Jump to content

Missing large Islands west of Klawock, Alaska


Recommended Posts

I was adding some AI seaplane bases to Alaska and noticed a large collection of islands (circled in red) missing from the bay west of PAKW (Klawock).  

 

N55° 34.33'

W133° 7.32'

 

Thanks,

Carlyle

 

JbOkUOH.jpg

Link to comment
Share on other sites

  • 2 weeks later...

Doug,

 

This is not the first time Vector has missed an area (it's a very big planet), and they've been good about adding them once it is brought to their attention.  However, if a separate payware package, such as FSAddons Tongass Fjords region, is required to "complete" FTX-Vector in this location, then it would most certainly be a Vector issue!  I just assumed this was an oversight, because if Vector chose not to cover all the places for which other payware exists, there would be quiet a large number of "holes" all over the planet!  ;)

 

Best,

Carlyle

Edited by csharpe
misprint
Link to comment
Share on other sites

Carlyle

 

I think you will find that if you disable Vector, the islands do not reappear, I believe Vector needs coastlines to work with, if the default islands and coastlines are not there, then Vector has no affect, Vector does not add land masses.

 

Cheers

 

Doug

Link to comment
Share on other sites

That's not really how it works...   Land masses are easily created by applying a water "exclude", and then they are redrawn using the correct water boundaries.  (I've done this multiple times in my own scenery design.)  In fact, the "crude" FSX representations for these Islands do appear when one disables Vector.   I'm actually about to finish drawing the islands for myself (I'm just putting the final touches on), but I still have a few details left:

 

Q3Edcjn.jpg

 

I just thought an "official" release from ORBX would be better than a freeware "patch".  :)

 

Best,

Carlyle

Link to comment
Share on other sites

That's good to hear...good job! I learn something new everyday :)

 

 

Just an FYI....Vector is not created and developed by ORBX, the below link is the actual developer, maybe if you also contact them with this they could add it to a long awaited update?

 

https://www.pilots.shop/Cms/Ui/Pages/Products/MainPage.aspx?id=ac9d35be-a23d-4c7c-a31c-14de98976a5a

 

Cheers

 

Doug

Link to comment
Share on other sites

Doug (and ORBX Developers),

 

I just received the following from PILOT'S explaining that ORBX is now in control of these updates, which would explain why the "FTX Global VECTOR Support" exists on the ORBX pages.

 

From: Stefan Schaefer (PILOT'S)
Sent: Wednesday, May 30, 2018 8:32 AM
To: Carlyle Sharpe
Subject: Re: FTX Global VECTOR Support
 
Hello!

We had two 2-years contracts with ORBX for the distribution of Vector. They have past since 
a while now and ORBX gained the intellectual property of the Vector product as it stood at 
that time. 

We are in the process of transferring source files to them for further development as well as 
the already finished 1.60 update. We have no influence to when and how they will release 
the 1.60 as well as further updates. 

A worldwide Vector product will never be without missing items. It simply is too complex. 
And the world is changing constantly. Of course persons knowing certain areas will notice 
that.  

I would wait out the 1.60 update and check, if the item has been fixed. 

If not, I would continue to talk to them. 

PILOT'S however has no more influence on the Vector product as such.

Cheers!

Stefan Schaefer
  • Thanks 3
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...