Lucevan Posted October 13, 2011 Share Posted October 13, 2011 I love the new airport, but...... The grass alongside the runways looks like cardboard cut outs in DX10. It may just be my system. This did used to be a problem with other airports in PNW but the library was updated to be DX10 compliant I think. Sorry to whinge about something that is free and otherwise brilliant. Peter Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted October 13, 2011 Share Posted October 13, 2011 switch back to DX9 see if that solves your "issue" Link to comment Share on other sites More sharing options...
Lucevan Posted October 13, 2011 Author Share Posted October 13, 2011 I'm sure switching back to DX9 would fix the issue, but it would also reduce my FPS. That's why I like DX10. It's just a persoal preference that works well for me (usually) Cheers Peter Link to comment Share on other sites More sharing options...
spud Posted October 13, 2011 Share Posted October 13, 2011 Peter, did you reinstall the latest library after you installed CEN4? I believe that is the accepted procedure. Install an airport then re-install the latest library LAST. Link to comment Share on other sites More sharing options...
tttocs Posted October 15, 2011 Share Posted October 15, 2011 Hello all, FIrst post to the forums, so I'll get the product information tacked onto the sig as quickly as possible following... I'm also seeing the "cardboard cutouts" issue, as well as a number of other things at CEN4. Many things just don't look quite right. A few bits of additional information: Turning off DX10 does make the problem go away (and the airport then looks GREAT!), but the framerate and overall improvement in smoothness I get using DX10 are awfully hard to give up, and none of the other FTX bits I've got installed seem to have this issue, only CEN4. I did install the latest library after installing the airport, but the problem remains with DX10 enabled. One thing I did note when checking library versions was the odd series of CEN4 builds that seem to have been installed. Here's the report text: FTX AA ORBX LIBRARIES VER 110831 August 31st 2011 FTX CAN CEN4 HIGH RIVER REGIONAL AIRPORT VERSION 1.00 - BUILD 0001 FTX CAN CEN4 HIGH RIVER REGIONAL AIRPORT VERSION 1.00 - BUILD 0002 FTX CAN CEN4 HIGH RIVER REGIONAL AIRPORT VERSION 1.00 - BUILD 0003 FTX CAN CEN4 HIGH RIVER REGIONAL AIRPORT VERSION 1.00 - BUILD 0004 FTX CAN CEN4 HIGH RIVER REGIONAL AIRPORT VERSION 1.00 - BUILD 0004a FTX CAN CEN4 HIGH RIVER REGIONAL AIRPORT VERSION 1.00 - BUILD RTM A FTX CAN CEN4 HIGH RIVER REGIONAL AIRPORT VERSION 1.00 - BUILD RTM B FTX CAN CEN4 HIGH RIVER REGIONAL AIRPORT VERSION 1.00 FTX NA CRM Central Rocky Mountains V1.00 July 2011 FTX NA KHQM BOWERMAN AIRPORT VERSION 1.0 FTX NA NRM Northern Rocky Mountains V1.00 December 2010 FTX NA PNW PACIFIC NORTHWEST DEMO V2.00 FTX US 2S1 VASHON ISLAND VERSION 1.1 - June 2010 Like Peter, I feel badly griping about something free, but I am very interested in this field as well as potential future airports in the Rockies regions. I was extremely excited to see this offered, and hope this is the starting point for others in the Rocky Mountain areas, as the Rockies are where I flew (IRL) and fly (in the sim). Having a few good detailed airports to start and end flights really adds to the experience, as I quickly discovered when I first tried out the PNW demo and Vashon. So, I bought the two Rockies regions and crossed my fingers for future airports. (And I doubt I'll be able to hold off more than a few days before adding the PNW as my next purchase so that I can get some of the airports "over there" as well. ) ) Thanks for reading, Scott Link to comment Share on other sites More sharing options...
Vlad Maly Posted October 15, 2011 Share Posted October 15, 2011 Hi Scott: First to the DX10 - FSX doesn't support DX10, just DX9. I had the same issue with (what I thought) a good system with i7 - 870 processor. Now my much better laptop with Sandy Bridge processor doesn't have any major problems in that regard. I just had to limit my fps to 18 to make the beast load the textures just in time... You would have to find the sweet spot in your set-up, the best solution seems to be a brand new fsx config file, without any "tweaks". Then keep changing your display settings until you get satisfactory performance with some give and take of course. There is a lot of threads here on the forum. The .txt files just list the progression in development and don't have any bearing at the final product... Hope this helps and yes - there is more in the pipeline! Cheers, Vlad Link to comment Share on other sites More sharing options...
tttocs Posted October 15, 2011 Share Posted October 15, 2011 Hello Vlad, First off, thanks for taking the time to respond. I really do like the look of CEN4 and appreciate your efforts here. I'm very much a new guy on the block when it comes to FSX and am still in rapid learn mode, so perhaps I'm confused. My understanding is that FSX has supported DX10 since the Acceleration Pack/SP2, and the option to enable it should (and does for me) show up in FSX if you have a DX10 capable card. While there are some minor tradeoffs, with DX10 enabled I've not seen any noticeable issues in NRM, CRM or the PNW demo area, nor at Bowerman or Vashon Island, and the performance increase is substantial. My system was fairly high-end a coupla years ago, but is admittedly getting somewhat long in the tooth these days - Core i7 920 with mild OC and Saphire "Toxic Edition" 4890 (factory OC) to a 1920x1200 display running Win 7 Ultimate x64. With DX10 enabled, in most areas I run scenery settings pretty much maxed out, other than autogen and water effects and get good frame-rates and smooth visuals. In DX9 mode, I start to notice a lack of smoothness in many flight situations with these settings and would definitely need to re-tweak if I had to change. Up to now, it's been a no-brainer to run DX10 on my system. About the only negative I've seen is a very occasional flicker when taxiing at a couple of airports. At any rate, thanks again for your response and for the good news about more Rockies airports "in the pipeline". Newly minted fanatic Scott Link to comment Share on other sites More sharing options...
tttocs Posted October 15, 2011 Share Posted October 15, 2011 Hmm... Sometimes you have to write something in order to really make yourself think about your own opinions. Just did a series of comparison takeoffs out of Bowerman in both DX10 and DX9 modes as I wanted to confirm (or not) some of what I'd written above. While everything there "works" in DX10, there are definitely differences, and most favor DX9. Small details that flicker in and out as points of light that I previously took for granted are gone in DX9. And lighting effects seem to be present that I hadn't previously noticed were missing in 10. The biggest change, however, isn't in the scenery but in the cockpit. Shadow effects in the cockpit of my Carenado 210 are seriously improved. Subtle lighting is kinda MIA in DX10. In favor of DX10 are still framerates, but the difference isn't as big as what I'd remembered. Hmm... Those of you who've been doing this for a while are probably having a good chuckle at my expense about now. This is why at this stage of the game I mostly read and keep my mouth shut! Scott Link to comment Share on other sites More sharing options...
Wolter van der Spoel Posted October 15, 2011 Share Posted October 15, 2011 no worries Scott, We've all been there sometime or another, as for DX9 or DX10, please keep in mind that the "DX10 preview mode" is still a half backed thing that was never fully integrated within fsX, hence you are / where missing out on a truckload of maybe small things to the whole picture but nevertheless adding to the overall flavor and feel of fsX. I'd say enjoy your rejuvenated fsX with FTX Link to comment Share on other sites More sharing options...
tttocs Posted October 16, 2011 Share Posted October 16, 2011 I'd say enjoy your rejuvenated fsX with FTX And so I am. Vlad's new airport is a treat and just the kind of place I love to fly into and out of. While I've still got some tuning to do for DX9, I guess I've had my eyes opened a bit here. And that's always a good thing. Scott Link to comment Share on other sites More sharing options...
John Dow Posted October 16, 2011 Share Posted October 16, 2011 One other option for you if DX10 is still preferred might be to find out which texture files display the grass and just rename them... you lose the grass but that might be a good compromise. What do you reckon Vlad? Link to comment Share on other sites More sharing options...
Vlad Maly Posted October 16, 2011 Share Posted October 16, 2011 Certainly a possibility. But without the grass - one of the ORBX speciality - you end up with just flat ground textures. I guess the 3D grasses add something extra to the mix, well worth the slight penalty in FPS... Cheers, Vlad Link to comment Share on other sites More sharing options...
Jaggyroad Posted October 16, 2011 Share Posted October 16, 2011 Is it possible to simply update those grass textures to be DX10 compliant? I normally hate to ask such things, but it would keep in holding with the rest of the Orbx releases and alleviate any issues. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.