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P3Dv5 corrupt nightlightning / square lights


Stingrey

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Recently, the lights are displayed incorrectly at night. The PAPI lights, runway lights and street lights are affected. See screenshots. Unfortunately I don't know what caused this error in the textures or effects filex. I have also already verified the Orbx Libery and Orbx Global Base. Unfortunately without success.

Can you help me with the elimination of these faulty lights. Do you even know which files to replace for this?

 

2021-9-22_0-22-54-834.thumb.jpg.0653080cc2c68cded9cec9a29de796a8.jpg

 

2021-9-21_23-44-20-18.thumb.jpg.240f47d67b0adce2f75123cb973cd6f8.jpg

 

2021-9-21_23-32-50-285.thumb.jpg.94408264c6a087a1b6b7c0f6bd4a9593.jpg

 

2021-9-22_18-29-17-729.jpg

Edited by Stingrey
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Thanks

 

Please post a copy of your “scenery.cfg” file and the “add-ons.cfg” and the “scenery_add-ons.xml” file found at C:\ProgramData\Lockheed Martin\Prepar3D v5.

Please note: Do not open the files and copy and paste the contents, just attach the files.

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Hello,

as I understand it, you can/should delete or rename both the shader folder that Doug refers

to and the ShadersHLSL inside your P3D folder.

Then run repair for the P3D Client only which will replace the Shaders HLSL folder without

affecting any of your installed addons.

The next time you run P3D, a new

C:/Users/name/AppData/Local/Lockheed Martin/Prepar3D v5/Shaders folder will be created.

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