Handie Posted January 4, 2015 Share Posted January 4, 2015 Hello,I have a small problem in the Monument Valley scene.In some parts of the scene, the soil texture (dark brown) appears only when the plane arrives above, as it advances.Here is an example this texture problem at the airport level ; a rectangle, by far, is light brown ; a part of the textures becomes dark brown by advancing, but a part remains nevertheless light brown as on the last screen :You have the same thing or is it just with me ?How to solve this ?Thank you. PS :I have not FTX Global, I put on FTX Central to NA for the install and to fly on Monument Valley.I have re-installed the last library after installing Monument Valley and the mesh is set to 5 m. Link to comment Share on other sites More sharing options...
corkery Posted January 4, 2015 Share Posted January 4, 2015 Do you have MegaSceneryEarth Utah installed? This is what caused the same issue for me. Just disable MSE Utah Link to comment Share on other sites More sharing options...
Handie Posted January 4, 2015 Author Share Posted January 4, 2015 No, I have not MegaSceneryEarth, Utah or other. Link to comment Share on other sites More sharing options...
corkery Posted January 4, 2015 Share Posted January 4, 2015 Sorry, I missed the part where you stated you didn't have FTX Global. The store does say in bold at the start that: a copy of FTX: Global BASE must be installed prior to use. Link to comment Share on other sites More sharing options...
Handie Posted January 4, 2015 Author Share Posted January 4, 2015 The scenery works without FTX Global, who is just recommanded : No problem, the scenery is clearly visible, even without FTXGlobal Base.FTXGlobal is recommended for optimal viewing. Now, do I have this texture problem because I have not FTX Global ? Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted January 4, 2015 Share Posted January 4, 2015 the texture display can be dependable on where the scenery is activated in the Scenery order, also if you are using a HDD then it would be advisable to run a defrag so the files get sorted properly. Link to comment Share on other sites More sharing options...
Handie Posted January 5, 2015 Author Share Posted January 5, 2015 I again defragmented my hard drive, although I already do regularly, but nothing changed.Thank you anyway. Link to comment Share on other sites More sharing options...
Guest Posted January 5, 2015 Share Posted January 5, 2015 Hi, That may useful for investigation (or not): go and see on the side of nVidia's drivers and advanced settings. But not having nVidia, I cannot help more. Link to comment Share on other sites More sharing options...
Handie Posted January 5, 2015 Author Share Posted January 5, 2015 Hi Richard,I have all the scenes Orbx except FTX Global, Vector and Open LC and I do not have this concern anywhere else. My NVidia driver is the last good driver for P3D (not the latest). Link to comment Share on other sites More sharing options...
Frank Dainese Posted January 5, 2015 Share Posted January 5, 2015 Hi Handie, I think it's due to the lack of landclass region (besides USMV)There Are in FTX_OLC / OLC_AA / texture Link to comment Share on other sites More sharing options...
Handie Posted January 5, 2015 Author Share Posted January 5, 2015 Hello Frank,I do not understand what you mean.I do not have a folder "FTX_OLC" in my Orbx folder. Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted January 5, 2015 Share Posted January 5, 2015 That's correct, that one comes with FTX Global Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.