Airwolf Posted November 20, 2019 Share Posted November 20, 2019 Quote Your Central log file provides us important information, please attach it to your support requests. You can find it at the following locations, or by pressing Control + Shift + L. Windows: %APPDATA%/Orbx/Central/central.log macOS: ~/Library/Application Support/Orbx/Central/central.log Linux: ~/.config/Orbx/Central/central.log You can delete this box/quote once your log is attached Operating system: Windows 10 Pro 1903 Simulator: Prepar3d V4.5HF2 Screenshot: Will Post Later Issue: Global highlway Lights I am posting this at work as I do not know have a sim but I am hope you can guys can see it at the default airport with Orbx Central 4.0.27 Here is what is going on I have a completely clean P3D4.5HF2; 1) I then proceed to install Orbx Global into the Simulator from Orbx Central 4.0.27 - and it gets installed. Orbx Libraries also do get installed. 2) Then I proceed to load up default aircraft and default location to make sure Global is working properly - at the default airport location KVPS ----- Change Time Preview and I do see lights all around the airport higway. Default location - I just skew the airplane up 3000 ft and run time preview. No Flying here. 3) Now I proceed to install Vector first and then OpenLC NA 4) After install, I do run Vector Config Tool to the elevation check automatically. 5) I run the sim and everything looks great during day time - Here is the Issue 6) I skew up 3000 ft and default location/default aircraft and do time preview - now pretty much all highway lights are missing which were seen before with Global only. 7) As a test, I did change airport to KDCA and here I see most of the highways have lights maybe some are missing but at default KVPS, the highway lights are missing. I have even verified the install few times - Global, Vector, OpenLC NA etc. Even clicked on Sync on Orbx Central. Same Issue. Can you guys see highway lights at KVPS on Prepar3d 4.5 HF2 with Orbx Central 4.0.27. Thanks Link to comment Share on other sites More sharing options...
Airwolf Posted November 20, 2019 Author Share Posted November 20, 2019 Hey guys - just confused on why this post got moved here? is this not a Orbx Central 4.0.27 issue or is it something else. Link to comment Share on other sites More sharing options...
Nick Cooper Posted November 21, 2019 Share Posted November 21, 2019 Hello, the Orbx Central forum is for problems with the operation of Orbx Central, error messages, failure to start, that kind of thing. Your problem seems to be with the operation of the scenery and soon we will be back to try to help you out. Link to comment Share on other sites More sharing options...
Nick Cooper Posted November 21, 2019 Share Posted November 21, 2019 Hello, I have taken a look and confirm that there are roads without Vector that disappear when Vector is active. Link to comment Share on other sites More sharing options...
Airwolf Posted November 21, 2019 Author Share Posted November 21, 2019 6 minutes ago, Nick Cooper said: Hello, I have taken a look and confirm that there are roads without Vector that disappear when Vector is active. Hi Nick, Thank you for confirming this and as always, I appreciate your help. Cheers Link to comment Share on other sites More sharing options...
Nick Cooper Posted November 21, 2019 Share Posted November 21, 2019 I'm not sure why, I'll take a look in FSX and see if it is any different. Most of that was installed with FTX Central long ago. Link to comment Share on other sites More sharing options...
Nick Cooper Posted November 21, 2019 Share Posted November 21, 2019 and indeed it's just the same. Possibly it always has been but no one has reported it before. Link to comment Share on other sites More sharing options...
Airwolf Posted November 22, 2019 Author Share Posted November 22, 2019 This is just wild. I am just surprised that no user saw this change. I even installed FTX Central 3 on clean P3Dv4 - just to confirm and viola - Vector does remove the lights. I even disabled the highways and enabled them back in via the config tool. Same results. I did go back to Orbx Central 4.0.27 Even installed the Global light tool - again same results See Pics below Orbx Global only - default location KVPS - look at the highway lights Global Package Only Now with Global and Vector I truly hope this is an easy fix. I swear I remember lights being working on highways. Thank you for your help. Link to comment Share on other sites More sharing options...
Nick Cooper Posted November 22, 2019 Share Posted November 22, 2019 Hello, I'm not so sure that it is a new anomaly. It is, as I mentioned, much the same in my copy of FSX. I cannot say for sure, as I do not fly at night, nor do I use the P3D default flight. Link to comment Share on other sites More sharing options...
Airwolf Posted November 23, 2019 Author Share Posted November 23, 2019 I just flew on the area away from KDCA, the lights do not appear are so many highways. I do hope this get fixed. The part of global+vector+openlc I love is the highway lights etc at evening/night/dusk/dawn. Link to comment Share on other sites More sharing options...
Airwolf Posted November 24, 2019 Author Share Posted November 24, 2019 Hi guys, I haven't heard from any devs about this - will this get fixed. I use Global a lot with P3D simming Thank you Link to comment Share on other sites More sharing options...
molleh Posted November 24, 2019 Share Posted November 24, 2019 With Vector, highways and freeways have classifications that determine whether lights will be placed on them. You will notice if you start at KMIA (Miami) and work you way to Florida's west coast and then up along the gulf, the freeway lights become more and more sparse as you go into the less populated areas. As to whether these classifications are correct when you get closer to Eglin AFB and Pensacola, I don't know. I suspect the source vector data simply classifies those roads/freeways as lower usage non-lighted ones. Link to comment Share on other sites More sharing options...
Airwolf Posted November 24, 2019 Author Share Posted November 24, 2019 48 minutes ago, molleh said: With Vector, highways and freeways have classifications that determine whether lights will be placed on them. You will notice if you start at KMIA (Miami) and work you way to Florida's west coast and then up along the gulf, the freeway lights become more and more sparse as you go into the less populated areas. As to whether these classifications are correct when you get closer to Eglin AFB and Pensacola, I don't know. I suspect the source vector data simply classifies those roads/freeways as lower usage non-lighted ones. I mean hardly any highways outside KDCA or even KVPS has any lights on but if I disable vector then tons of highways have lights. This was not the case before, I would have seen this. Link to comment Share on other sites More sharing options...
Airwolf Posted December 5, 2019 Author Share Posted December 5, 2019 Hi guys - I am gonna bump this thread up. Any idea on why the lights are not on the highways - it is on some highways and some not. I do remember that it wasn't this dark with vector enabled. Any devs working on these projects wanna chime in. Thanks Link to comment Share on other sites More sharing options...
Airwolf Posted December 12, 2019 Author Share Posted December 12, 2019 Anyone? I appreciate if this issue could be looked at Link to comment Share on other sites More sharing options...
acamp04 Posted December 14, 2019 Share Posted December 14, 2019 I'm noticing this problem as well. Major highways don't have lighting on them for some reason. Not sure why there's no reply from the devs on this. Link to comment Share on other sites More sharing options...
Airwolf Posted December 17, 2019 Author Share Posted December 17, 2019 Hey guys, Is vector going to be further developed and improved? this thread started on Nov 20, and it is approaching Dec 20 soon. Any input from Devs regarding this issue would be great. Thanks Link to comment Share on other sites More sharing options...
Nick Cooper Posted December 17, 2019 Share Posted December 17, 2019 Hello, I have been involved in support for Vector since its release. I have asked the same question as you do and at present, there are no plans to further develop or improve Vector. Link to comment Share on other sites More sharing options...
Airwolf Posted December 17, 2019 Author Share Posted December 17, 2019 5 hours ago, Nick Cooper said: Hello, I have been involved in support for Vector since its release. I have asked the same question as you do and at present, there are no plans to further develop or improve Vector. Hey Nick, Thanks for the update. I truly was hoping that this lighting bug/issue can be fixed on Vector; but from what I can infer now - that this issue may not get fixed at all - just disappointed So many highways with no lights...... The Orbx Lights are my fav Orbx innovation Link to comment Share on other sites More sharing options...
Alox Posted June 20, 2020 Share Posted June 20, 2020 Hi. If this problem has been reported and is not going to be fixed ¿why does this product continue on sale? there are many users who enjoy flying at night, what are you doing is not correct for the end user. In the product description I do not see any note where the buyer is notified of this deficiency. https://orbxdirect.com/product/global-vector and the product still selling at 69.95 aud. Regards. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.