JohnJJr Posted December 10, 2011 Share Posted December 10, 2011 I've installed KHQM in pnw and I seem to be getting some visual artifacts near the shoreline around the big smoke stack and storage tanks. These look like dark bluish shadows along the tanks, trees and smoke stack. They are stactic. I don' t have ground shadows checked and no matter what time of day they won't go away. Have those textures been corupted? Is there a fix? Sorry I'm new to fsx so I don't know how to take a screen shot. Link to comment Share on other sites More sharing options...
Tim Harris Posted December 10, 2011 Share Posted December 10, 2011 Hi John, moved this to the freeware section A screenshot will be helpful For guidance in posting a picture look here: http://www.orbxsyste...he-orbx-forums/ Cheers Tim Link to comment Share on other sites More sharing options...
Ian Routley Posted December 10, 2011 Share Posted December 10, 2011 To Take a screenshot (which I think we'll need from your description) Press "V" key in FSX Open {Username}\My Pictures\FSX to find the folder where the pictures are stored Open the bmp file in Paint or similar Save as a jpg (smaller size for posting on the forum Upload the file to a hosting site / photobucket etc Instructions for posting a picture are in the Screenshots forum. EDIT: Tims way ahead of me! Link to comment Share on other sites More sharing options...
JohnJJr Posted December 10, 2011 Author Share Posted December 10, 2011 ok guys I hope this comes out right--these pics show what I'm talking about http://s1083.photobu...s/j397/johnjjr/ Link to comment Share on other sites More sharing options...
Ian Routley Posted December 10, 2011 Share Posted December 10, 2011 The smokestack is residual shadow on the imagery. It can be removed ... but actually matchs perfectly when there is smoke and minimal wind. Link to comment Share on other sites More sharing options...
JohnJJr Posted December 11, 2011 Author Share Posted December 11, 2011 Just wondering is it a big deal to remove it--if it is I'll forget it. Also from these pics can you suggest any settings in the fsx cfg to sharpen up the groung textures. I have the reconmended settings thru nvidia inspector, and downloaded a tweaked fsx. cfg file from bjoete. I'm just getting all the fsx programs loaded and want the best visuals I can get. I'll add my spec's to my sig. Link to comment Share on other sites More sharing options...
John Venema Posted December 11, 2011 Share Posted December 11, 2011 Your ground textures look sharp enough already. You can't make FSX do miracles Have you installed the latest Orbxlibs which includes our free FTX Aero tool? Using that you can set the ground bump map to "Coarse" which makes a huge difference in quality when you are on the ground at KHQM. Link to comment Share on other sites More sharing options...
Tim Harris Posted December 11, 2011 Share Posted December 11, 2011 Yes, nothing wrong in those shots Link to comment Share on other sites More sharing options...
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