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ocean textures over the Pacific


Marshall01

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Your Central log file provides us important information, please attach it to your support requests. You can find it at the following locations, or by pressing Control + Shift + L.

  • Windows: %APPDATA%/Orbx/Central/central.log
  • macOS: ~/Library/Application Support/Orbx/Central/central.log
  • Linux: ~/.config/Orbx/Central/central.log


You can delete this box/quote once your log is attached

 

 

 

Operating system:  

Simulator:  

Screenshot:  

Issue:  

Good morning, this may not be a fault. Flying klax to ybbn over the mid pacific ocean the  textures turned to yellow. Went back to normal aprox 600 miles from ybbn.

Only noticed this since latest central update. Have as yet done nothing to problem solve.

Capre.JPG

Capture.JPG

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Guest Josh Koz

Hi Alan,

 

Orbx Central won't affect any installed products unless you explicitly tell it to. Did you install, update or make any changes within Orbx Central with the latest version that could have resulted in this texture issue? 

 

Are your products installed into a Library or into the simulator? Switching back to FTX Central 3 is unlikely to have any affect on this issue.

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Guest Josh Koz

Hi @anzac1977

 

Orbx Central has received significant changes to scenery layering functionality since release. If you had encountered issues previously I'd suggest enabling 'Advanced Layering' under Settings > Insertion Point and seeing if the issue persists.

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Hi Josh,

 

I have tried that option as well, with the same problem.

I have also tried creating the scenery load order the exact same as what FTX central 3 does, same error.

 

The first screen shot is from obrx certral creating the config, the second is from FTX central 3 config.

 

Only the scenery load order was changed, no other items were touched.

 

2019-9-16_17-36-29-331.jpg

2019-9-16_17-42-54-347.jpg

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Guest Josh Koz

If you've set the scenery order to match the order produced by FTX Central 3 and the issue persists, this leaves me to believe that there is an issue with the current build of the scenery that Orbx Central is downloading, not the scenery layering. There's a running task internally to investigate this. I'll follow up as soon as I have an update.

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6 hours ago, Josh Koz said:

Hi Alan,

 

Orbx Central won't affect any installed products unless you explicitly tell it to. Did you install, update or make any changes within Orbx Central with the latest version that could have resulted in this texture issue? 

 

Are your products installed into a Library or into the simulator? Switching back to FTX Central 3 is unlikely to have any affect on this issue.

Good morning Josh, made no changes within orbx central, products are in the simulator P3d v4.5 on my separate D: drive, no migration of anything. Library in default location on my C: drive. I tried and ticked advanced layering no fix. Sync simulator ran ok, I did use lorby organiser to move my third party airports to the top of all orbx stuff, still no fix. Went back to central 3 all is good.  ** sorry just remembered orbx central did prompt me to update orbx base and vector which I did.

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On 9/16/2019 at 6:53 AM, Josh Koz said:

If you've set the scenery order to match the order produced by FTX Central 3 and the issue persists, this leaves me to believe that there is an issue with the current build of the scenery that Orbx Central is downloading, not the scenery layering. There's a running task internally to investigate this. I'll follow up as soon as I have an update.

Good morning/afternnon,I understand orbx base has been updated for orbx central, was this a fix for this issue? Ah I can see from other customers posts that it's still work in progress. 

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Hi Josh,

 

I have attached the two scenery config files crated by the different centrals.

FTX 3 works no issues while v4 does not, straight swapping between the two will show the error.

Tested this twice with the same result.

 

Only other thing I can think of is my first name is also Allan, so maybe obrx has a thing against people called Allan (Alan). :)

scenery - FTX cental 3.cfg scenery - Central 4.cfg

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2 hours ago, Josh Koz said:

Hi @Alan Metcalf,

 

After verifying Global Vector have you used the Vector Configurator to ensure the elevation adjustments have been applied?

Good afternoon

 

Well this is in the past tense since I am still back on central 3, but I did verify global vector and  ran it. I have no idea if the elevation adjustments had been applied. But there was no fix for me either. 

 

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36 minutes ago, anzac1977 said:

Hi Josh,

 

I have attached the two scenery config files crated by the different centrals.

FTX 3 works no issues while v4 does not, straight swapping between the two will show the error.

Tested this twice with the same result.

 

Only other thing I can think of is my first name is also Allan, so maybe obrx has a thing against people called Allan (Alan). :)

scenery - FTX cental 3.cfg 34.44 kB · 1 download scenery - Central 4.cfg 35.85 kB · 1 download

Thanks for working on this for me Allan:) brilliant, good man.

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Hi @Josh Koz,

 

I went back and did another check on the settings on central 4 and found the that the error occurs when advanced Layering is enabled.

If it is not enabled the problem is there is no problem, now I am angry at myself for not checking that again. :(

 

I have attached the two scenery configs with the options on and off.

 

What would advance layering change to cause the use of land textures at sea?

 

PHNL - Advance layering on

1354844164_Advancelayeringon.thumb.jpg.21531568288cdf25eff91aae77e69f5f.jpg

 

Advance layering off.

2019-9-18_20-40-47-735.thumb.jpg.699bca9284f65e93b8a04bd72546e277.jpg

 

@Alan Metcalf

 

No worries, I like trying to solve things like this, I think i need a job as an audit-er or anyalst! :)

 

I found the issue for me, maybe try and toggle the advance layering option again.

scenery - Central 4 with adv layering.cfg scenery central 4 - no Adv layering.cfg

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Guest Josh Koz

Hi @anzac1977

 

The advanced layering option will layer sceneries installed via the add-on package based format via the same process as regular scenery.cfg. This has been a heavily requested feature by same users so we've included it as an option as it isn't desired by everyone.

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  • 4 weeks later...

I would add that all I did was let orbx update to the new central version, run vector as normal, then sync simulator.  I did not interfere with any of the process or modify anything, I left the scenery order and layering all to orbx. So what next, all I wish for is my scenery to work and look correct.  Could someone please advise if I best use or not use advanced layering, and are you having to further modify your software. 

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Morning Nick and thank you for a reply to this thread.

 

Currently no, I left the insertion point at it's default position which is at the top. So is that the correct process, leave as default advanced layering and then intervene and place the insertion point at the first entry below all the add-on airports? 

 

Has anyone looked at my central log which I submitted?

 

 

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Hello,

nothing has changed as far as I can tell from this:

 

Untitled.jpg

 

No, I don't think anyone from the Orbx Central team has read the log, or perhaps even the topic.

 

This is to be read there though, which does indicate that your scenery library entries have not been placed where they should be.

I did ask for a brief explanation on the Insertion Point page but it seems that fell onto stony ground as well.


 

Quote

 

2019-10-23T05:08:43.721Z [INFO] [Saturn] - [INFO] Loaded 35 Orbx areas.
2019-10-23T05:08:43.721Z [INFO] [Saturn] - [INFO] Finished scenery configuration rebuild.
2019-10-23T05:08:43.721Z [INFO] [Saturn] - [INFO] CFG 1 Default Terrain
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2019-10-23T05:08:43.727Z [INFO] [Saturn] - [INFO] CFG 169 ORBX!OPENLC_EUROPE1
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 170 FTXZZ_OLC_FixedAPT
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 171 FTX_NA_!OLC_LIGHTS
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 172 ORBX!OPENLC_!SAMERICA_LIGHTS
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 173 ORBX!OPENLC_!EUROPE_LIGHTS
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 174 FTX_NA_SCA08_CUSTOM
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 175 FTX_NA_SCA07_MESH
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 176 FTX_NA_SCA06_CVX
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 177 FTX_NA_SCA05_SCENERY
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 178 FTX_EU_ENG_08_CUSTOM
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 179 FTX_EU_ENG_07_MESH
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 180 FTX_EU_ENG_06_CVX
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 181 FTX_EU_ENG_05_SCENERY
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 182 FTX_AA_KSAN
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [INFO] CFG 183 FTXAA_ORBXLIBS
2019-10-23T05:08:43.728Z [INFO] [Saturn] - [SUCCESS] Saved C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery.cfg

 


 

 

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Well yes and no. The scenery order read by central is a little out from the true order read in p3d, so you have to check with lorby first before you choose the last add-on  in central.

 

Try it yourself and you will see what I mean. 

 

So to sum up the fix is almost there.

 

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I have to say this medium is extremely hard to communicate issues and problems in.

 

Ok will try and explain using pictures. With everything correct you can see central shows Flytampa-libraries as the last entry of my airports. Lorby and p3d show correctly  Fly tampa las vegas as the last entry.

 

If I choose FlyTampa-libraries as central suggests as the insertion point, then some of my airports end up below the insertion point. This causes issues in what you see in the sim.

 

 

Insertion point central.JPG

Insertion point lorby.JPG

Insetion point p3d.JPG

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