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P3D Hotfix 2 - Orbx Black Shadows Containers


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This is the latest feature offered by LM's "early-alpha-advertised-as-beta" implementation of the Enhanced Atmospherics / TrueSky option... ;-)

 

/sarcasm off

 

Unfortunately, that's a new bug introduced by HF2, this happens in a lot of places and only affects some objects... Essentially, the objects show through the volumetric fog, so the closer you get to them, the more they "blend in" with the surrounding scenery as the fog/haze gets thinner. It has been reported in the LM forums, but so far, there's been no response from the team.

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19 minutes ago, Nick Cooper said:

Hello,

that does look a bit like the objects showing through the haze, introduced by the new P3D v5 version.

I see that you have also posted this at the P3D forum, where they may be able to do something about it.

Evidently, you didn't spot this one.:)

https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=138650

Thanks, Nick. I just report it because i don't know it is related to P3D or Orbx.

Regards.

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