PheonixTaylor Posted November 26, 2019 Share Posted November 26, 2019 Starting a couple months back (around about when AUSv2 came out) I noticed that Brisbane's taxiways & runways didn't have all ground polys. At that time I was pretty busy and decided just to use default runways and photoreal. However when testing out the Ground Poly option, the issue is still here. It's persisted over multiple reinstalls (going from 4.4->4.5.1->4.5.2). I've attached some screenshots of the issue from today after a fresh download of Brisbane. If you zoom in, you can clearly see the lines where it transitions from a Ground Poly to the photoreal background. I've attached only four places where it joins but there are plenty more. Brisbane and FlyTampa's Sydney are the only airports I've found to have this issue (I will be posting a relevant post on their forums promptly). One last thing I've found, there is a random apron on the end of RWY19. Link to comment Share on other sites More sharing options...
PheonixTaylor Posted November 26, 2019 Author Share Posted November 26, 2019 I spent a couple hours banging my head against the wall and to say I'm frustrated at how simple the issue was is an understatement. Turns out when using the config tool inside Orbx Central it turns off the CVX file for Brisbane inside Australia V2. TLDR; issue resolved, config tool inside central disables a file it shouldn't. Link to comment Share on other sites More sharing options...
John Dow Posted November 26, 2019 Share Posted November 26, 2019 Interesting. I had a look and was seeing what you saw, so I had settled on just using the Photoreal option. I'm assuming it was this file that was the culprit? ADE_FTX_AUS_YBBN_CVX.BGL.disabled-by-ybbn EDIT: I just renamed that file but it didn't make any difference. Which file was the culprit if you don't mind me asking? Cheers Link to comment Share on other sites More sharing options...
PheonixTaylor Posted November 28, 2019 Author Share Posted November 28, 2019 " On 11/26/2019 at 6:23 PM, John Dow said: Interesting. I had a look and was seeing what you saw, so I had settled on just using the Photoreal option. I'm assuming it was this file that was the culprit? ADE_FTX_AUS_YBBN_CVX.BGL.disabled-by-ybbn EDIT: I just renamed that file but it didn't make any difference. Which file was the culprit if you don't mind me asking? Cheers ADE_FTX_AUS_YBBN_CVX.BGL.disabled-by-ybbn" needed to be renamed "ADE_FTX_AUS_YBBN_CVX.BGL" Link to comment Share on other sites More sharing options...
John Dow Posted November 28, 2019 Share Posted November 28, 2019 1 hour ago, PheonixTaylor said: " ADE_FTX_AUS_YBBN_CVX.BGL.disabled-by-ybbn" needed to be renamed "ADE_FTX_AUS_YBBN_CVX.BGL" I did but I still had the rogue section at the northern end. I might go back and do a verify files etc I notice that at a distance the same concrete pad appears at the southern end but disappears as you get a bit closer. Are you seeing that? Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted November 28, 2019 Share Posted November 28, 2019 At the risk of sounding a little silly, (yes I've done that more than once). Those textures, Runway and the concrete pad at the end of 19 look like ALES for XP11, but you both have P3Dv4.5 as the OP's pictures clearly show in this P3Dv4.x support forum. Are textures for XP useable in P3D. I notice that at least John Dow also runs XP11 with P3Dv4.5, does the OP also run XP11 and have "ALES" (Airport Layout Enhancement Solutions) Here : Picture gallery #4 & #9 https://store.flightsim.com/product/pyreegue-dev-co-airport-layout-enhancement-solution/#prettyPhotohttps://store.flightsim.com/product/pyreegue-dev-co-airport-layout-enhancement-solution/#prettyPhoto[product-gallery]/4/https://store.flightsim.com/product/pyreegue-dev-co-airport-layout-enhancement-solution/#prettyPhoto[product-gallery]/9/ Link to comment Share on other sites More sharing options...
PheonixTaylor Posted November 28, 2019 Author Share Posted November 28, 2019 3 hours ago, Jethro VH-JET said: At the risk of sounding a little silly, (yes I've done that more than once). Those textures, Runway and the concrete pad at the end of 19 look like ALES for XP11, but you both have P3Dv4.5 as the OP's pictures clearly show in this P3Dv4.x support forum. Are textures for XP useable in P3D. I notice that at least John Dow also runs XP11 with P3Dv4.5, does the OP also run XP11 and have "ALES" (Airport Layout Enhancement Solutions) Here : Picture gallery #4 & #9 https://store.flightsim.com/product/pyreegue-dev-co-airport-layout-enhancement-solution/#prettyPhotohttps://store.flightsim.com/product/pyreegue-dev-co-airport-layout-enhancement-solution/#prettyPhoto[product-gallery]/4/https://store.flightsim.com/product/pyreegue-dev-co-airport-layout-enhancement-solution/#prettyPhoto[product-gallery]/9/ Textures are from Rex Worldwide Airports HD. They are from Texture Set 11. Link to comment Share on other sites More sharing options...
Jethro VH-JET Posted November 29, 2019 Share Posted November 29, 2019 Well I thought there was some kind of enhancement going on beyond what are normal textures for Orbx YBBN. REX_WWAHD confirms it. ALES was a wild speculation indeed, but you never know these days. Incidentally: What does the airport look like with just Orbx YBBN textures, (using the YBBN CP GroundPoly option), are the markings aligned, and is the pad still there. Link to comment Share on other sites More sharing options...
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