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KMRY-Ground Resolution Question?


boleyd

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The photo shows KMRY area between the taxiway and the runway. I hoped for a higher resolution but is this normal? It is from the side window of the Bonanza parked in the area between the runway and taxiway. All settings at max.


 


 


2OltR.jpg


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Hi there, 


 


It's hard to tell from your angle, but do you have your max textures in your FSX.cfg set to 4096 (TEXTURE_MAX_LOAD=4096)?


 


You should also bear in mind that you aren't looking at an active runway/apron area - it's actually just a gravel overlay between the runway and taxiway. If set at 4096, the texture resolution is actually very high (7cm/pixel - higher than most  airports), but what you are missing is the noise map - this is why the taxiway itself looks higher resolution. I made a conscious choice to not include noise maps in this section as it would cause a nasty repeating texture pattern - this image from another terrain engine is a good example of the negative effect. A direct comparison of the difference between a texture at Monterey with and without noise maps can be found in the promo shot below - notice that fire lane road in the foreground has an asphalt noise map overlaid, whilst further back it doesn't. 


 


Hope this gives you a little insight into how this result was achieved - if the runways/aprons themselves aren't high enough resolution at your end let me know and we can look into it further. 


 


Cheers,


Jarrad


 


ecQZK.jpg


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