Emi Posted October 20, 2015 Share Posted October 20, 2015 Could anyone of you take some shots at Samoa Field (O33) from the new KEKA package for me?I'm experiencing some issue there and on request of one of the supporters we'd like to compare what I see to what others see. Unfortunatly he didn't have KEKA yet, that's why I'm asking for your help. This is how the taxiway from the apron to the runway (the one close to the drag racing strip) looks to me.Could someone of you take a screenshot of the same place so that I can see if I'm the only one having this really low res photoreal and that strange white stripe next to it (which I suspect to the be taxiway edge in the photoreal). Link to comment Share on other sites More sharing options...
Russell Linn Posted October 20, 2015 Share Posted October 20, 2015 Hey Emi,This is what I'm getting. Yours definitely seems to be very low resolution. Is it only Samoa doing this? What about KEKA?- Russ Link to comment Share on other sites More sharing options...
Emi Posted October 22, 2015 Author Share Posted October 22, 2015 Hi Russ, this is how it looks like in KEKA for me: Edit: Seems like I can't attach pics in this subforum. I'll post it in my original thread asking for help: http://www.orbxsystems.com/forum/topic/104131-o33-samoa-field-low-resolution-photoreal/ Link to comment Share on other sites More sharing options...
John Venema Posted October 22, 2015 Share Posted October 22, 2015 I've closed that topic, we don't need two concurrent threads on one issue. There is a pinned topic in the screenshots forum that explains how to attach screenshots to forum posts, as you successfully already did in your first post. Link to comment Share on other sites More sharing options...
Bruce Hamilton Posted October 22, 2015 Share Posted October 22, 2015 Emi, check your configuration file under the [Graphics] header, should be a line Texture_Max_Load, set that value to 4096. Link to comment Share on other sites More sharing options...
Holger Sandmann Posted October 22, 2015 Share Posted October 22, 2015 Hi there, perhaps an issue with the generic detail1.bmp "Land detail" texture; see http://www.orbxsystems.com/forum/topic/96703-blurry-groundtextures/ Cheers, Holger Link to comment Share on other sites More sharing options...
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