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Sentry11

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Everything posted by Sentry11

  1. Delete the chars "_2048" that show up on any of those 9 lines of the object's header, and save. Delete just those five chars only.
  2. Then open the "TE_USA_RG_Tilikum_Crossing.obj" file. Does the header read as the following? I 800 OBJ POINT_COUNTS 5463 0 0 5463 TEXTURE ../NW_Oregon_Portland_Textures/TE_USA_RG_Tilikum_Crossing_ALB.png TEXTURE_LIT ../NW_Oregon_Portland_Textures/TE_USA_RG_Tilikum_Crossing_LIT.png TEXTURE_NORMAL ../NW_Oregon_Portland_Textures/TE_USA_RG_Tilikum_Crossing_NRM.png NORMAL_METALNESS GLOBAL_specular 1
  3. Then is the "Tilikum" object file in the "nw_oregon_portland" folder?
  4. @woweezowee - If it is "Tilikum Crossing" your referring too, then that happens to be one of the objects that is in "Orbx_A_US_Oregon_TE_Custom / objects / nw_oregon_portland_textures".
  5. @Tony Wroblewski Hi, Thanks for the exclusions. FYI - The first two screenshots gives you an idea what JustSim's LEPA looks like with your exclusions incorporated as per your directions. The next four screenshots is what I would like PilotPlus's fine LEIB - Ibiza airport to look like with it layered on top of Orbx TE scenery. I found the surrounding terrain around the airport a little to bright and detracting and didn't seem to blend in too well.
  6. I think it might as it seems there is two .obj's involved probably at different elevations, one installed with a hard deck and the other not, but I could be wrong. By the way @ic0n you were looking for "EGLH-Needles" then see attached.
  7. Thank you @ic0n @Jon Clarke This is where the problem with "Bishop's Rock Lighthouse" may be. Two ocurrences of it, one in "Orbx_A_GB_South_TrueEarth_Airports" and the other in "Orbx_A_GB_South_TrueEarth_Custom"
  8. @ic0n To me your "INI" file looks okay. FWIW - I have Needles. Must have been a TE GB South update put out, or a "Orbx_A_GB_South_TrueEarth_Airports" update with Needles included, but then again I don't remember updating. Old Timers disease, I guess. Check and see if you have updates outstanding.
  9. @rinkerbuck - Try the attached and see if it works for you. Link removed on the instructions of the developer
  10. Hello Jon, As you can see in the attached "Tillamook Museum.obj" and it's texture files are in both in "Orbx_A_US_Washington_TE_Custom" and "Orbx_A_US_Oregon_TE_Custom" folders. Since Tillamook, OR is so near the demarcation line between Oregon and Washington, this just might be what is causing the problem users are having with the "Tillamook Museum" showing correctly. Since "rinkerbuck" doesn't own "Orbx_A_US_Washington" yet, maybe this is the reason he cannot see the museum even with "mauricecohen's" modification file installed.
  11. Not just that but what about the Orbx Central installer having a tendency to fiddle with the "ini" order when installing certain scenery items itself. Think of "Needles" for one, and others have even reported this happening with other entries as well. Eh!! .
  12. Try arranging yours in the "ini" file like the following and see what you get. SCENERY_PACK Custom Scenery/Orbx_A_US_Washington_TE_Custom/ SCENERY_PACK Custom Scenery/Orbx_A_US_Oregon_TE_Custom/ SCENERY_PACK Custom Scenery/Orbx_A_US_NoCal_TE_Custom/ . . SCENERY_PACK Custom Scenery/Orbx_B_US_Washington_TE_Overlay/ SCENERY_PACK Custom Scenery/Orbx_B_US_Oregon_TE_Overlay/ SCENERY_PACK Custom Scenery/Orbx_B_US_NoCal_TE_Overlay/ . . SCENERY_PACK Custom Scenery/Orbx_C_US_Washington_TE_Orthos/ SCENERY_PACK Custom Scenery/Orbx_C_US_Oregon_TE_Orthos/ SCENERY_PACK Custom Scenery/Orbx_C_US_NoCal_TE_Orthos/
  13. The first screen shot is with "@mauricecohen" 's patch installed and TE Oregon - TE Washington - TE NoCal set-up in the "ini" file as follows: SCENERY_PACK Custom Scenery/Global Airports/ SCENERY_PACK Custom Scenery/Orbx_A_US_Oregon_TE_Custom/ SCENERY_PACK Custom Scenery/Orbx_B_US_Oregon_TE_Overlay/ SCENERY_PACK Custom Scenery/Orbx_C_US_Oregon_TE_Orthos/ SCENERY_PACK Custom Scenery/Orbx_A_US_Washington_TE_Custom/ SCENERY_PACK Custom Scenery/Orbx_B_US_Washington_TE_Overlay/ SCENERY_PACK Custom Scenery/Orbx_C_US_Washington_TE_Orthos/ SCENERY_PACK Custom Scenery/Orbx_A_US_NoCal_TE_Custom/ SCENERY_PACK Custom Scenery/Orbx_B_US_NoCal_TE_Overlay/ SCENERY_PACK Custom Scenery/Orbx_C_US_NoCal_TE_Orthos/ The second screen shot is with "@mauricecohen" 's patch installed and TE Washington - TE Oregon - TE NoCal set-up in the "ini" file as follows: SCENERY_PACK Custom Scenery/Global Airports/ SCENERY_PACK Custom Scenery/Orbx_A_US_Washington_TE_Custom/ SCENERY_PACK Custom Scenery/Orbx_B_US_Washington_TE_Overlay/ SCENERY_PACK Custom Scenery/Orbx_C_US_Washington_TE_Orthos/ SCENERY_PACK Custom Scenery/Orbx_A_US_Oregon_TE_Custom/ SCENERY_PACK Custom Scenery/Orbx_B_US_Oregon_TE_Overlay/ SCENERY_PACK Custom Scenery/Orbx_C_US_Oregon_TE_Orthos/ SCENERY_PACK Custom Scenery/Orbx_A_US_NoCal_TE_Custom/ SCENERY_PACK Custom Scenery/Orbx_B_US_NoCal_TE_Overlay/ SCENERY_PACK Custom Scenery/Orbx_C_US_NoCal_TE_Orthos/ I'm thinking that maybe KTMK - Tillamook is close to the demarcation line between TE Washington and TE Oregon and also the order they are positioned in the "ini" file has something to do with how the museum hanger is, or not displayed properly.
  14. For what its worth, here is what get for KTMK.....Similar to Google Earth's view
  15. Could you be referring to the "Tillamook Air Museum" that was once a "Tillamook Creamery"? If its missing it should indicate that in your " log.txt" file.
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