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Posts posted by pmb
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38 minutes ago, Mawson said:
I am also somewhat cynical about the long term survival for this franchise based on the FSX and MS Flight experience.
No one knows the future, but you could as well base your expectations on the many years of FS1-FS9 experience, which were successful and stable.
Kind regards, Michael
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There will be a Q&A session at 17:30Z today with Microsoft/Asobo, perhaps you can make them aware of your situation. However, while I can imagine from what I heard, Internet in Australia being suboptimum, I can hardly imagine only the Standard version being available there.
Kind regards, Michael
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2 minutes ago, FireRx said:
hey Mike,
Saw ya in the Testers list but didn't make time to contact. Let's root for KMRY and the pennisula too. MSFS did their best, but the area of Carmel, Pebble beach, and PG need serious help.
Cheers Orbx.
I am positive Orbx will work quickly on them. KMRY is one of my all-time-favorites, too, and shouldn't take too long given Jarrad is a clever guy.
Kind regards, Michael
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13 minutes ago, wolfko said:
As far as I can judge from the two pics below, LOWI will not just ported to MSFS, it will be updated to reflect the latest staractual changes at the real world LOWI.
New structures are marked in red.
That's Jarrad. He knows how to do things right.
Kind regards, Michael
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6 minutes ago, Mawson said:
My experience with DCS was that while they all ( DCS and Steam) started off as friends but there is now some incompatibility between DCS DLC addons purchased through steam and those purchased through the DCS marketplace and I got a little burned there so I would wait and see how it will all actually work .
Thanks Mawson, ... although this doesn't sound really good.
Kind regards, Michael
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Thanks Tony, I am actually inclined to go with the Steam version as well.
Kind regards, Michael
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Just a technical question: I suppose these work with the MS Store version as well as the Steam version, if I buy them via Orbx Central, right?
Kind regards, Michael
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3 minutes ago, Wonderbadger said:
I think it might also be time for @Tony Wroblewski to learn how to port XPlane scenary over to MSFS and give us the rather splendid EGCK in the new sim
Based on his several forum contributions, I would conclude Tony learned this already over the last year.
Kind regards, Michael
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4 minutes ago, alexf said:
Awesome news!
I left FSX many years ago and went to other games.
I am back, eagerly awaiting FS2020 release. Got a new Honeycomb Yoke and am ready for it (dusted off my very old CH Throttle for now).
...
Nice story. Welcome back.
Kind regards, Michael
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Excited, while I expected Orbx to be among the pioneers. Loking forward to see great Orbx products embedded in the fasciating world MSFS provides. And, yes, thanks for the generous discount.
Finally: Let me predict, the London City Pack will be a bestseller.
Kind regards, Michael
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16 minutes ago, Captain Lars said:
No. Prepar3D offers no scenery like MSFS does. If this is OK for a customer, he's still going to buy LC scenery for his P3D as much as he is going to buy airports. Why shouldn't he? If this is not OK for him, he's not going to buy airports either. There's no difference between the two categories of products for someone who stays with P3D for the time being.
From the point of view of users there may be no difference between an OpenLC region and an airport but for the developer there is. I am convinced, Orbx will go on developing airports for MSFS and others simulators in parallel for quite some time. There are a lot of assets and know-how they can re-use, notwithstanding differences of the platforms. However, LC-based regions are useless in MSFS and I doubt their production for the remaining Prepar3d users will pay off.
In my mind, the cardinal error has been the never-ending delay of the OpenLC series. It was a great series of products once but became unprofitable over time.
Kind regards, Michael
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I have been pleading for OpenLC Asia for a long time, as you can see from my posting track, and I would have bought it immediately up until, say, half a year ago. After all, you are right that it was promised once to cover the whole world in a unique scheme.
However, the world keeps turning. After having flown for several months now over Japan in MSFS alpha, I am not prepared to buy any landclass-based scenery any longer.
Nothing wrong if anyone wants to keeps his present sim and fly in the scenery he bought but the future is elsewhere. And the future starts now. LC-based products will not sell anymore in numbers to be profitable.
Kind regards, Michael
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My homebase EDBJ Jena Schoengleina is missing as well.
Kind regards, Michael
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Unfortunately, this makes the leap between XP-TE Regions and P3D-TE Regions, which was promised to be closed, even wider.
With kind regards
from less happy Prepar3d user Michael
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Thanks for the quick reply Holger, much acknowledged. Good to know my installation isn't corrupt and looking forward to a solution.
Kind regards, Michael
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22 minutes ago, renault said:
and those with XPlane - your turn will come as well
Cheers
R
and those with AeroflyFS2 - yours as well.
I have been using this feature for a few days for Prepar3d4 now and like it very much. I'm still experimenting with the optimum but something around 0.56 seems to be a good start indeed.
Kind regards, Michael
(Sorry for "reporting" Johns (BradB) post above - this was just a wrong mouse click.)
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11 hours ago, aussieh said:
@Jarrad Marshall Great presentation!
Indeed. I am unsually not that good in English language hearing, notably in noisy settings, but Jarrad did this excellently, clear, structured, to the point. It was really fun to watch.
Besides, recording and transmission was much enhanced over the last year.
Kind regards, Michael
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8 hours ago, ZK-OKQ said:
Michael, got to p3d\simobjects/airplanes and just delete all "FTX" ai folders.
The go to scenery/world/scenery and remove all FTX bgl file(s)
I am in the process of replacing the models with fsx/p3d ones, and looking good at the moment. Only about 50% there, but a lot have been updated.
We just need to wait for our friendly Orbx AI developer to update them.
Thanks for the quick reply,
I did the simobjects thing, however would be a bit more careful about scenery/world/scenery. First, there are FTX elevation adjustment files which I am supposedly not to delete. Next, there are files like
Traffic_FTX GA Traffic.bgl
which supposedly are to deleted. However what about
Traffic_FTX_LIDA_P3D.bgl
and a few others? A list of all files to delete from scenery/world/scenery might be of help.
Kind regards, Michael
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3 hours ago, Nick Cooper said:
If you have Orbx AI traffic installed into P3D v4, it is not P3Dv4 ready and
the FTX aircraft should be removed from the airplanes folder.
I tried to deinstall both AI traffic packages via FTXC3, however, both product entries are gone, whyever. Thus I cannot deinstall them.
I also tried the User Guide which has a deinstallation procedure, however, the first (albeit optional) step is running the FTX AI Control panel and acivating default traffic. This does not work either, as I can't access the control panel because the FTXC3 product entries are gone.
And hints?
Thanks and kind regards, Michael
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LLH creations altiports
https://www.facebook.com/llhinfo
fitting nicely into FTX OpenLC EU. Have a close look upon the installation procedure, though.
Kind regards, Michael
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5 minutes ago, Nick Cooper said:
To date, I have installed only one scenery item using this method.
I can see one disadvantage straight away, which is that they then all appear at the top of the in-game scenery library and
cannot be moved.
I see no way either of ordering them, though that may be my ignorance, rather than there not being a way.
Whether addon scenery is installed to P3D with an .xml file of not is entirely up to the scenery developer.
If you have scenery that is no longer supported or does not have an installer, there is a small freeware utility that will "install" it
for you. You can find it on this page
I have the Lorby-SI tool. It shows indeed the xml files on top, i.e. with the highest priority . However, it has up/down buttons allowing to move xml-installed addons up/down the list, I just tried it and it seems to work.
I have quite a number of addons using the new method (FSDreamtem, FligthBeam, Drzewiecki). While I understand this *may* help with reinstallations, it's quite a mess having Prepar3d4 files (add the numerous config files) scattered all over the computer now.
Kind regards, Michael
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SPAD.neXt (http://www.spadnext.com/home.html) is Prepar3d4 compatible (http://www.spadnext.com/forum/viewtopic.php?f=3&t=14241)
FS-FlightControl (https://www.fs-flightcontrol.com/en/) is compatible as well
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Jack, I think this is just an additional resort in case you don't get the thing to start or behave properly at all. It's indeed quite often the case something ugly crep up into exe.xml or other config files but you don't know what it is.
If you don't like this feature just forget about it - as you did with Prepar3d3 where it was not available at all.
Kind regards, Michael
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First Products Announced for Microsoft Flight Simulator
in Orbx Preview Announcements, Screenshots and Videos
Posted
No doubt, this is all possible, yes. LM could request certificates for academic use or cancel P3D completely. Austin could be killed in a car accident.
I am 68 years old and prefer to use what I get now. For me, the whole package is a huge step forward and I will use and expand it by addons. I say this after testing for half a year, thus I know what I'll get.
Kind regards, Michael