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Ocean water block near EGPB, Sumburgh


JoHubb

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Hi there,


 


that almost looks like ice rather than land. You could try deactivating "frozen surface" in the Vector control panel, water features tab. If that's not it then a zoomed-out top-down screenshot would be helpful so that we can better see the spatial extent of the issue.


 


Cheers, Holger


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Reinstalled Global Vector 1.15 and 1.20. Applied FTX Central Global as instructed.  Reboot.


 


FTX Central set to Europe and Apply.


 


Flight from Wick (EGPC) to Sumburgh (EGPB) still showing large patches of altered waterbodies at N59 W002 general area.   


 


John


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Hi John,


 


does the problem disappear if you temporarily deactivate the block of four Vector entries in your scenery library menu? 


 


The FTX EU regions appear to be working OK as the land starts where the FTX ocean polygons end. Thus, it has to do something either with Vector or your default water (textures).


 


Cheers, Holger


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does the problem disappear if you temporarily deactivate the block of four Vector entries in your scenery library menu? 

 

The FTX EU regions appear to be working OK as the land starts where the FTX ocean polygons end. Thus, it has to do something either with Vector or your default water (textures).

 

Cheers, Holger

 

Hello Holger,

 

Thanks again,

 

Yes, the problem disappears with the Vector entries deactivated. 

 

What now? 

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Hi there,


 


a couple of things to check that I can think of before handing you over two the Vector team:


 


1. in \ORBX\FTX_VECTOR\FTX_VECTOR_CVX\scenery, do you have files named 4610_WTR_Waterbodies.bgl and 4710_WTR_Waterbodies.bgl ?


 


2. are the Vector entries in the correct order, specifically the _EXX entry below (= at lower display priority) than the _CVX entry?


 


3. do you have any third-party landscape add-ons located between the Vector entries and the FTX EU entries that might change or remove waterbodies?


 


4. open your terrain.cfg file, located in the main FSX folder, with Notepad or Wordpad and search for "BCD5C182". That should bring up the default parameter block of water polygons and it should read as follows


 



 


 


 

// Hydro Polygons - Generic Lake - Perennial

[Texture.196]

Name=Hydro_Polygons_Generic_Lake_Perennial

Color=FF2938FF

guid={BCD5C182-9C8B-4C57-97BD-272CF492CBFF}

Textures=OCEAN_SEA_LARGE_LAKE_0

FlattenMode=slope

FlattenPriority=41000

ExcludeAutogen=Yes

RenderToTexture=Yes

RenderPriority=81000

Water=Yes

 


 


Cheers, Holger


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1. in \ORBX\FTX_VECTOR\FTX_VECTOR_CVX\scenery, do you have files named 4610_WTR_Waterbodies.bgl and 4710_WTR_Waterbodies.bgl ?

 

Yes.

 

2. are the Vector entries in the correct order, specifically the _EXX entry below (= at lower display priority) than the _CVX entry?

 

No.  This is the order I have from high to low:  EXX, OBJ, APT, CVX.  I wil change this and post again. 

 

3. do you have any third-party landscape add-ons located between the Vector entries and the FTX EU entries that might change or remove waterbodies?

 

Hmm, not sure what you mean by landscape.  I have FTX_EU_SCO files. 

 

4. open your terrain.cfg file, located in the main FSX folder, with Notepad or Wordpad and search for "BCD5C182". That should bring up the default parameter block of water polygons and it should read as follows

 

Yes, exactly.
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The installer places the VECTOR files in the correct order in the library and the manual cautions against moving them from or changing the order of the VECTOR files but then ya gotta read the manual.

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