A S Posted June 25, 2020 Share Posted June 25, 2020 Can someone assist? Would really appreciate it! The fences in Meribel airport are floating. How to I know what the reason is? Link to comment Share on other sites More sharing options...
Sentry11 Posted June 25, 2020 Share Posted June 25, 2020 Is "Runways follow terrain contours" in XP General settings checked? If so then attach a copy of your "scenery_packs.ini" file. Link to comment Share on other sites More sharing options...
A S Posted June 27, 2020 Author Share Posted June 27, 2020 On 6/25/2020 at 5:20 AM, Sentry11 said: Is "Runways follow terrain contours" in XP General settings checked? If so then attach a copy of your "scenery_packs.ini" file. It is checked, I attached the scenery ini scenery_packs.ini Link to comment Share on other sites More sharing options...
Sentry11 Posted June 27, 2020 Share Posted June 27, 2020 Read this --- Jon Clarke on SAM double entries. https://orbxsystems.com/forum/profile/3131-jon-clarke/ Attached is a "scenery_packs.ini" file to try and see if it helps. scenery_packs.ini Link to comment Share on other sites More sharing options...
Jon Clarke Posted June 27, 2020 Share Posted June 27, 2020 7 hours ago, A S said: It is checked, I attached the scenery ini scenery_packs.ini 11.69 kB · 2 downloads Move the Courchevel mesh file to the bottom of your scenery_packs.ini and see if that resolves the floating fences. Link to comment Share on other sites More sharing options...
A S Posted June 28, 2020 Author Share Posted June 28, 2020 14 hours ago, Sentry11 said: Read this --- Jon Clarke on SAM double entries. https://orbxsystems.com/forum/profile/3131-jon-clarke/ Attached is a "scenery_packs.ini" file to try and see if it helps. scenery_packs.ini 11.69 kB · 1 download Thanks for the file! I tried both of the tips but unfortunatly the fences are still floating. Any other things that could be the issue, I removed the duplicate SAM files. Furthermore; is the steep angle of the part of the runway a feature or part of the problem I'm having with the fences? Link to comment Share on other sites More sharing options...
Sentry11 Posted June 28, 2020 Share Posted June 28, 2020 In your scenery_packs.ini file go to this line "SCENERY_PACK F:\Xplane Scenery\zzz_hd_global_scenery4/". It should be the last line and replace it with the following line. "SCENERY_PACK_DISABLED F:\Xplane Scenery\zzz_hd_global_scenery4/" Save the file and start XP. The attached is what I show for Orbx LFKX - Meribel from both ends of the RWY. Link to comment Share on other sites More sharing options...
A S Posted June 28, 2020 Author Share Posted June 28, 2020 2 hours ago, Sentry11 said: In your scenery_packs.ini file go to this line "SCENERY_PACK F:\Xplane Scenery\zzz_hd_global_scenery4/". It should be the last line and replace it with the following line. "SCENERY_PACK_DISABLED F:\Xplane Scenery\zzz_hd_global_scenery4/" Save the file and start XP. The attached is what I show for Orbx LFKX - Meribel from both ends of the RWY. That didn't help unfortunatly. I also see that in your pictures you have fences on the end of the runway. I don't so it looks like the fences file is tilted so the fence in the beginning is too high and the fence at the end is sunk in the ground. Is there a way to change this in world editor or something? Link to comment Share on other sites More sharing options...
Sentry11 Posted June 28, 2020 Share Posted June 28, 2020 Yes, there is a way with WED. I had the same problem with fence facades when creating AP scenery for myself. I found that adding more nodes along the fence facade line where the terrain undulated quite noticeably forced the facade to follow the contours of the terrain. But why the difference between yours and mine sure is puzzling. My bet is that there is something wrong with the mesh. Notice the hump in the road in your shot compared to mine. Did you try deleting and installing a fresh copy of LFKX? Link to comment Share on other sites More sharing options...
A S Posted June 28, 2020 Author Share Posted June 28, 2020 2 hours ago, Sentry11 said: Yes, there is a way with WED. I had the same problem with fence facades when creating AP scenery for myself. I found that adding more nodes along the fence facade line where the terrain undulated quite noticeably forced the facade to follow the contours of the terrain. But why the difference between yours and mine sure is puzzling. My bet is that there is something wrong with the mesh. Notice the hump in the road in your shot compared to mine. Did you try deleting and installing a fresh copy of LFKX? Do you have a link or something that explains how to do that with the nodes? Yeah the bump in de road is one of the reasons I made a screenshot after you posted yours, what could be wrong with the mesh? Link to comment Share on other sites More sharing options...
Sentry11 Posted June 28, 2020 Share Posted June 28, 2020 Did you try re-installing a fresh copy of LFKX - Meribel? The one you have installed now may have something missing or is corrupted. For what you have in your Custom Scenery folder, and the order that it loads it should not be causing the problem you are experiencing. As a check again startup XP, load LFKX then immediately quit XP and attach a copy of the "scenery_packs.ini" file. Link to comment Share on other sites More sharing options...
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