JoHubb Posted January 30, 2015 Share Posted January 30, 2015 I set FTX to Europe, Orbx EGPB installed. The block has a northern edge near the Shetland islands. I'd like to correct this. Would be grateful for advice. John Link to comment Share on other sites More sharing options...
JoHubb Posted January 31, 2015 Author Share Posted January 31, 2015 BTW, I have ORBX Scotland installed as well. Order numbers at Show below. Thanks! Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted January 31, 2015 Share Posted January 31, 2015 Hi John, Are all your FTX Titles up to date and did you apply the latest libary files ? Also sometimes switching back and forth with FTX Central resolves these lil glitches, don't forget to hit apply when switching FTX Central and make sure to select the correct region Link to comment Share on other sites More sharing options...
JoHubb Posted February 2, 2015 Author Share Posted February 2, 2015 Hello Wolter, Thanks for your reply. All up to date and correctly applied, but problem remains. Link to comment Share on other sites More sharing options...
Holger Sandmann Posted February 2, 2015 Share Posted February 2, 2015 Hi there, that almost looks like ice rather than land. You could try deactivating "frozen surface" in the Vector control panel, water features tab. If that's not it then a zoomed-out top-down screenshot would be helpful so that we can better see the spatial extent of the issue. Cheers, Holger Link to comment Share on other sites More sharing options...
JoHubb Posted February 2, 2015 Author Share Posted February 2, 2015 Thanks again. It is land, though. What on earth?? John EDIT Zoomed out shots to follow. Link to comment Share on other sites More sharing options...
JoHubb Posted February 2, 2015 Author Share Posted February 2, 2015 The affected areas can be made to appear almost anywhere, by moving the aircraft around. Link to comment Share on other sites More sharing options...
JoHubb Posted February 2, 2015 Author Share Posted February 2, 2015 Will try updating Global Vector again - I may have missed version 1.15. Link to comment Share on other sites More sharing options...
JoHubb Posted February 3, 2015 Author Share Posted February 3, 2015 Reinstalled Global Vector 1.15 and 1.20. Applied FTX Central Global as instructed. Reboot. FTX Central set to Europe and Apply. Flight from Wick (EGPC) to Sumburgh (EGPB) still showing large patches of altered waterbodies at N59 W002 general area. John Link to comment Share on other sites More sharing options...
Holger Sandmann Posted February 3, 2015 Share Posted February 3, 2015 Hi John, does the problem disappear if you temporarily deactivate the block of four Vector entries in your scenery library menu? The FTX EU regions appear to be working OK as the land starts where the FTX ocean polygons end. Thus, it has to do something either with Vector or your default water (textures). Cheers, Holger Link to comment Share on other sites More sharing options...
JoHubb Posted February 3, 2015 Author Share Posted February 3, 2015 does the problem disappear if you temporarily deactivate the block of four Vector entries in your scenery library menu? The FTX EU regions appear to be working OK as the land starts where the FTX ocean polygons end. Thus, it has to do something either with Vector or your default water (textures). Cheers, Holger Hello Holger, Thanks again, Yes, the problem disappears with the Vector entries deactivated. What now? Link to comment Share on other sites More sharing options...
Holger Sandmann Posted February 3, 2015 Share Posted February 3, 2015 Hi there, a couple of things to check that I can think of before handing you over two the Vector team: 1. in \ORBX\FTX_VECTOR\FTX_VECTOR_CVX\scenery, do you have files named 4610_WTR_Waterbodies.bgl and 4710_WTR_Waterbodies.bgl ? 2. are the Vector entries in the correct order, specifically the _EXX entry below (= at lower display priority) than the _CVX entry? 3. do you have any third-party landscape add-ons located between the Vector entries and the FTX EU entries that might change or remove waterbodies? 4. open your terrain.cfg file, located in the main FSX folder, with Notepad or Wordpad and search for "BCD5C182". That should bring up the default parameter block of water polygons and it should read as follows // Hydro Polygons - Generic Lake - Perennial [Texture.196] Name=Hydro_Polygons_Generic_Lake_Perennial Color=FF2938FF guid={BCD5C182-9C8B-4C57-97BD-272CF492CBFF} Textures=OCEAN_SEA_LARGE_LAKE_0 FlattenMode=slope FlattenPriority=41000 ExcludeAutogen=Yes RenderToTexture=Yes RenderPriority=81000 Water=Yes Cheers, Holger Link to comment Share on other sites More sharing options...
JoHubb Posted February 3, 2015 Author Share Posted February 3, 2015 1. in \ORBX\FTX_VECTOR\FTX_VECTOR_CVX\scenery, do you have files named 4610_WTR_Waterbodies.bgl and 4710_WTR_Waterbodies.bgl ? Yes. 2. are the Vector entries in the correct order, specifically the _EXX entry below (= at lower display priority) than the _CVX entry? No. This is the order I have from high to low: EXX, OBJ, APT, CVX. I wil change this and post again. 3. do you have any third-party landscape add-ons located between the Vector entries and the FTX EU entries that might change or remove waterbodies? Hmm, not sure what you mean by landscape. I have FTX_EU_SCO files. 4. open your terrain.cfg file, located in the main FSX folder, with Notepad or Wordpad and search for "BCD5C182". That should bring up the default parameter block of water polygons and it should read as follows Yes, exactly. Link to comment Share on other sites More sharing options...
JoHubb Posted February 4, 2015 Author Share Posted February 4, 2015 Problem solved. Many thanks, Holger and Wolter. Orbx support is second to none! Link to comment Share on other sites More sharing options...
Voyager Posted February 4, 2015 Share Posted February 4, 2015 Hi, Please I'd like to understand: what actually solved? By the visa in # 2 above, I think it was the order (priority) of Vectors' archive ... Really? Cheers, Link to comment Share on other sites More sharing options...
JoHubb Posted February 4, 2015 Author Share Posted February 4, 2015 Yes, the vector order should have _EXX below _CVX in the scenery library. Link to comment Share on other sites More sharing options...
Voyager Posted February 4, 2015 Share Posted February 4, 2015 Thank you very much! Cheers, Link to comment Share on other sites More sharing options...
spud Posted February 4, 2015 Share Posted February 4, 2015 The installer places the VECTOR files in the correct order in the library and the manual cautions against moving them from or changing the order of the VECTOR files but then ya gotta read the manual. Link to comment Share on other sites More sharing options...
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