Redglyph Posted August 3, 2016 Share Posted August 3, 2016 Hello, I have just installed openLC NA, and since then I see black tiles where there should be water (see screenshot). When I'm flying very near, the tiles are then shown correctly. But if I look behind, sometimes they switch back to black. I've never seen that before installing OpenLC NA, but it might be coincidental. I have mostly seen that in the Oregon state, near Portland, this is the Hood River between Portland and The Dalles. Sceneries I have: - FTX Global Base - FTX Global Vector - FTX Global openLC Europe & North America - Northern California (plus some others, region in Europe, and a few airports, let me know if you want the full list) Library insertion points seem in the correct order: FTX, OLC, Bathymetry, ..., not sure it is relevant here anyway. All options in Global Vector are turned on, I did the airport elevation corrections auto-config, but once again I don't think it's relevant here. I'm running Prepar3D v3.2, my system specs are below System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | Saitek Pro Flight Rudder Pedals I also have ASN and REX4 TD / SC. the graphics options are: - texture resolution 2048x2048 - scenery: mesh resolution=5m, texture resolution=15cm, level of detail radius=max, water detail=ultra, bathymetry on. Any idea what could be wrong? It seems specific to this place. It's apparently not possible to upload my 430 kB JPEG screenshot in these forums, so I had to host it somewhere, let me know if you can't see it: Link to comment Share on other sites More sharing options...
molleh Posted August 3, 2016 Share Posted August 3, 2016 Turn off "frozen water" in Vector. Link to comment Share on other sites More sharing options...
Redglyph Posted August 3, 2016 Author Share Posted August 3, 2016 I tried to test it as fast as you to answer ;-) It seems to solve the problem, thanks a lot! This option should only be used in Winter then? Link to comment Share on other sites More sharing options...
boleyd Posted August 3, 2016 Share Posted August 3, 2016 Same here in Pittsburgh,Pa rivers. I wonder, if in winter and checked, will the black areas will return??? Link to comment Share on other sites More sharing options...
Redglyph Posted August 4, 2016 Author Share Posted August 4, 2016 I was wondering the same. And more to the point, is that a problem on P3D's side? By searching further I saw similar reports and work-arounds from long ago in the past, but if there is something in the documentation I didn't see it. So, bug or misconfiguration of P3D? Link to comment Share on other sites More sharing options...
Stewart Hobson Posted August 4, 2016 Share Posted August 4, 2016 1 hour ago, Redglyph said: I was wondering the same. And more to the point, is that a problem on P3D's side? By searching further I saw similar reports and work-arounds from long ago in the past, but if there is something in the documentation I didn't see it. So, bug or misconfiguration of P3D? It's a bug, not a misconfiguration as far I know. Link to comment Share on other sites More sharing options...
Redglyph Posted August 6, 2016 Author Share Posted August 6, 2016 I'm surprised there is still no answer from the support about this. Link to comment Share on other sites More sharing options...
Sylvain Delepierre Posted August 6, 2016 Share Posted August 6, 2016 This is a known bug in FTX Vector. It has been reported to the dev team but no fix so far. The only trick is to disable the option in the config tool. Link to comment Share on other sites More sharing options...
Redglyph Posted August 13, 2016 Author Share Posted August 13, 2016 OK thanks, good to know where it's coming from. Hope it's fixed before winter Link to comment Share on other sites More sharing options...
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