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Cityscape Honolulu for Prepar3Dv4 - missing buildings


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7 hours ago, pepsimachine said:

Buildings are still missing.

 

Since only PBR textured objects seem to be affected: Do you use URP (Ultimate Realism Pack) shaders or similar? Sometimes there are conflicts with PBR and external or replacement shaders.

Another thought: Although "Verify Files" says ok, is the the file ORBX_CS_Honolulu_LIB_POIs_RG.BGL present in the folder \FTX_NA\FTX_AA_Honolulu\Scenery?

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Before we try something else, please follow the debugging steps as described here in the P3D forum:

 

https://www.prepar3d.com/forum/viewtopic.php?f=6312&t=123246

 

Particularly step #5 (after deleting the files in those folders P3D will rebuild them on the next start). Maybe you have remnants from P3Dv3 there.

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Hello,

perhaps if you ran the "Delete Generated Files" batch file, it deleted the terrain.cfg file.

If you run "Resychronise simulator" Orbx Central should restore the Orbx elements to it.

 

All your P3D v4 settings will have also been returned to default, so you would need to disable

"Dynamic 3D autogen vegetation" and set your "World" sliders back to where they were.

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