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Orbx Flyer

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Posts posted by Orbx Flyer

  1. I use external power.  I then turn on the battery ....start engine,  instruments come live...and then die.  Battery switch is on...Alternator/Generator is on...

     

    What's happening....and then, the engine dies...and won't start...as if the entire plane is electrically dead.

     

    Having trouble with this one...HELP!

     

    Anybody own this?  How do you get to a stable engine start from cold...and it stays running with instruments energized?

     

    Post Edit. If you own and fly this plane...could you please do a step by step reply to get this thing into the air!  Yes, I read the guide...but it truly is not clear as how to get a stable running condition, with instruments energized. If you do an easy CTRL-E start...you get an engine start, but no flight instruments and Garmin initialization. Nothing... and there is a constant DOUBLE CLICK sound in the cockpit...that I would very much like to identify and if that is how the plane running is coded...that would drive me to not ever use this plane any further...what an irritant!   Can someone advise me what that sound is...it is click, click......click click...  What is that coming from?!??

     

    Thanks!

  2. 10 minutes ago, BradB said:

    Point taken , but for me MSFS will always be my Sim of choice . In fact I would gladly pay a nominal charge ( 4.99 or per month ) for premium access to there servers . In the last couple of weeks I have loaded up both XP11.53 and P3DV5.2 to see the improvements in both products . And believe me they have improved , but still as stated above my Sim of choice will always MSFS .

     

    Cheers

    John

    Brad/John, I'm also enjoying MSFS and just grabbed this morning that Orbx Optica full view plane for it., but this really wasn't directed Brad/John, to 'a sim of choice', topic post,  but to only point out the most direct and 'blaring' ...platform difference, is that your continued enjoyment of MSFS, is totally dependent on that Scenery Server even being there,  subscription (perhaps) or not.  That was my driving point of the post.  With P3D, that worry totally becomes a redundant and truly a---> non issue. :)  I suggested owning both, with P3D as a viewpoint of a 'Flight Sim (back up) Insurance Policy'.  :)

    With the 40 % sale on...I pointed out that this was a good time to 'underwrite' that 'policy'!!!

     

    Cheers,

    • Upvote 1
  3. Well, I guess it's no 'secret' how much I am thrilled with the graphic and FPS performance regarding Lockheed Martin's latest release:  P3D v5.2

     

    This is the very first version ever....since FS9, that allows me to fully realize my scenery titles purchased...that all art assets can been seen, clean and clear, for the entire flight session, whether 20 miles...or trans continental. No longer matters...as well as the in -sim settings. That only now affects the FPS count. Graphics remain crisp, clear and clean.

     

    So...with that being stated,  and visuals a very important anchor to my flight simming, as I am most predominantly,  a VFR 3,500 AGL flier and cross country 'tourer',  it was a no brainer, that I would want to own Microsoft's MSFS, and did a pre-order on that.  I very much enjoy that flight sim, for visuals, and hope it becomes more feature complete sooner than later.

     

    The one thing that has always had a red flag (as I saw it...) for MSFS, is that it is totally dependent on a ISP connection to their Scenery Server, and that it truly is a not 'self contained' sim platform.  If for any reason...any,  your ISP goes down,  M.S. decides to abandon the title (we have seen this...yes) or they decide to start charging a monthly subscription fee to connect to their Scenery Server....this and all of it, can affect your current usage.

     

    This is NOT an MSFS bash, or compare of features...post.  No..it is only putting out there, the realization that MSFS uses a Scenery Server independent of your system, and that Server is not under your direct control, or the continued connectivity to such.  That is what this post is bringing up, mostly.

     

    With the latest version of P3D v5.2,  you along with your Orbx downloaded titles...are fully, fully self-contained.  You don't need to even be connected to your ISP, to run the features, and have your purchased and 'base' scenery available to your usage. This is a BIG point...  What if, any of the above comes between you and your usage of MSFS...what then?  

     

    For myself,  with now P3D v5.2 giving such jaw-dropping visual clarity, and great FPS, and...with Orbx having their 40 percent savings sale (ending this coming July 5th!),  for myself, it was a great time to upgrade from v5.1 and to 'fill out' my Orbx title 'hold out's on my Wish List.  I consider my P3D v5.2 with Orbx populated,  my go-to sim for if at any time, MSFS will not be available, because FOR ANY REASON,  the MSFS Microsoft Scenery Server is 'not available'.

     

    This is just one view of many of you.   If this post rings with some thought for you...it would be a great time to upgrade, or if you have already done so...to take advantage of the 40 percent (most P3D titles) and populate your P3D world.  You will know that this sim will perform...you will get your visual money's worth...and that is will ALWAYS be available to you, on your system, ,,,because it is an 'In HOUSE' fully installed and fully independent of any other requirement....ISP...Scenery Servers...to run, today...and ten years from now.

     

    We are not in control, of the M.S. Scenery Server. We do not make any company decisions that will guarantee it will be there...tomorrow, or five years from now.  You...on the other hand, can totally make the decision to upgrade to P3D v5.2 and to populate it with whatever you want...Orbx Global products...Regionals...TrueEarth, and airports. 

     

    Your 'flight sim' insurance policy'.  Just something I thought about, and did something about for myself.  You might want to, also, (if anything stated resonates with you)  while the savings and titles are available for purchase and download.  Something to merely think about, and hopefully, not become defensive about either. Cheers. :)

    • Like 3
    • Upvote 1
  4. 15 hours ago, David Woodford said:

    i’m gonna need a bigger nvme hard drive ;)

    LOL...well, I'm done...lol.  I just picked up KBUR Hollywood/Burbank. So...my v5.2 title portfolio is now complete on what was my purchase 'hold-outs', including those purchased yesterday morning. Orbx...you can thank L.M. for releasing P3D v5.2.  Yep...you can thank them.... Your 40 % sale savings on these titles didn't hurt either to 'encourage' me...LOL!

     

    Orbx...PLEASE,  port over CityScene Charleston to run native in P3D v5.2...please!  It's an awesome work...and would really show its 'stuff' in this version!!!!!

  5. 15 hours ago, tylermatt03 said:

    I upgraded to p3d v5.2 and now I'm getting extremely blurry textures until I'm basically on top of them in cruise. I've tried deleting p3d cfg, limiting frame rates, changing LOD radius, and none of these have worked. I have not set an affinity mask, mostly because I don't know how so I do not know if this would help. I also have not tried deleting the shade files which I saw someone say in a different post. Setting texture filtering to 16x helped a tiny bit but other than that I'm not in luck. I have all the Orbx US packs installed (Global, NA, Vector). I tried asking about it on the p3d forums but no one responded with help. I have provided a picture to show what it looks like.

    iVOiwuZ.jpg

    How did you upgrade? What did you do to upgrade?  Yes go and delete your SHADER folder after you can view Hidden Files, and also delete the Root ShaderHLSL folder. Also, delete the P3D.cfg file. It will rebuild as 'virgin'. Then, I'd do exactly the following:

     

    1. Go into APPS and delete the v5 CONTENT

    2. In APPS delete the v5 CLIENT.  Press 'no' when the question to remove registration comes up.

    3. Reinstall the CLIENT

    4. Reinstall the Content

    (I don't know if you also installed the Scenery, but you don't need to to upgrade from v5.1 and lower, and if you did, you will need to VERIFY your Orbx titles to associate them in the Scenery cfg. file.

    Go into Orbx Central and under SYSTEM and HELP,  re-sync the link to v5.

    This is a very stable version of P3D and you DO NOT need to modify in any way, the P3D.cfg file to get great performance!

    In nVidia mask,  set V-sync to 1/2 Adaptive.  Set in sim,  FPS to a locked 31 (31 is important, and not 30 dead on)

    Set nVidia mask to MAXMUM Performance.

    Apply....

     

    RUN P3D v5.2 and wait for all the scenery files to be created, and P3D will also rebuild the Scenery HLSL folder in the root and also the virgin P3D v5.2 cfg file.  Again, you don't need to enhance this with mods that could very well work exactly against you.

     

    That should now give you a good 30 FPS, and very clean and clear graphics which is why v5.2 is being so much talked about!

    Cheers,

     

    Post Edit. I always download the ENTIRE version Zip File, and then merely unzip that file to a Desktop folder...and then right click on Client and Content to do the installing of those two.  I don't just download the stand alone's...and always have had much success, plus in case L.M. server goes boob's up...you have the ENTIRE install suite as well as the auto-script install included for your back up drive.

     

     

    • Like 2
    • Thanks 1
  6. 3 hours ago, GaryRR said:

    Can't you just unzip to a file and use Lorby to convert to XML? Works with most FSX Sceneries

    Can you walk me through the process?  I'd like to try until Orbx does an offical port.  The product is really, really good!  I'd love to see it in the clarity of P3D v5.2 for sure! If they ported this...it would sell on the V5 platform!

  7. 1 hour ago, David Woodford said:

    I have a lot of TrueEarth - all the Uk of course. And Florida.. and California.. hah. But these days I try and spend the hard cash on actual flying planes rather than spending on sim stuff.. saying that my Orbx Direct is broken and had an open support ticket.. won’t let me physically buy anything.. singly or multiple.. so I have to use website. 

     

     

    Thanks for the response, Dave. Much appreciated!

  8. 34 minutes ago, Bullfox said:

    True Earth and regions on the West Coast are well worth it with one caveat.  The eastern part of Oregon,  Washington and parts of eastern California are very dry and in True Earth look very desert like.  I live in southwestern Oregon.  I can tell you as for eastern Oregon, east of Klamath lake, there is really not much out there. Not much to see but if you like frame rates around 100, its the place to fly.  Also, for some reason in True Earth Medford came out too blue. 

     

    The Medford airport, KMFR, has an interesting ILS approach on runway 14  You come in between two table top mountains and it can get very bumpy.  Also, a bit east of Medford on the approach circuit to runway 32 you fly right pass Roxy Ann, an extinct volcano,  and then do a descending right hand 180 to land at KMFR.  East of Roxy Ann is Agate lake.  Just north of Agate lake there is a tiny airstrip in True Earth.  Its where my rc model airplane club airfield is located.   True Earth Oregon is the only time I have ever seen that air strip displayed in flight simming.

     

     

    Thanks Bull...and I have decided that I still want Fall/Autumn seasons...so will stick with my present Regionals... :) 

  9. On 6/13/2021 at 10:21 PM, GaryRR said:

    It truly is outstanding looking scenery. 

    It doesn't work at all in Version 5xxx? It would be a nice touch if a modernized Essex hull with big white number 10 on the stack could be put in.

    Her sister ship, the Intrepid is a museum in New York City.

    I was wondering what would happen if you just placed the folder in P3D v5.2 and then pointed to it,  in the Scenery Stack?  Hmmmm......

  10. Wow...does CityScene Charleston, S.C. REALLY ROCK!   Orbx...PLEASE do what you need to, to port it over to v5.2 where it will really shine!  Tested it out in P3D v4.x. This is a great title!  Please...port!

    • Like 1
  11. Well, I think so much of P3D v5.2, that I just dropped nearly $100.00 on some titles that I have had my eye on...so, getting another cup of coffee, and digging right into them. First off, the City of Charleston, S.C.  We go there all the time! :) Gotta love a 40% off Sale, and FINALLY, a flight sim that can properly 'host' them, clean and clear!  Yeppers... :)

     

    Post Edit: City Scene Charleston does not show up for P3D v5.x  I hope Orbx will be updating this title to also be able to be run in P3D v5.x  sooner than later.

     

     

    KACK Nantucket Memorial Airport x1

    $19.09 AUD

    KHAF Half Moon Bay Airport x1

    $19.09 AUD

    KBID Block Island State Airport x1

    $14.72 AUD

    KSAN San Diego International Airport x1

    $21.81 AUD

    CityScene Charleston x1

    $16.36 AUD

    Subtotal: $91.07 AUD
    Total: $91.07 AUD
     
    • Like 1
  12. 1 hour ago, David Woodford said:

    i’m gonna need a bigger nvme hard drive ;)

     

    The 40 percent sale covers what I am peeking at! LOL!

     

    I just thank goodness, that I have a multi-Terabit drive where P3D v5.2 is resident on. Plenty of room to roam...lol.  Have a good flight, Dave...see ya in the 5.2 skies....going to refill my coffee and head on over to Orbx Direct...and buy-lurk abound...wanted to go for a motorcycle ride today, but rain is off and on, with grey skies.  Supposed to be good for Sunday....so...that will be leg over the saddle and head on out....

     

    Post Edit:  "Dave, I'm on Orbx Direct right now...comparing my already owned Regionals to their TrueEarth counterparts...and am deciding to stay with my Regionals,  for the very reason that I have seasonal change, wherefore I would be giving that up by overlaying with TrueEarth.  In Florida, it hardly matters this distinction...no seasonal, other than a change of Winter Grass color to Summer.  

     

    So, am sipping coffee and looking to flesh out my airports of interest."

  13. 8 hours ago, Bullfox said:

    You can reduce the load time a bit by putting the level of detail radius to medium or less.  My rule of thumb is don't make the system do anything you can't see.  So if you can't really see any detail don't make the system try to display it.  I usually cannot see any details way out there.  In may case that's because I am near sighted I am not used to clearly seeing things in the far distance so it actually looks less real to me on the screen if far off details are too sharp.

    Running right now near Punta Gorda Florida (TrueEarth) and you're right!  I see no difference in and around my plane, with Level of Detail slider set to Medium off of Ultra.  So...good tip!  Have it now 'set in stone' at Medium!  Thanks for posting that!  Cheers!  Back to my flight...and from what I see now (first P3D v5.2 over my Florida TrueEarth...I think that I am going to pound the 'buy key for the other TrueEarth on the 40 percent off sale today....will make my decision as I fly over the State of Florida TrueEarth.  So far...crystal clear, and seeing art objects that were hidden by blur in P3D v5.1 and down...P3D versions 4, 3, 2, RTM...blah, blah.

     

    POST EDIT: "Bull, I have been playing around with going from L.O.D. Medium, one up to High.  I suggest you try that...as there is a valid difference to the horizon line. With HIGH, you get all the detail, crisp to the horizon, depending on the haze of A.S.   So, my final will be HIGH.  Back to the flight over mid Florida TrueEarth.   What a hoot! :)"

  14. 25 minutes ago, David Woodford said:

    yes pretty much all the base stuff except Vectors which is deactivated. I don’t have everything at max though and I certainly have dynamically generated buildings turned off

    I also have the P3D trees as off, but I am running Vector. I have my sliders all at 90 percent of full right.  I'm going to play with Bull's suggestion of turning down Level of Detail to 50 percent or Medium and see how that affects my 'view'. If no difference discerned, then will keep it there.   Orbx has a great 40 percent sale off right now...so am hoping I will get some feed back from my post this morning...

  15. Looking for purchase advice...

     

    "Ok..P3D v5.2 has me in P3D 'Purchase Mode' again..."

    -----------------------------------------------------------------------

     

    I'm asking for your 'ownership' opinions,  if you are USING P3D v5.2 currently...and about the following;

     

    In regards to TrueEearth series of titles, I own at present (for v5)  the State of Florida. I am now interested to start my Due Dill, on Washington, Oregon, Northern California, etc. 

     

    I presently own all the Regions along the West Coast of North America.  So, with no experience with TrueEarth titles on the coast...are the visuals so much more, involved, and 'better' than that which produces with the REGIONAL titles installed at present?  Of course the clarity and sharp-as-a-razor graphics of P3D v5.2 is fueling this post.  Can someone offer their opinion on the question?  Will I see a noted 'bang' for the buck with TrueEearth, where Regional is already installed?

     

    Thanks in advance, folks!

     

    Post edit: Great sale right now on Orb Direct...and I'm in serious buying mode...so another question:

     

    I also am interested to pick up Half Moon Bay, and some other few West Coast airport titles, (as well as Nantucket(!)  on the East Coast...so...if I install the West Coast TrueEarth titles FIRST, will the Stand Alone airport 'scapes' around the airfields, play nice with TrueEarth?   I don't want to buy, but then mask out or over other features of purchased titles...so,  finger's tapping on the 'buy' button...can anyone offer comment on that?  Thanks!

     

    O.F.

  16. 2 hours ago, David Woodford said:

    5.2 makes Orbx looks absolutely STUNNING. Cruising south from Perth using Orbx Aus v2 (also Envshade)

     

    3.2gb vram, all high settings 48fps absolutely no trouble 

    A3B4AC8E-985E-43B0-A9C0-EA73904BAF30.jpeg

    I'm seeing this too,  have from the first...and that's what has and 'is' prompting my 'raves' on this thread. My gawd..but doesn't that now look fabulous to the eyes and senses?  As far as I am concerned...Orbx P3D 'synthetics' is right up there now on the buy list as prime, and not secondary as it was,  (well...being honest...) since launch of MSFS.  Now, it's right alongside MSFS running the race once more for my purchase dollars. Absolutely since release of P3D v5.2!!!!

     

    Post Edit:  David, under GLOBAL titles, I have everything...running,  Global Base, all Land Class, HD Flora, HD Buildings, Every Region,  well, all of it,  and I feel to the other readers, that should be sort of a disclaimer...as I'm sure you have all of the 'Base' covered and installed to produce this view below the wings.... :)

    • Like 1
  17. 6 hours ago, Bullfox said:

    You can reduce the load time a bit by putting the level of detail radius to medium or less.  My rule of thumb is don't make the system do anything you can't see.  So if you can't really see any detail don't make the system try to display it.  I usually cannot see any details way out there.  In may case that's because I am near sighted I am not used to clearly seeing things in the far distance so it actually looks less real to me on the screen if far off details are too sharp.

    Bull, I have never had the L.O.D. at medium. You say that visually, you can not see any difference between that and anything higher?  I mean if that is the case, I'll use that setting.  I'll try that on the first flight today.  I have to admit something, lol...I did update MSFS with the latest patch and Nordic stuff, but did not even take a flight with that yet.  I have truly been held a captive of P3D v5.2 ever since it's dropping onto my system.  The thing is simply...stunning!  Like I said,  I had no idea since FS9, that Orbx 'synthetic' could look so Real World 'convincing'.   Well,  my exclusive usage at the moment with P3D v5.2 seems that my mind does indeed think so...  I'm just having so much fun with this flight sim right now...and it is as stable as a rock on the ground.  No crashes....no D.T.D.'s...I have been lowering this, lowering that,  upping this, upping that...and the sim processes the changes and carry's on.

     

       What puzzles me, is that why even months ago, could they (L.M programmers)  not push out the coding as it is now? Especially with their coding experience (I feel).   I'm not a programmer.  I don't code every day for a living.  I'm only throwing that question out there....for P3D 5.0 to P3D 5.2 to be so dramatic in  performance scope and stability.   What so changed in the coding?!?!?? Through out those release points, my System has not changed one iota!

  18. 3 hours ago, Orbx Flyer said:

    Deleted VECTOR and will see what the load in of TERRAIN DATA is at now, and if I can perceive any changes to coastlines, or 'lack' of what was there, with VECTOR enabled.  I hope I see nothing different, but shaving off minutes of load in time!  Everything else?  Just Dandy Doodle! :)

    Man...I'll take the load in time....without Vector, half or less of the highways around Illinois,  in the PNW, more jagged and as not as nice blended in coastlines and integrated into Orbx scenery,  less golf courses and other features. For those who say that there is no or little difference in running Vector over P3D assets, well ok...but not what my eyes see.  Back to Vector in P3d v5.2, and the load in wait time is now the price I'll pay for much better graphic representation all round...especially roads and road lighting for day and night.  Cheers!~

     

    Post,  not running Orbx Vector for P3D v5.2. No thanks...lost roadways, underlay of roads, tunnels, bridges, swampland, marshes, golf courses...and Orbx Global didn't look as detailed.  I tried running without it...and no thanks.  I'll take the 5 minute further load in at start of flight.  For sure, now. Also where the default P3D terrain data had a jagged rendition of a bay on the PNW shoreline,  with Vector, that same bay had a beautiful scallop shape to it...and no jag line shore.  Yep...Vector adds to the visuals for sure. Others might disagree, and that is just fine...for they are not requiring what I want to see, on my computer monitor.  Each to their own, for sure!  If you do run, or decide to run Vector in P3D v5.2, be sure to box check the features you want in the two pages available for that, before running it.  I have everything set to on, with the exception of Tertiary Roads,  Both Main and Secondary Roads (as well as all the RAIL WAY options, have their features on), as well as all the added land and visual art assets.

    • Like 1
  19. Deleted VECTOR and will see what the load in of TERRAIN DATA is at now, and if I can perceive any changes to coastlines, or 'lack' of what was there, with VECTOR enabled.  I hope I see nothing different, but shaving off minutes of load in time!  Everything else?  Just Dandy Doodle! :)

  20. 23 hours ago, David Woodford said:

    Vectors is the reason your load times are so long. As discussed elsewhere in the forum.

     

    It basically tries re-indexing the World every day when Vectors is installed.

     

    With P5.2 it just isn’t worth it.

    Thanks for the info, and appreciated.

    • Like 1
  21. On 6/14/2021 at 11:24 AM, David Woodford said:

     

    I used to have this when I used Vectors. Doesn’t need it anyway. Now disabled.

    :I like what Vector V5.x version does for coastlines...much more improved over the raw feed from P3D.

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