Ittai Arnon Posted January 16, 2020 Share Posted January 16, 2020 Hello, I have only few parking options 4,6,10. Is this normal ? Does anyone have any other configuration ? Thanks. Link to comment Share on other sites More sharing options...
Matt Glover Posted January 17, 2020 Share Posted January 17, 2020 Yer for some reason even without statics it doesn't free up the spaces. Rather annoying. Link to comment Share on other sites More sharing options...
Ittai Arnon Posted January 27, 2020 Author Share Posted January 27, 2020 Any solution for that ? Link to comment Share on other sites More sharing options...
flying_fish Posted January 27, 2020 Share Posted January 27, 2020 What happens if you park in an empty stand the call up GSX? Link to comment Share on other sites More sharing options...
F737MAX Posted January 28, 2020 Share Posted January 28, 2020 Calling up GSX is not a solution. GSX won't provide services if you are too distant from a parking stand as defined by the underlying ADE (AFCAD) file, regardless of what the visuals in the sim portray. There appears to be no alternate ADE file, which makes all stands available, if you uncheck each of the gate (no statics) options in the configuration for EGLC in Orbx Central. I had to use the third party program Airport Design Editor to add all the missing stands. Link to comment Share on other sites More sharing options...
Gustavo22 Posted January 21, 2022 Share Posted January 21, 2022 On 1/28/2020 at 5:33 PM, F737NG said: Calling up GSX is not a solution. GSX won't provide services if you are too distant from a parking stand as defined by the underlying ADE (AFCAD) file, regardless of what the visuals in the sim portray. There appears to be no alternate ADE file, which makes all stands available, if you uncheck each of the gate (no statics) options in the configuration for EGLC in Orbx Central. I had to use the third party program Airport Design Editor to add all the missing stands. sorry to return an old thread but how does your ai aircraft park when landing? I’ve used Ade editor to add all missing gates which is fine however landing aircraft just park directly on the gate and don’t turn in like they should have I done something wrong In Ade editor? This is only an issue with arriving ai departing ai when loaded up at Eglc for example are parked correctly I am using Orbx tru earth not sure if this is an issue ? Link to comment Share on other sites More sharing options...
F737MAX Posted January 21, 2022 Share Posted January 21, 2022 15 hours ago, Gustavo22 said: sorry to return an old thread but how does your ai aircraft park when landing? I’ve used Ade editor to add all missing gates which is fine however landing aircraft just park directly on the gate and don’t turn in like they should have I done something wrong In Ade editor? This is only an issue with arriving ai Unfortunately, the AI engine is not clever enough to make the arriving aircraft turn and park like they do in real life at EGLC. AI aircraft will always take the shortest route, so even having a one-way system in a loop between taxiway and parking spot does not work. Send your frustrations about this limitation to LM on the Feature Requests section of the Prepar3D forums. Link to comment Share on other sites More sharing options...
larryisenor Posted January 22, 2022 Share Posted January 22, 2022 Aircraft park directly in line with the apron link from the last taxi point to the parking spot. You can adjust the apron links in ADE to get the aircraft to park the way you want. Larry Link to comment Share on other sites More sharing options...
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