Bullfox Posted December 5, 2021 Share Posted December 5, 2021 Below is a screen shot of the main terminal building at KMFR Medford after installing P3D5.3. Is there a way to fix this? I have True Earth Oregon installed and Open LC North America. In P3D5.2 this building was an old generic FSX terminal that looked awful. Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 5, 2021 Share Posted December 5, 2021 Hello, you might try disabling the KMFR files in TE Oregon perhaps. Link to comment Share on other sites More sharing options...
Bullfox Posted December 6, 2021 Author Share Posted December 6, 2021 NIck, Here is what it look's like after adding .off to the Rogue Valley bgl. Better. Now the crappy FSX building is still there but at least it has some new additions Link to comment Share on other sites More sharing options...
Bullfox Posted December 6, 2021 Author Share Posted December 6, 2021 That didn't work as well as expected. Changing the bgl extension eliminated the rest of the airport and created holes in the apron. Any other possible solutions? Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 6, 2021 Share Posted December 6, 2021 Hello, I suspect that the Orbx file is calling for something that is no longer there, as a result of the changes made to default buildings by Lockheed Martin. In case it is not, please run verify files for TE Oregon and the Orbx Libraries. Link to comment Share on other sites More sharing options...
Bullfox Posted December 6, 2021 Author Share Posted December 6, 2021 here's what it looks like after verifying files in Orbx Libraries and Oregon True Earth. Its probably as good as we are going to get for now. The front of the main terminal is the old FSX building. The white extensions at each end were not there in 5.2. I'm guessing in real life the terminal was expanded at some time so this sort of makes it look like that. Not too bad. This end still displays some black patches, the other end is filed in correctly. Its really too bad Orbx never did KMFR. It has some interesting features and approaches. Link to comment Share on other sites More sharing options...
Bullfox Posted December 9, 2021 Author Share Posted December 9, 2021 The black front of the terminal has returned. I again verified files in the Orbx Libraries and Oregon True Earth but this time it did not solve the problem. The front and the north end of the building are black. The back and south side are the same old FSX default terminal building. I also tried installing Orbx Northern California but that just made some of the new parts from P3D5.3 black also, so I uninstalled Northern California and that restored the building to the black front. AS far as I can tell the relevant BGL file is titled Rogue Valley and not KMFR. When I changed it to an .OFF file the terminal building had all the white additions fromP3D5.3 and none of the black parts and not the old FSX terminal building, but it also destroyed much of the other buildings at the airport and created odd holes in the apron. At this point I have no other ideas. Link to comment Share on other sites More sharing options...
Bullfox Posted December 9, 2021 Author Share Posted December 9, 2021 here is what it looks like up close. Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 13, 2021 Share Posted December 13, 2021 Hello, I think this looks a bit better. Undo all the changes that you made to the Orbx files and replace this file: ORBX\FTX_NA\FTX_NA_!OR_05_SCENERY\scenery\ADEX_FTX_OR_KMFR_Rogue_Valley.BGL with the attached one and you should see the same. ADEX_FTX_OR_KMFR_Rogue_Valley.bgl Link to comment Share on other sites More sharing options...
Bullfox Posted December 13, 2021 Author Share Posted December 13, 2021 NIck, That fixed it. Thanks! It looks better in the sim than in real life. Finally got rid of the old FSX terminal. Would you mind saying what is differnt in the new file that fixed the problem? Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 13, 2021 Share Posted December 13, 2021 Hello, I simply took out the offending terminal buildings and recompiled it. You're welcome. Link to comment Share on other sites More sharing options...
Bullfox Posted December 14, 2021 Author Share Posted December 14, 2021 Thanks again Nick. I'm gradually working my way into how to do airport scenery. Link to comment Share on other sites More sharing options...
Recommended Posts