mfannee Posted April 23, 2020 Share Posted April 23, 2020 Hello! I run P3D version 5 with all Orbx global products and it all looks great, but somehow I've got a strange bug with autogen trees. Trees have a kind of transparent edges which I didn't have in version 4. Does anybody else have this too? Here is a screenshot to make it clear: Of course I've got Dynamic trees turned OFF. I tried uninstalling and reinstalling HD Trees, synchronizing the Sim in Orbx Central, but nothing works. Any idea? Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 23, 2020 Share Posted April 23, 2020 Hello, I think that everyone is seeing this, it can be seen in P3D v4 as well, just not so much. Link to comment Share on other sites More sharing options...
mfannee Posted April 23, 2020 Author Share Posted April 23, 2020 Hello Nick, Thank you for answering so fast again. But are you sure it was the same in P3D v4? I just took a screenshot from more or less the same spot in P3D version 4, and I've got no edges there: Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 23, 2020 Share Posted April 23, 2020 I am afraid you will have to take my word for it. In the meantime, please have a look at the Known Issues topic. Link to comment Share on other sites More sharing options...
mfannee Posted April 23, 2020 Author Share Posted April 23, 2020 Hello Nick, Thank you again. I just read the topic with 'Known Issues'. I suppose you're aiming at that part: "The visual effects system has been changed and thus some dynamic effects (smoke, spray, lighting, etc.) may be oversized or display odd colors or have transparency issues." ? Will Orbx try to find some fix for it? Or should we see it as a P3D bug, which LM will (hopefully) be fixing some day? Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 23, 2020 Share Posted April 23, 2020 This bit: Quote Pixelated edges around trees and buildings, against clouds or background terrain, when Enhanced Atmospherics is active (note that LM note this feature as "Beta" and therefore still being improved upon) but we see them in both modes. Link to comment Share on other sites More sharing options...
mfannee Posted April 23, 2020 Author Share Posted April 23, 2020 Ok Nick, Thank you for clarifying, and have a nice day! Link to comment Share on other sites More sharing options...
ReinFlight Posted April 23, 2020 Share Posted April 23, 2020 Hi there. Yes the same problem here. Kind of blue color around the edges of the trees. Only in v5. I never have seen this in V4.5. I activated Orbx global trees and deactivated it, but that doesn't make any difference. I think LM had the key for the solution. So for the moment we have to live with it. But I'm confident that the developers will find a solution. Just give them some time. Rein Link to comment Share on other sites More sharing options...
mfannee Posted April 23, 2020 Author Share Posted April 23, 2020 Ok ReinFlight, thank you too. Link to comment Share on other sites More sharing options...
ReinFlight Posted April 23, 2020 Share Posted April 23, 2020 I did one more little test. Airportrt: EDLV (default aipport) and Germany North Orbx. When I activate enhanced atmosphere (beta) the edges around the trees are gone and everything looks fine. Rein Link to comment Share on other sites More sharing options...
mfannee Posted April 23, 2020 Author Share Posted April 23, 2020 Speaking of which… beautiful Germany (Orbx), near Düsseldorf, right now…. Link to comment Share on other sites More sharing options...
mfannee Posted April 23, 2020 Author Share Posted April 23, 2020 Hello Rein, I just tested with enhanced atmosphere (beta) and I can confirm it solves the problem. But that seems to require more VRAM, which isn't an option for me, since I run P3D with a 4GB video card with high resolution textures ON, so I will be running out of VRAM too fast if I run enhanced atmosphere as well. Mathieu Link to comment Share on other sites More sharing options...
vrdubin6 Posted April 23, 2020 Share Posted April 23, 2020 I started seeing the same issue recently in v4.5 and have it as well in v5. Not sure if it is a recent driver issue but I don't ever remember seeing it months ago. You're not alone. Link to comment Share on other sites More sharing options...
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