dasrelict Posted August 9, 2019 Share Posted August 9, 2019 Dear Orbx Team, is it possible that the Axams Church as a important Landmark is only visible with Maximum Objects? Coz i run my Xplane with High Objects and i couldnt i find it and with Max Objects there was a building that looks like that church. Regrets Link to comment Share on other sites More sharing options...
YUL55 Posted August 9, 2019 Share Posted August 9, 2019 I tried with Max objects but still no church. I found this red building but it is not the church. The church should be directly behind the Cessna in this screenshot but it is not.... Link to comment Share on other sites More sharing options...
Jarrad Marshall Posted August 9, 2019 Share Posted August 9, 2019 Hi guys, Yes unfortunately our P3D/FSX version of this church (and the second church a little further down the road) slipped through the net during final testing - rest assured it will be included in an upcoming service pack. Apologies for the oversight - I know many of you are very keen to see this included, and our generic church representation is most certainly not enough! Cheers, Jarrad Link to comment Share on other sites More sharing options...
Jon Clarke Posted August 9, 2019 Share Posted August 9, 2019 Here's the church using the addon as a temporary measure. I am sure the Orbx one will be at least as good. Link to comment Share on other sites More sharing options...
dasrelict Posted August 9, 2019 Author Share Posted August 9, 2019 Thx for the fast answer Link to comment Share on other sites More sharing options...
g0you Posted August 10, 2019 Share Posted August 10, 2019 On 8/9/2019 at 7:46 PM, jjaycee1 said: Here's the church using the addon as a temporary measure. I am sure the Orbx one will be at least as good. What addon is that please? Link to comment Share on other sites More sharing options...
Jon Clarke Posted August 11, 2019 Share Posted August 11, 2019 @g0you this one: https://forums.x-plane.org/index.php?/files/file/42630-axams-church/ Link to comment Share on other sites More sharing options...
g0you Posted August 11, 2019 Share Posted August 11, 2019 8 hours ago, jjaycee1 said: @g0you this one: https://forums.x-plane.org/index.php?/files/file/42630-axams-church/ Many thanks for the link Link to comment Share on other sites More sharing options...
g0you Posted August 11, 2019 Share Posted August 11, 2019 Deleted wrong - wrong thread Link to comment Share on other sites More sharing options...
WebMaximus Posted August 12, 2019 Share Posted August 12, 2019 On 8/9/2019 at 8:04 PM, Jarrad Marshall said: Hi guys, Yes unfortunately our P3D/FSX version of this church (and the second church a little further down the road) slipped through the net during final testing - rest assured it will be included in an upcoming service pack. Apologies for the oversight - I know many of you are very keen to see this included, and our generic church representation is most certainly not enough! Cheers, Jarrad Hello @Jarrad Marshall When you add the Axams church in the upcoming service pack, will you please add it in such a way that it will be visible independent of how you have the 'Number of World Objects' slider in X-Plane set? Or at least don't require people to have that slider set to Max? I do all my flying in VR and to save some FPS and help me getting a smoother experience, I keep that slider set to 'Medium'. I also keep it set to 'Medium' since I have all of Europe covered in Ortho4XP ZL17 and don't really fancy generic (and thus unrealistic) autogen. Link to comment Share on other sites More sharing options...
Jon Clarke Posted August 13, 2019 Share Posted August 13, 2019 17 hours ago, WebMaximus said: Hello @Jarrad Marshall When you add the Axams church in the upcoming service pack, will you please add it in such a way that it will be visible independent of how you have the 'Number of World Objects' slider in X-Plane set? Or at least don't require people to have that slider set to Max? I do all my flying in VR and to save some FPS and help me getting a smoother experience, I keep that slider set to 'Medium'. I also keep it set to 'Medium' since I have all of Europe covered in Ortho4XP ZL17 and don't really fancy generic (and thus unrealistic) autogen. The assured way to have the Axams visible is to use the addon download I posted a link to. I had inadvertently set my World Objects to Medium and there were hardly any houses or buildings showing, but definitely Axams was there more or less on it's own. So I know it will be visible with lower that max settings. It's a good model although I don't know what Orbx' model will look like. Link to comment Share on other sites More sharing options...
WebMaximus Posted August 13, 2019 Share Posted August 13, 2019 44 minutes ago, jjaycee1 said: The assured way to have the Axams visible is to use the addon download I posted a link to. I had inadvertently set my World Objects to Medium and there were hardly any houses or buildings showing, but definitely Axams was there more or less on it's own. So I know it will be visible with lower that max settings. It's a good model although I don't know what Orbx' model will look like. Thanks for the suggestion but I decided to keep away from anything that requires extra scenery libraries to work. Link to comment Share on other sites More sharing options...
Mark Bond Posted August 13, 2019 Share Posted August 13, 2019 I tried the addon but gave me an error. Can you explain where in the. Ini it goes?. There are multiple orbx lowi entries. Does it go below all of them? Link to comment Share on other sites More sharing options...
Jon Clarke Posted August 14, 2019 Share Posted August 14, 2019 10 hours ago, Mark Bond said: I tried the addon but gave me an error. Can you explain where in the. Ini it goes?. There are multiple orbx lowi entries. Does it go below all of them? I have placed my copy just above Global Airports. It could possibly go below Global airports but above the LOWI orthos but I just leave it where it is as I know it appears when placed there in the .ini. and it doesn't interfere with anything else. I don't know what "error" you are getting, but it may be one regarding some lighting not being found. Just ignore it as it has no effect except maybe at night. The scenery does also require that opensceneryX is installed in your sim. Link to comment Share on other sites More sharing options...
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