jalmond Posted May 21, 2020 Share Posted May 21, 2020 Quote Your Central log file provides us important information, please attach it to your support requests. You can find it at the following locations, or by pressing Control + Shift + L. Windows: %APPDATA%/Orbx/Central/central.log macOS: ~/Library/Application Support/Orbx/Central/central.log Linux: ~/.config/Orbx/Central/central.log You can delete this box/quote once your log is attached Operating system: Windows 10 Simulator: P3DV4.5 Screenshot: Issue: Airport pavement is faulty and does not match pictures shown on Orbx Direct screenshots for KGPI. My other Orbx airport pavements are OK. I've reinstalled but no change. Link to comment Share on other sites More sharing options...
Doug Sawatzky Posted May 22, 2020 Share Posted May 22, 2020 Hi Please ensure you have only one instance of ObjectFlow installed as per the below topic. Link to comment Share on other sites More sharing options...
jalmond Posted May 23, 2020 Author Share Posted May 23, 2020 Thanks, Doug. I have only one instance of Objectflow 2 in my add-on menu. This is the only airport I have with this issue.. John Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 24, 2020 Share Posted May 24, 2020 Hello, this is the result of a recent change in SODE, as outlined in these two topics. I have corresponded with the developer and a fix has been made and tested. I am surprised that it has not yet been released. I have asked for that to happen. Link to comment Share on other sites More sharing options...
jalmond Posted June 8, 2020 Author Share Posted June 8, 2020 Hi Nick. After reinstalling Object Flow 2 and KGPI as well, the airport pavement texture is alive and well---alls good with KGPI. However, some of the other Orbx airports in Washington are showing the grainy airports textures that KGPI once displayed. Jefferson 0S9 and Felts KSFF for example. Is this because of TE Washington? Please advise, thanks, John Link to comment Share on other sites More sharing options...
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