Dreamsofwings1 Posted April 13, 2020 Share Posted April 13, 2020 I seem to be getting overlapping or incorrect textures at this airport but have also seen similar elsewhere, last was in OpenLC Africa where the bush was encroaching onto the airfield. Would anyone have any ideas? Link to comment Share on other sites More sharing options...
Dreamsofwings1 Posted April 21, 2020 Author Share Posted April 21, 2020 Saw a bit of this also on a taxiway in TEGB at Newcastle airport. I am sure its something simple but would anyone have any ideas? Link to comment Share on other sites More sharing options...
bvdboomen Posted April 21, 2020 Share Posted April 21, 2020 Maybe you can try this suggestion if you have ADE: Cheers, Ben. Link to comment Share on other sites More sharing options...
Dreamsofwings1 Posted April 21, 2020 Author Share Posted April 21, 2020 23 minutes ago, bvdboomen said: Maybe you can try this suggestion if you have ADE: Cheers, Ben. Cheers Ben, will give it a try! Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 21, 2020 Share Posted April 21, 2020 Good luck, I tried and failed. It looks fine in ADE but stays like that in the simulator. Link to comment Share on other sites More sharing options...
Dreamsofwings1 Posted April 21, 2020 Author Share Posted April 21, 2020 13 minutes ago, Nick Cooper said: Good luck, I tried and failed. It looks fine in ADE but stays like that in the simulator. Well I guess if you are seeing it to Nick then I will chalk it up as one of those odd little sim glitches! for airports where it can be fixed do you know what causes it in the first place? Link to comment Share on other sites More sharing options...
Nick Cooper Posted April 21, 2020 Share Posted April 21, 2020 It's the "Draw call" I believe. If FSX, it didn't matter, the taxiways were drawn anyway. In P3D, v4 at least, I didn't have any of the others, the "Draw calls" must be set to Yes or in some cases, the taxiways have gaps in them. For some reason, this one does not respond to treatment. I hope to be proved wrong. Link to comment Share on other sites More sharing options...
Dreamsofwings1 Posted April 21, 2020 Author Share Posted April 21, 2020 10 minutes ago, Nick Cooper said: It's the "Draw call" I believe. If FSX, it didn't matter, the taxiways were drawn anyway. In P3D, v4 at least, I didn't have any of the others, the "Draw calls" must be set to Yes or in some cases, the taxiways have gaps in them. For some reason, this one does not respond to treatment. I hope to be proved wrong. Thanks for explaining Nick. Link to comment Share on other sites More sharing options...
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