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SCENERY SPIKE AT VETZ


shermank

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I do not know the cause of these spikes near the rwy at VETZ. I have Orbx global and FREEMESH, no other add ons that I am aware of....can anyone else verify the problem. I do not know whether this is a P3D flaw or something else. Thanks...

 

Sherm

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Hello Sherman,

they will need to either be made into a new scenery library entry,

or put them into a folder that is always active, such as the scenery

folder of the Orbx Libraries, or of addon scenery, if you have that folder.

If you do the second, your should put just the two .bgl files in there,

after taking them out of the scenery folder that I put them into.

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Nick,

A huge thank you for your fix / patch! The issue is gone.

But you made me jealous, man! As I already encountered similar issues at a few airports, I made various attempts to understand and duplicate your patch, using ADE, (which shows clearly the closed runway into the P3D5 stock airport) and chasing for, and reading again, the tutorial on how to delete an airport, finally succeeded.

Your fix has been the spur that made me crazy, until I found the right sequence in deleting, excluding and creating again. My hat down, and my thanks for this teaching, but also for the various fixes and patches you have already released, as well as your numerous posts to provide assistance, suppport and advices to the community.

Philippe / DCA0565

 

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