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Sentry11

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Everything posted by Sentry11

  1. I believe the real difference, or question is in what has remained a storage of value and wealth, and has maintained or increased in purchasing power throughout the above mentioned time period. A face value of a $1.25 composed of 90% silver in quarter 25 cent pieces in the year 1964, or a face value of $1.25 in today's minted coinage and paper money?
  2. @Jon Clarke -- @Gorum79 No, I can't see it being an installation problem, but more likely a mesh elevation problem that is not knitting well with the adjacent terrain. I may try and create a terrain object that will hopefully mask the problem and blend in well with the surrounding area.
  3. @Gorum79 -- Two screenshots - First with KLAX airport enabled and the second with KLAX airport disabled. Looks like a possible Orbx TE problem.
  4. @heyeng == Try installing an updated "OpensceneryX" library into the "Custom Scenery" folder and see if that helps.
  5. @Jon Clarke-- The last three screenshots are with X-Europe and exclusions enabled.
  6. @Jon Clarke -- FWIW Jon, here you go. (See Attached)
  7. It seems disabling "simHeaven_X-Europe-4-scenery" eliminates the problem of unwanted generated objects from XEurope but then with "simHeaven_X-Europe-4-scenery" disabled it will then generate on screen error messages concerning conflicts with "simHeaven_X-Europe-3-extras". So in order to not lose the capabilities of Simheaven X-Europe at other scenery areas by disabling some, or all of it features I created "Exclusions" to solve the problem at "LIEO".
  8. @Jon Clarke-- @vittoriogreco FWIW - I disabled "simHeaven_X-Europe-6-autogen", "SFD Global Autogen" and "TerraFloraXP", and the auto-gen objects still appear. So I created some exclusions to solve this problem for myself. There is a lot alot of material in this very nice scenery and that may have some effect on the FPS count.
  9. XP 11.55r2, macOS Big Sur 11.5.1 @Jon Clarke -- I tried with every possible solution that I can think of on the iMac with stock XP, no other third party plugins, Orbx TE GB South and Orbx EGLC - LondonCity both verified by Central and came out with the same results as @marco1212 Your previous suspicions as to the possible cause of the problem could have some merit.
  10. @marco1212 -- "Global Airports" are XP default, and XP Gateway airports which are required by XP. "Orbx EGLC LondonCity" is a payed third party airport addon. The "Global Airports" and all other third party airport folders are required by XP to be in the XP "Custom Scenery" folder. If you re-ran the XP installer then it should have automatically created a fresh XP "Global Airports" folder and any missing, or corrupt XP files into the XP "Custom Scenery" folder.
  11. @marco1212 -- Can you please advise me whether or not if you are getting an on screen error message when you load Orbx EGLC - LondonCity? Can you advise if you re-ran the XP installer updater app to check for missing or corrupt files? In your last posted "scenery_packs.ini" file it shows "Global Airports" not being loaded. Where is "Global Airports" folder?
  12. @marco1212 -- Are you getting an error message on screen when you load Orbx EGLC - London City? Going by your last log.txt file I see you don't have Orbx TrueEarth Great Britain South installed which usually is required to have Orbx EGLC - London City working properly. Without TE GB South installed you may find tugs and other airport vehicles not showing, or half buried in the tarmac. Could you try updating XP 11 by running the XP installer again to correct for any missing or corrupt XP files? Then give Orbx EGLC - London City another go to see if the fire trucks show. Also it wouldn't hurt to attach your "scenery_packs.ini" file for Jon to look over for correct layering.
  13. @Jon Clarke -- I'm assuming that the folder and file structure are the same in the Mac for Orbx as it is for Windows. And from what I can see is that @marco1212 is also missing the config. "GroundTraffic" text file that should be inside the "Orbx_A_EGLC_LondonCity" folder.
  14. @Gorum79 -- Hand wrestling the Zibo 737 onto RWY 34R - KSEA. As you can see there is plenty of clearance to put her down on 34R without a problem. The tree it just seems too close but really it is not.
  15. @Gorum79 -- Do you mean RWY 34R at KSEA? The attached is what I show for RWY 34R KSEA.
  16. Are you saying you tried to reformat the D: Drive??? I hope that attempt didn't work because if it did it would wipe out all files on the drive. You should never reformat a drive without backing up any files that you may still require later after the reformat. Post a screenshot of the drives's proprerty's pane.
  17. See attached. Now I'm not saying this is your cause of the problem but it might have something to do with it. If you need an explanation for "fat32" and "NTFS" formats of drives then google them, as it would be very difficult to explain it here. Screen Shot 2021-07-14 at 6.49.25 PM copy.pdf
  18. I have a question for @t.e.harrison -- Was there a reason why you formatted your D: Drive in the "fat32" format instead of "NTFS" formst? And what is your C: Drive formatted to?
  19. Try the attached "scenery_packs.ini" and see if it helps any. scenery_packs.ini
  20. I did a quick adjust on your "scenery_packs" ini file. Save a copy of the one you have inside your "Custom Scenery" folder and drop into your "Custom Scenery" folder the attached "INI" file. See if that helps you get going with the display of LaPalma AP. Jon when he comes on later may want to further adjust the layering in the "INI" file. scenery_packs.ini
  21. @Jon Clarke-- FWIW. When loading "Dundee" AP after updating Orbx TE GB North and verifing update through Central, received same error msg. Installing the above "TE_GB_POI_RG_Old_High_Church_Inverness" obj file you posted above into the "TEGB North/Custom/Objects/Landmarksd_6" folder eliminated the error msg problem. Log.txt
  22. @Jon Clarke -- Showing off "Paulmort's" paint on the Alabeo PA22 Tri-Pacer over 4S6.
  23. Okay, the on screen error message was generated by the double header in the "TE_USA_POI_RG_Sheraton_Grand_Seattle_Union_Street.obj " file. I have a fix for the Jordan dam. You wouldn't believe what I found on my way to check it out, building facade in front of the dam and facades in another lake east of there. I have mapped the facades will set up exclusions to see if it clears them out. If so I will advise @Jon Clarkeof the locations for Tony's handling.
  24. That's an XP default scenery file. It may be best to run the XP installer again as that file may be corrupted. Are you still receiving on screen error messages.
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