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Fall City, is this for real? [Probable Mesh Spike]


rockliffe

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Not sure where to put this one, mainly because I don't know whether it's some kind of radio mast or if it's a bug or some graphical anomoly. It would appear when you got within a few hundred yards and then disappear when you fly away from it! I would appreciated some information, cheers fellas. It's just NE of the airport by one or two miles...

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Sure, that's what I thought Bill. But there were none of the usual graphical spiking that you'd normally associate with GPU overload. It was really odd, mainly 'cos I could fly around it like a solid object, it got bigger as I got closer and smaller as I went further away. I think it may well end up being a case for Mulder and Scully 8)

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Ive got that one too. its definitely a terrain mesh spike. it shows up every time I fly near it. Its the only one that ever shows up and it goes away when I fly away from the area.

I just wasnt sure if I was the only one. Sometimes those issues can be 'one of a kind installation' type things. (I dont remember seeing it on my previous installation)(but maybe I had different settings or something and just dont remember correctly)

I kinda like it. Its the tallest tree on the planet :)

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This "object" appeared to me, again, after the latest downloads and install of the newest airports. I had to reinstall Fall City and the new library updates for it to disappear. It comes and goes.

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I've adjusted the topic heading for housekeeping purposes.

The would seem to be a spike in "higher" LOD mesh. If this is the case, it will disappear when the lower LODs are loaded.

I assume you are all running 5m mesh settings, and 100% complexity. Would that be correct?

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I've adjusted the topic heading for housekeeping purposes.

The would seem to be a spike in "higher" LOD mesh. If this is the case, it will disappear when the lower LODs are loaded.

I assume you are all running 5m mesh settings, and 100% complexity. Would that be correct?

yes.

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