ChubbyTurtle101 Posted February 17, 2020 Posted February 17, 2020 I appears that the road overlays in the Sacramento area were clipped around the Sacramento River. The POI bridges are there but the regular bridges, overpasses, interchanges are all missing. There is an odd object where the road overlay ends. This breaks immersion in this area. Just appears that the overlays were clipped. This is how Google Earth shows the area:
ChubbyTurtle101 Posted February 17, 2020 Author Posted February 17, 2020 Here is another at the Antioch Bridge. Just does not look right
ChubbyTurtle101 Posted February 17, 2020 Author Posted February 17, 2020 Here is the view Google Street View for that part of the bridge. Notice no sudden rise in the road. It is a long gentle rise.
ChubbyTurtle101 Posted February 17, 2020 Author Posted February 17, 2020 Here is the TE NorCal at Sacramento Tower Bridge and notice the bump as there are no road overlays Google Earth View
Jon Clarke Posted February 18, 2020 Posted February 18, 2020 @Tony Wroblewski Hi Tony. When you have a moment, would you please comment on the observations made in this thread. Thanks.
Tony Wroblewski Posted February 18, 2020 Posted February 18, 2020 Noted as bugs, especially the oversized bridge. For the missing roads, it seems an airport boundary has cut out all the roads during generation
ChubbyTurtle101 Posted February 18, 2020 Author Posted February 18, 2020 Thanks for the reply. I checked to see if I had any downloaded airports in this area and everything is default. I am attaching my scenery_packs.ini So is this road overlay an issue with an X Plane default airport or how the overlay was generated from ORBX? Thanks
ChubbyTurtle101 Posted February 19, 2020 Author Posted February 19, 2020 Also attaching my log file. @Jon Clarke Was the clipping an issue with an airport loaded on my machine or an issue with ORBX generated layer? Log.txt
Jon Clarke Posted February 19, 2020 Posted February 19, 2020 3 hours ago, ChubbyTurtle101 said: Also attaching my log file. @Jon Clarke Was the clipping an issue with an airport loaded on my machine or an issue with ORBX generated layer? Log.txt 93.72 kB · 0 downloads I am not sure about the airport clipping but I missed your scenery packs attachment a couple of posts ago. I have now opened it and note it is completely wrongly layered as far as Orbx NorCal is concerned and doesn't appear to be in the layering sequence that Orbx Central would have installed it. Did you change it or are you using something like X-Organiser? Anyway, I have rearranged it as far as where Orbx NorCal is supposed to be. It probably won't affect the points you have made about bridges etc. This is acknowledged by the Dev Tony as an anomaly. The rearranged .ini will however make sure Orbx TE NorCal is in it's correct location. scenery_packs.ini
Tony Wroblewski Posted February 19, 2020 Posted February 19, 2020 17 hours ago, ChubbyTurtle101 said: So is this road overlay an issue with an X Plane default airport or how the overlay was generated from ORBX? When I generate the overlays I clip out anything that's inside an airport boundary, including roads. I'm not 100% certain yet what caused this as I'm still looking in to it, but I'm sure it's our bug and nothing you've done or installed
ChubbyTurtle101 Posted February 19, 2020 Author Posted February 19, 2020 Thank you both. I will try later today with the revised scenery_packs list and report if anything changed.
ChubbyTurtle101 Posted February 19, 2020 Author Posted February 19, 2020 Jon and Tony, I did try the updated scenery load order file and the issue in the road overlay being clipped near downtown Sacramento continues. Just confirming that it was not my load order or other scenery that caused the issue. I know I may be splitting hairs here but I did see this clip and odd angle in the Rio Vista Bridge. The clipping just looks a bit weird. I assuming that you are clipping the road overlay to insert the POI bridges so there has to be a break somewhere. There is a road that goes under the bridge that has been clipped out. Thanks for the help
ChubbyTurtle101 Posted February 19, 2020 Author Posted February 19, 2020 Sorry found another issue with the Bencia-Martinez Bridges. It appears that only the eastern span was modeled as POI bridge. The Western span and the railroad look stock. Also there an odd black/white texture issue with the eastern bridge. Google Earth view:
ChubbyTurtle101 Posted February 19, 2020 Author Posted February 19, 2020 There is an issue with the Oakland side of the San Francisco-Oakland Bay Bridge. I know the San Francisco side issue was already reported but it looks like the Oakland side does not go all the way to land so part is stock and part POI.
ChubbyTurtle101 Posted February 19, 2020 Author Posted February 19, 2020 Not sure if this is an X Plane 11 issue or if something in the road overlay can be changed but here is another one of those immersion breaking objects where the POI bridge meets the road overlay. This time on the Dumbarton Bridge
Jon Clarke Posted February 20, 2020 Posted February 20, 2020 Noted and alerted @Tony Wroblewski the issues you have reported additionally. Please note that your original scenery_packs.ini was not correctly layered despite you confirming the reported visual anomalies were not caused by the incorrect layering sequence, and I would suggest you keep the rearranged .ini I sent you as the one to use. The main points in your original .ini were that the TE addons were wrongly place. You had if I recall the Custom and Overlay files above Global Airports and the yOrtho4xp overlay file ( for your ortho4XP California v 5 file) also above Global Airports. TE NorCal should not be split like that and all 3 files should be directly under Global Airports in the Custom/Overlay/Orthos sequence. What coverage of California do you have in ortho4XP? I am assuming you have trimmed it so only the SoCal part is still active. The yOrtho4XP overlay file should be just above the ortho4XP California v5 file in the .ini.
ChubbyTurtle101 Posted February 20, 2020 Author Posted February 20, 2020 The Ortho4XP is Forkboy2's state wide coverage. Once TE SoCal is out I will remove it. I have done some of my own tiles in the past but it was just easier with the statewide coverage.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.