OMGEDSON Posted October 12, 2016 Share Posted October 12, 2016 Hello team! I hope the title was enough to describe the issue, but here's a photo too! TSL HQ is minutes from here and naturally would love to see it look right. I have FTX Global, OpenLC NA, and Northern CA region installed. Thoughts? Link to comment Share on other sites More sharing options...
Richard Lincoln Posted October 12, 2016 Share Posted October 12, 2016 Hello Omgedson, Below is what I am seeing if we are in the same spot, (I think we are) Please check again to see if the issue is persisting, does happen in sim sometimes (like floating houses) I can not tell if the Oakland stadiums you show are floating? in any case please also check your Mesh is set to 5M. Link to comment Share on other sites More sharing options...
OMGEDSON Posted October 12, 2016 Author Share Posted October 12, 2016 Hi @Richard Lincoln and thanks for the swift reply. Yep, that's the spot! No floating, just duplicated. I just noticed mesh at 10, will set to 5 and report back. Link to comment Share on other sites More sharing options...
OMGEDSON Posted October 12, 2016 Author Share Posted October 12, 2016 FOLLOW UP: Set Mesh to 5. Issue still present, it wasn't happening prior to Open LC NA Link to comment Share on other sites More sharing options...
Tim Harris Posted October 12, 2016 Share Posted October 12, 2016 It looks like you have an extra placement file from a 3rd party scenery, it would probably be in a folder that is located above the FTX/Orbx block of entries, try turning a bunch off Or perhaps something to do with UTX, I recall they shift some buildings around to fit the roads, Do you have UTX or any other 3rd party scenery for this area? (Aerosoft megacity etc) Link to comment Share on other sites More sharing options...
OMGEDSON Posted October 12, 2016 Author Share Posted October 12, 2016 A GREAT tip @Tim Harris, No UTX here, but I recently updated my Aerosoft US Cities: San Francisco X. Altho I didn't think it touched this region, reporting back shortly! Link to comment Share on other sites More sharing options...
OMGEDSON Posted October 12, 2016 Author Share Posted October 12, 2016 FOLLOW UP: Open LC NA disabled (ruled out as cause) Issue still present, disabling Aerosoft US Cities: San Francisco next... Link to comment Share on other sites More sharing options...
OMGEDSON Posted October 12, 2016 Author Share Posted October 12, 2016 FOLLOW UP: Disabled Aerosoft US Cities X: San Francisco, Issue still present. Link to comment Share on other sites More sharing options...
OMGEDSON Posted October 12, 2016 Author Share Posted October 12, 2016 RESOLVED! Culprit, a freeware KOAK scenery that's pretty old. A popular FedEx airport that devs seem to overlook *hint* Thanks team, home looks like home again. I had no idea an airport scenery could call on other elements like that, I guess I assumed ORBX modeled these objects and would be the only dev that could call on them to render. All previously disabled now re-enabled minus KOAK freeware. Link to comment Share on other sites More sharing options...
Tim Harris Posted October 12, 2016 Share Posted October 12, 2016 Brilliant! Link to comment Share on other sites More sharing options...
medx421 Posted December 24, 2019 Share Posted December 24, 2019 I have this issue now, but it is a known result of adding a third party OAK scenery that I wish to keep. Do I have any known options? Link to comment Share on other sites More sharing options...
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