Phoenix


Bert Pieke

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I'll fly that area and check om my end.

2016-8-2_10-55-58-778_zpsuxnbcy7y.png

 

Edit:  yeah All good on this end.  I would try to reinstall it again,. or maybe one of the devs have a better idea what's going on.  The greenery in Pardise Valley will probably be fixed on future updates. they did fix Camelback mountain though. :)

 

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3 hours ago, FireRx said:

I'll fly that area and check om my end.

2016-8-2_10-55-58-778_zpsuxnbcy7y.png

 

Edit:  yeah All good on this end.  I would try to reinstall it again,. or maybe one of the devs have a better idea what's going on.  The greenery in Pardise Valley will probably be fixed on future updates. they did fix Camelback mountain though. :)

 

 

You did not quite fly far enough.. another three blocks  B)

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Hi guys,

 

actually, those urban parks polygons exist in the default scenery as well as Global Vector not just in UTX. A quick cross-check is whether they remain if you temporarily deactivate the two ORBX!OPENLC_NAMERICA entries in the scenery library menu.

 

Cheers, Holger

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Holger, you are correct, they remain in place after disabling LC NA..

 

I guess we are getting spoiled by looking at the "realistic" sceneries all over.

And the new textures do look nice! 

 

So, since your team lovingly handcrafts these sceneries, is there any way to

find and exclude these green squares?  They are not a big thing, necessarily, but visually quite disruptive.. :(

 

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