Jump to content

bradley27

Members
  • Posts

    332
  • Joined

  • Last visited

About bradley27

  • Birthday 03/13/1985

Contact Methods

  • Website URL
    https://www.flickr.com/photos/124948213@N04/

Profile Information

  • Gender:
    Male
  • Location:
    London, UK

Recent Profile Visitors

1,156 profile views

bradley27's Achievements

Senior Member

Senior Member (4/6)

43

Reputation

  1. Reporting what maybe a bug at FTX Global/Vector in the St Lucia TLPL Airport area
  2. Where can i view what this current update 1.1.1 has in store?
  3. Hi Nick, Sorry for the delay. The 3rd image was really hard to capture what i see through a screenshot but all the blue lights seem to have a beam and then another smaller version of the primary blue light ontop which basically in a nutshell goves off a hovering light effect?
  4. Got a number of cases where runway lights at a number of your airports i have purchased over time are absolutely huge and im sure this cant be right? Dubrovnik (1.2.2) - Pic 1 Olbia (1.1.1) - Pic 2 - These lights blink and as seen are massive! Olbia (1.1.1) - Pic 3 - Spot view seems to reveil a weird beam attached to the lighting of taxiways at LIEO Pula (1.0.0) - Lights look just like pic 1 Melbourne (3.2.2) was another i had this same issue with ages ago but i was given a file that fixed this, im wondering what causes this issue to start with though? Also at night FPS at Olbia really drop!? Havent got this anywhere else in the sim at night or day...Not sure whats causing that either
  5. I cant quite recall now but their Kos project clashed with the autogen in really random places globe wide and since that was addressed the loss issue was solved.
  6. Ive recently had to move my AI setup to my other harddrive (D) in order for Lights Reborn Pro to collect all the AI material i have as it doesnt work. PFX use to obviously scan AI and user aircraft from PMDG when it was all in P3D simobjects but can i now direct PFX to the D drive as well? PMDG still remains in P3D sim objects.
  7. Defo, the ground taxiway are way too clean, needs some weathering and tan baking to give it some extra candy
  8. Thanks, they do appear much smaller and pleasing to the eye. What settings cause this? The LDDU screens show lights that are also very blotchy and large.
  9. And once again.....as patient as i try to remain i again find myself waiting a decade for some form of response....
  10. I have YMML v3 (Build 3.2.2) I wanted to report or question why the approach lights, runway lights and and even the taxilights are so big?! And to the point that its borderline overkill. I find that when you actually get close to each row of lights they do downsize but its the distant bloom that robs you of the immersion. I searched this subject, found a DDS file which was a replacement SFX 01 upload but this did nothing to improve the look. 2 images added to show what i see at night.
×
×
  • Create New...