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resolved YBBN v2 (P3D v5) Rwy's 01R/19L ILS Identifiers
bradley27 replied to gasher9999's topic in PREPAR3D® V5.x Support Forum
Cheers for the pointer Ed. -
bradley27 started following YMML v3 Taxiway/Runway Light Bloom , YBBN v2 update? , Orbx Lights on Runways MASSIVE! and 1 other
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Where can i view what this current update 1.1.1 has in store?
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answered YBBN v2 please add more parking stands at gates
bradley27 replied to B77X's topic in PREPAR3D® V5.x Support Forum
OR take a look over at AIG? -
active Orbx Lights on Runways MASSIVE!
bradley27 replied to bradley27's topic in PREPAR3D® V4.x Support Forum
Hi Nick, Sorry for the delay. The 3rd image was really hard to capture what i see through a screenshot but all the blue lights seem to have a beam and then another smaller version of the primary blue light ontop which basically in a nutshell goves off a hovering light effect? -
Got a number of cases where runway lights at a number of your airports i have purchased over time are absolutely huge and im sure this cant be right? Dubrovnik (1.2.2) - Pic 1 Olbia (1.1.1) - Pic 2 - These lights blink and as seen are massive! Olbia (1.1.1) - Pic 3 - Spot view seems to reveil a weird beam attached to the lighting of taxiways at LIEO Pula (1.0.0) - Lights look just like pic 1 Melbourne (3.2.2) was another i had this same issue with ages ago but i was given a file that fixed this, im wondering what causes this issue to start with though? Also at night FPS at Olbia really drop!? Havent got this anywhere else in the sim at night or day...Not sure whats causing that either
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answered EGHI Southampton Issues in P3Dv4.5
bradley27 replied to bradley27's topic in PREPAR3D® V4.x Support Forum
I cant quite recall now but their Kos project clashed with the autogen in really random places globe wide and since that was addressed the loss issue was solved. -
answered PrecipitFX search and update 2 locations?
bradley27 replied to bradley27's topic in PREPAR3D® V4.x Support Forum
Will do thanks! -
Ive recently had to move my AI setup to my other harddrive (D) in order for Lights Reborn Pro to collect all the AI material i have as it doesnt work. PFX use to obviously scan AI and user aircraft from PMDG when it was all in P3D simobjects but can i now direct PFX to the D drive as well? PMDG still remains in P3D sim objects.
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Defo, the ground taxiway are way too clean, needs some weathering and tan baking to give it some extra candy
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resolved YMML v3 Taxiway/Runway Light Bloom
bradley27 replied to bradley27's topic in PREPAR3D® V4.x Support Forum
Thanks, they do appear much smaller and pleasing to the eye. What settings cause this? The LDDU screens show lights that are also very blotchy and large. -
resolved YMML v3 Taxiway/Runway Light Bloom
bradley27 replied to bradley27's topic in PREPAR3D® V4.x Support Forum
Ill take a look now, Nick thanks for the response. -
resolved YMML v3 Taxiway/Runway Light Bloom
bradley27 replied to bradley27's topic in PREPAR3D® V4.x Support Forum
And once again.....as patient as i try to remain i again find myself waiting a decade for some form of response.... -
resolved YMML v3 Taxiway/Runway Light Bloom
bradley27 replied to bradley27's topic in PREPAR3D® V4.x Support Forum
Also at Orbx LDDU -
resolved YMML v3 Taxiway/Runway Light Bloom
bradley27 posted a topic in PREPAR3D® V4.x Support Forum
I have YMML v3 (Build 3.2.2) I wanted to report or question why the approach lights, runway lights and and even the taxilights are so big?! And to the point that its borderline overkill. I find that when you actually get close to each row of lights they do downsize but its the distant bloom that robs you of the immersion. I searched this subject, found a DDS file which was a replacement SFX 01 upload but this did nothing to improve the look. 2 images added to show what i see at night.