Alox Posted June 24, 2020 Share Posted June 24, 2020 Hi. With Hotfix 2 I am having some black shadows containers (Orbx texture) as you get closer they gradually disappear. See this example: https://www.dropbox.com/s/n4lywger65xtltn/Black Textures.mp4?dl=0 Regards. Link to comment Share on other sites More sharing options...
Nick Cooper Posted June 24, 2020 Share Posted June 24, 2020 Hello, that does look a bit like the objects showing through the haze, introduced by the new P3D v5 version. I see that you have also posted this at the P3D forum, where they may be able to do something about it. Evidently, you didn't spot this one. https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=138650 Link to comment Share on other sites More sharing options...
TymK Posted June 24, 2020 Share Posted June 24, 2020 This is the latest feature offered by LM's "early-alpha-advertised-as-beta" implementation of the Enhanced Atmospherics / TrueSky option... ;-) /sarcasm off Unfortunately, that's a new bug introduced by HF2, this happens in a lot of places and only affects some objects... Essentially, the objects show through the volumetric fog, so the closer you get to them, the more they "blend in" with the surrounding scenery as the fog/haze gets thinner. It has been reported in the LM forums, but so far, there's been no response from the team. Link to comment Share on other sites More sharing options...
Alox Posted June 24, 2020 Author Share Posted June 24, 2020 19 minutes ago, Nick Cooper said: Hello, that does look a bit like the objects showing through the haze, introduced by the new P3D v5 version. I see that you have also posted this at the P3D forum, where they may be able to do something about it. Evidently, you didn't spot this one. https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=138650 Thanks, Nick. I just report it because i don't know it is related to P3D or Orbx. Regards. Link to comment Share on other sites More sharing options...
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