Jump to content

P3Dv5.2HF1 TrueEarth NL - Too bright road lights


Recommended Posts

It seems to be only in effect in NL, where the road lights are just too overly saturated/bright. Other area's do not have this issue. I initially blamed EnvShade (which had problems with road lights before), but after completely disabling it and resetting my shaders the problem persists.

Since 5.2 road lights is a scenery option, which I have kept to none (does not seem to have an effect).

 

image.thumb.png.dbf6585823e1503ebb384dd6655f1341.png

Link to comment
Share on other sites

Hey Nick,

 

Are you running P3Dv5.2 or 5.2HF1 (if there is a notable difference in operation).

I know that this is a shader issue so I am trying to see if it is a specific problem on my end.

Link to comment
Share on other sites

Hello,

I wonder if your (your P3D v5 root folder)\ShadersHLSL folder has been modified.

You could try deleting it and then running a repair of the P3D v5 client.

You would also need to delete

C:\Users\your name\AppData\Local\Lockheed Martin\Prepar3D v5\Shaders

before you run P3D v5 again.

  • Like 1
Link to comment
Share on other sites

  • 2 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...