Larry Wigmore Posted December 29, 2014 Share Posted December 29, 2014 Gentlemen, I purchased NZQN over the holidays and it is a tremendous enhancement over the default FTZ NZSI. My compliments to the designers. I have one complaint that the colour rendering does not at all match the default ( at least on my computer) . In particular the water as shown in attached comparison pics. I run in DX10 mode with Steve's Fixer but DX9 shows the same. I have REX but this makes no difference either. This spoils somewhat, otherwise very good scenery for me. Can I do something from my end to match the NZSI color scheme? ThanksLarry Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted December 29, 2014 Share Posted December 29, 2014 For support queries please be so kind and add your ordernumber(s) to your Sig as per forum rules. Info on how to do that you can find here => http://www.orbxsystems.com/forum/topic/1157-important-notice-please-add-your-order-to-your-sig-for-support Link to comment Share on other sites More sharing options...
Larry Wigmore Posted December 29, 2014 Author Share Posted December 29, 2014 Sorry I forgot Wolter. I got all balled up in trying to figure out how to post pics. Larry NZNI FSS0179020 NZSI FSS0144230 NZMF FSS0339008 Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted December 29, 2014 Share Posted December 29, 2014 Hi Larry, not sure what's going on at your end, here how it looks at my end fsX_DX9 Link to comment Share on other sites More sharing options...
Larry Wigmore Posted December 29, 2014 Author Share Posted December 29, 2014 I'd be happy if it looked like your screen shot Wolter. I guess there must be something I can do at my end, but I do not know what. Is it the same in DX10 preview? Thanks for your help, Larry Link to comment Share on other sites More sharing options...
Alex Goff Posted December 29, 2014 Share Posted December 29, 2014 Hi Larry, Are you using anything like ENB bloom or Shade? Post processing effects can alter the coloration of the sim so that photoreal terrain no longer matches the surroundings as well as intended. Cheers, Alex Link to comment Share on other sites More sharing options...
Larry Wigmore Posted December 29, 2014 Author Share Posted December 29, 2014 Alex, No intentional use of ENB or Shade. Looked at these a long time ago and decided not to use as I felt I could accomplish much the same just adjusting monitor settings of hue, vibrance and gamma. Can you tell me what specific file/file type is responsible for the water color / texture in this specific scenery compared to default FTX NZSI which is OK? I also have NZMF which fits seamlessly in terms of color ? Thanks for your help Larry Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted December 29, 2014 Share Posted December 29, 2014 Hi Larry, I do not use DX10 preview mode or any other funnies to run fsX, as stated in my Sig => fsX + Acc + all FTX sceneries + OZx + REX_Essentials_OD + FSGX2010 + FSGW I've used REX water textures and did some tweaking with the FS Water Configurator Link to comment Share on other sites More sharing options...
Larry Wigmore Posted December 29, 2014 Author Share Posted December 29, 2014 OK Wolter, I found DX10 / Win8 breathed new life into FSX for me on my meagre machine ( Q9400 at 2.6 with Nvidia GTS 250) as long as I stick with default aircraft ( I particularly like the Maule which is actually very well done) and have no more than 2 x AI aircraft about. It runs the FTX NZ scenery very well @ 25 FPS with very respectable settings. I think I must have a "rogue" file in FSX from fooling around with shaders or water config. files that I've forgotten about, but now don't know where to look. Maybe someone can point me in the right direction? Thanks for your help Larry Link to comment Share on other sites More sharing options...
Adam Banks Posted December 31, 2014 Share Posted December 31, 2014 Larry - I have DX10+Fixer + NZQN. I can't read the slew info from your pic - so if you can decipher it and post it here, I'll slew to the exact same spot and post a comparison shot. I don't have any "fancy" HDR or FS Water utils, but I do run REX Texture Direct. What's your REX water theme? Another thing you can do is to check with Google Earth to see if that's a shallow area of water that really is different from the rest of the lake. Adam. Link to comment Share on other sites More sharing options...
Jarrad Marshall Posted December 31, 2014 Share Posted December 31, 2014 Just to chime in here, Larry do you have your FSX water effects slider set to 1.X or 2.X or none? Switching between these three main options will have very different visual results (particularly in blending between photoreal and waterclass texture tiles); if you haven't already I'd recommend switching the water settings to 2.X and see how this looks. Cheers, Jarrad Link to comment Share on other sites More sharing options...
Larry Wigmore Posted December 31, 2014 Author Share Posted December 31, 2014 Hello Adam, I checked Google Earth and the bay in front of the runway approach does have a shallow / lighter area near the shoreline. But the rest of the bay is deep, dark blue . So what Wolter showed me is much closer to reality. Co-ordinates are S45 1.04 E168 45.06 basically rnwy alignment hdg 230 out over the bay. REX textures are Deep Blue Eyes, Ocean Blue and Color Me Beautiful but changing these has no effect on the area that i can see. I'm thinking there may be a changed texture file accounting for this from a previous installation of RealNZ. I wish someone could tell me what file is reponsible. In any case I'll live with it. I bought the $5 FSX -SE version and have it dual-installed to look at and will re-install NZ in it when Orbx is ready. Thoroughly enjoying the sim with the NZ scenery and I now have a real-life visit on my bucket list. Hello Jarrad, I tried the water effects slider and it did not affect the coloration of the bay area. Thanks to both of you for your interest in trying to help me. Regards / Larry (KFLO) Link to comment Share on other sites More sharing options...
Adam Banks Posted January 1, 2015 Share Posted January 1, 2015 Hi Larry,Thanks for the co-ordinates. Here are mine:In more close-up:The transition from photoreal:As a matter of interest - the same view in my [new] P3D that doesn't have NZQN installed. It looks pretty similar to your "default" pic.I'll go with what Alex says - though I don'tt think either of us are seeing any interference from REX or whatever, as our shots look pretty similar. I haven't checked with Google Earth, but I really like that photoreal texture anyway (even if it may be slightly less than realistic) - and it does blend nicely/gradually with the rest of the [default] lake texture.@Wolter - your shot isn't showing the photoreal tile for some reason <?>. I wonder whether DX9 isn't allowing it to show through the wave animation layer. What's your water detail quality level? Maybe DX9 just does it differently <?>.Adam. Link to comment Share on other sites More sharing options...
Adam Banks Posted January 1, 2015 Share Posted January 1, 2015 More interesting stuff: I "kludged" my FSX copy of FTX NZQN just to see what would happen. All the elevations etc. were wrong, but I wasn't bothered about that - I just wanted to see this photoreal tile. P3D without terrain reflections: With terrain enabled - it also appears to slightly change the palette of the water above the photoreal. Overall, the texture seems to blend in better with P3D (go figure!).Adam. Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted January 1, 2015 Share Posted January 1, 2015 Hi Adam, I use 2x Low, don't see much use of the higher water settings except they eat FPS Link to comment Share on other sites More sharing options...
Adam Banks Posted January 1, 2015 Share Posted January 1, 2015 Hi Adam, I use 2x Low, don't see much use of the higher water settings except they eat FPS Too right, Wolter - I'm 100% with you on that! However - it does explain why you're not seeing the photoreal texture. I think that only kicks in at the higher levels. Horses for courses ... each to his own ... (I never know how well these sayings translate!). Personally, I'm a real sucker for the eye-candy! 2fps would suit me fine it it looks great . Adam. Link to comment Share on other sites More sharing options...
Larry Wigmore Posted January 1, 2015 Author Share Posted January 1, 2015 Hello again Adam, Looks to me like P3D is the winner on this one with very good blending and a better match with Google Earth. I wish the designer of NZQN could make a mod to make it look like that under FSX DX10 : ) Will be curious to see if SE changes anything. Thanks for looking at it for me. Now I'm back looking for a river valley to take me from Queenstown to Milford Sound. I thought I could connect to and follow Hwy 94 but there's a damn tunnel through a huge ridge blocking the route just short of the Sound. Larry Link to comment Share on other sites More sharing options...
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