caleb1 Posted December 1, 2017 Share Posted December 1, 2017 In P3D v4.1 the runways at 1S2 Darrington elevations are mesed up. I do not have the scenery for 1S2 from orbx yet, but I am using PNW, Global Base, Vector, And OLC NA. This is what it looks like: This is my scenery library: Scrolled down a bit: It is fine in v3, and I have the scenery library entries in the same order. I ran the Vector AEC auto configurator, but it did not help. I also tried a re migration, but still had the problem. Any ideas on how to fix this? Thanks. Link to comment Share on other sites More sharing options...
caleb1 Posted December 4, 2017 Author Share Posted December 4, 2017 Posting a reply to get the thread to the top of the list. Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 4, 2017 Share Posted December 4, 2017 Hello, have a look in scenery\world\scenery for ADE_FTX_PNW_1S2_elevation_adjustment.BGL and if you find it, rename it to ADE_FTX_PNW_1S2_elevation_adjustment.BGL.off please. Link to comment Share on other sites More sharing options...
caleb1 Posted December 4, 2017 Author Share Posted December 4, 2017 Thanks for the reply Nick. I don't see the ADE_FTX_PNW_1S2_elevation_adjustment.BGL in that directory. Could that be the problem? Thanks. Link to comment Share on other sites More sharing options...
Smudger Posted December 4, 2017 Share Posted December 4, 2017 Hello caleb, If you cannot see that file then you could delete the FTX_NA_PNW.txt file in your Sim - ORBX - User Documents - Versions, it will show in FTXCentral as uninstalled and a reinstall will check and download any missing files. Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 4, 2017 Share Posted December 4, 2017 Here is a copy. ADE_FTX_PNW_1S2_elevation_adjustment.BGL Link to comment Share on other sites More sharing options...
caleb1 Posted December 4, 2017 Author Share Posted December 4, 2017 13 minutes ago, Nick Cooper said: Here is a copy. ADE_FTX_PNW_1S2_elevation_adjustment.BGL Adding that file to scenery\world\scenery worked. I no longer have the problem. There was no need to rename it to .off Thanks. Link to comment Share on other sites More sharing options...
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