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pmb

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Posts posted by pmb

  1. 2 hours ago, Sniper31 said:

    I ONLY moved said Injector folder outside of the Community folder, and no more CTD and FSLTL works otherwise without issue for me.

    This may be the difference. While I activate both directories using the linker, I start the Injector from the "MSFS Addons" folder, not the linked one in the Community folder. Thus, there might be indeed a potential issue if it's launched from the Community folder.

     

    I am sure the devs will look into this.

     

    Kind regards, Michael

    • Like 2
  2. I had it running with the default Injector settings (except suppression of default planes on) at KLAX (inibuilds) yesterday and I saw planes at gates, taxiing, takeoff and landing all the time. It was even a bit overwhelming to make my way through the traffic and find a slot for takeoff and landing. Plus, I will have to experiment with reduced settings as performance was marginal (while it was quite good at the empty airport).

     

    But the image (plus sound!) of all these planes around was really impressive.

     

    It took a few (say 5) minutes for the traffic to get into swing after injection. 

     

    Kind regards, Michael

    • Like 2
  3. 5 hours ago, bvdboomen said:

    Could be but I see excellent PG cities (Barcelona, Orlando, Tokyo, Seattle to name a few) alternating with bad melted ones (London, Paris, Vancouver) on the same computer and same day. Microsoft (Jorg) already stated that it depends on the source they can get. The original Vancouver PG was better than the version in WU11.

    Agree. There are pretty good PG cities like Tokyo and Seattle and letdowns like London and now Vancouver, all on my very same system and bandwith and settings. I tried numerous settings/cacheing approaches to improve London  to  no avail time ago.

     

    I recall Jorg speaking himself about poor data for London and his intent to redo it in the future. Unfortunately this was already quite some time ago and nothing happened since. Even less understandable, they released a redone PG Vancouver and Toronto in the present state. If there were no better data available they should have let them as they were (which was quite acceptable, in my mind).

     

    Kind regards, Michael

    • Like 3
  4. 7 hours ago, Sniper31 said:

    The way I use Addon Linker, it's not possible for the FBW installer to have put any files in any of my Addon Linker folders.

    The FBW installer has a little cog-wheel at the bottom left which you can click to set the installation directory. I pointed it to my "MSFS Addons" directory and get two subdirectories "fsltl-traffic-base" and "fsltl-traffic-injector". In addition,. I made a link to the "fsltl-trafficinjector.exe" within the latter subdirectory from my desktop (and another one from quick-start).

     

    If I want to use FSLTL, I activate both directories using the linker and start the trafficinjector from the quickstart when MSFS is up and running. Works flawelessly for me so far, no CTD or other issue, heaven and earth full of planes which are beautifully (and noisy!) taxiing / departing / arriving as they should.

     

    I have AIG installed, too, and activate the "AIG Traffic" directory (but not the AIG Traffic controller) as needed.

     

    Not sure if it's worth for you to try, if you already have it already up and running, but just in case someone wants to try it.

     

    Kind regards, Michael

  5. WIll take some time to find which of my numerous Canada Addons (Payware and Freeware alike) do work/don't work and are better/worse than the new Default Canada.

     

    Anyway, this looks absolutely stunning. MS/Asobo do a great work with those World Updates.

     

    Kind regards, Michael

     

    • Like 1
    • Upvote 2
  6. Orbx Central seems ot have a backlog right now. I have been waiting for Digital Design Lyon as well. This is a pity not only for the customers but also for Orbx missing the important initial peak of sales.

     

    Kind regards, Michael

    • Like 2
  7. After detecting a mesh anomaly close to Hong Kong VHHH Kai Tak, I think I could isolate this to being caused by the Orbx/Central Asia Mesh.

    Here is a screenshot with Orbx/Central Asia Mesh active

    20220714231240_1.thumb.jpg.64d5f0d3c2bb8189e3ef1963d6920bdf.jpg

    and another one with it being inactive

    20220714235831_1.thumb.jpg.8db321b14d2cffd36b032a08434e9529.jpg

     

    I took off several times before from VHHH flying into Hong Kong City, thus I am (to 90%) convinced this anomaly was not present before MSFS SU10 beta. No other scenery active in the area in both cases.

     

    Can anyone confirm this? No offense, things like this happen, it's just the task of a beta to detect them early before release.

     

    Kind regards, Michael 

  8. There clearly is some bug involved. There was no issue with WU PG cities until the first SU9 beta started. This nearly halved ground performance on my standard testbed KSFO on ramp, where I was always proud of my performance over previous simulators. Performance goes up as soon as you leave the runway and are up in the air.

     

    The official forum is full of discussion on this. I made a topic on this in the official beta forum myself as early as on April 3 which was later marked "bug-logged" which I take as official acknowledgement it's a bug.

     

    Unfortunately there was no further confirmation or action from MS since and SU9 was released as it was.

     

    I agree to @wolfko Phtogrammetry is one of the key features of the sim and it just should work. But even worse, newcomers or just users not visiting any fora (probably the majority) accuse MSFS of bad performance while it actually shows excellent performance given its visuals but just has a - hopefully recoverable - bug.

     

    Kind regards, Michael

  9. For me, MSFS has been a game changer. Never did I fly (actually fly and not only tweak) so much as those days. I can live with having to switch profiles now and then for the visual - global - world it provides, notably for a GA/VFR flyer like me.

     

    Nonetheless, automated profile switching would be nice to have. However, 50 votes isn't something making any pressure on MS/Asobo. Obviously, there are much more urgent issues with several hundreds of votes.

     

    5 hours ago, chumley said:

    MSFS doesn't but I think I read somewhere that the FSUIPC pay ware version allows the setting up of controller profiles as it used to in FSX and P3D. 

    I don't have this one but I would guess it does the job indeed. Like SPAD.neXt and Axis and Ohs as I already mentioned. 

     

    Kind regards, Michael

    • Like 1
  10. I regularly only fly a hand full of planes and reassign the control profiles every times. E.g. I have three profiles for my Thrustmaster Airbus Stick, named A320, Sting (the new UL), and H135 (helicopter). Every time I switch between the three I have to reassign the proper profile, and I don't think there is a way having the Sim detecting the proper profiles(s) automatically - yet.

     

    See here: https://forums.flightsimulator.com/t/tired-of-changing-your-settings-again-and-again-aircraftspecific-profiles-with-settings-for-graphics-controller-and-cockpit-cameras/362300/14

     

    Kind regards, Michael

    • Like 1
  11. 2 minutes ago, Aussieflyer38 said:

     For instance, when you set up various settings in the preset manager, when you load the aircraft, does MSFS find and use that file for you to fly that aircraft? This being the case, does one need settings/files for every different aircraft?  

    No, MSFS doesn't assign the proper control settings automatically when you load another plane. You can make control presets (plus proper sensitivity settings) for different aircraft and name them accordingly (Yoke-C172, Stick-R400, TCA-A320FBW...). However, MSFS always loads the previous settings upon launch and you have to reassign profiles if you want to switch them.

     

    Automatic assignment according to the plane would make toatally sense, of course, and has been demanded several times on the official forum but hasn't been realised so far.

     

    That said, I use a (properly powered) switchable hub for all my gear (Saitek Yoke, TMP, Pedals, TCA...) and only switch the proper devices on before launching MSFS.  This way only the active ones are found and assigned. 

     

    There are tools for automatically assignment like SPAD.neXt, Axis and Ohs and I think I saw a free assignment tool at flightsim.to, too, but while I use SPAD.neXt for Panels assignments I assign controls from within the sim so far.

     

    Kind regards, Michael

    • Like 1
    • Upvote 1
  12. 4 minutes ago, carlosqr said:

    Hi Michael @pmb

    I use the addon linker to so I checked and it is as easy as to untick it.

    I have sorted sceneries according to countries and Hungary VFR (naturally) in a Hungary folder. If I acticate Hungary, I have to keep in mind to uncheck that special LHBP entry. Not a big deal but there's a danger to forget it. 

     

    Otherwise I think that's the way to go.

     

    Kind regards, Michael

    • Like 1
  13. I usually check the Addon Linker MSFS Addons / Community folder for conflicts if I install a new scenery which I did here as well. The tricky point with LH Simulations LHBP is we bought it via Marketplace, thus it is installed into the Official folder where I didn't find it.

     

    I don't think naming to .OFF does help, though. All directories in the Community folder are active, whatever their name. You probably will have to delete that folder, and this is what I did right now. Will check how this works tonight. Unfortunately you will have to repeat this after every update.

     

    There might be a more clever solution via the addon linker, perhaps.

     

    Kind regards, Michael

  14. This tool does wonders beyond FFR. It also allows several more performance (AA-related) settings, color adaptation, experimental hand tracking (i.e. pressing buttons on the virtual cockpit using skeleton animated hands) if you have the hardware, and more.

     

    The only disadvantage, FFR is limited to RTX and GTX1600 cards, thus my - otherwise quite capable - GTX1080Ti is out. But this is a limitation of FFR itself not of the tool.

     

    The authors (one of the main coders is a Microsoft employee working on Open XR on daytime, the other one is the author of the well-known RXP) can't be thanked enough.

     

    Kind regards, Michael

    • Like 1
  15. 6 minutes ago, wolfko said:

    Moving people, animated animals, swaying trees and bushes, sounds of birds and of the enironment etc., etc. are deafult features of MSFS. So there is no need for Orbx to invent the wheel again.

    Exactly.

     

    However, that's only half of the truth. Flow technology (and others) stood for innovation in the field and I would certainly acknowledge Orbx to come up with revolutionary new features again.

     

    Kind regards, Michael

    • Like 4
  16. 26 minutes ago, Lionhart27 said:

     

    Hi Michael. Just received a reply from FS2020 support (zendesk). They have analyzed all the system and other files they requested.  They say it is my virus program BitDefender that is causing the CTDs.  They said, I need to un-install it.  However, I did have an exception for the whole FS2020 folder, and they know this. Even with the exception it must continue to cause a conflict with FS2020.

    Hard to tell, but I had all sorts of issues with several paid AV programs (including Kaspersky and Bitdefender) in several simulators over the time. While they didn't block the corresponding core sims they gave me issues with specific addons. Indeed, I recall one program (I think it was connecting X-Plane to my Flight Instrument Panels) were I was near to give up, and making exceptions, including opening Firewall ports, or even deactivating the AV program didn't help. Finally I debugged with the author until he suggested uninstalling the Internet Security Program completely. This solved the case. Reinstalling and just deactivating blocked the connection again. And I recall a couple of more such experiences.

     

    This made me hate all those paid AV programs and I now have been using just Windows Defender for several years (making exceptions for protection and firewall ports as well) and I never had such issues since.

     

    This doesn't prove anything in your case, and it may be something completely different. But those  AV programs can be pesky (and btw. may reduce performance as well).

     

    Kind regards, Michael

    • Upvote 2
  17. 16 hours ago, John Dow said:

    Add-ons, as in freeware normally, are the most likely cause of the CTDs.  

    I can second that. When I (very rarely) had CTDs it was always faulty or incompatible add-ons. (Aside one in-between MSFS version which was hotfixed within short time).

     

    I have all addons (including those by Orbx & friends) organized with the free Addon Linker. This way I can isolate faulty add-ons using a nesting procedure. It's a bit nasty (took an hour each) but always worked so far at the end.

     

    And btw., faulty addons can bring other sims to CTD as well. Believe me.

     

    Kind regards, Michael

    • Like 1
  18. 32 minutes ago, Anna Cicognani said:

     

    It is still on our mind, but it is on ice for the moment.

    We made a few city packs a bit "out of context," like Cape Town, Dubai and Mumbai, and despite being great executions, with lots of research done and great POIs, they do not seem to be very popular so it is a hard decision for us to keep doing loss-makers.
    If we do too many of those, we won't be making anything any more soon ;-)

    Perhaps Yokohama might be more successful than Cape Town etc. as it's close to Tokyo which has excellent scenery and is much used, notably since the Japan World Update. VFR Pilots at least tend to upgrade regions to discover.

     

    BTW, I bought all those you named and enjoy them much.

     

    Kind regards, Michael

     

    • Like 2
    • Thanks 1
  19. While I would like to see them, too, there's certainly a reason. You may have noticed a number of former developers are no longer working for Orbx. While a few new ones entered Orbx, those may have other foci, notably geographically.

     

    Not that I enjoy that state, but there are things we have to take as they are.

     

    A few of the AU oldies might return with the next WU, though.

     

    Kind regards, Michael

    • Like 2
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