rpg Posted May 17, 2019 Share Posted May 17, 2019 I installed TE GB south a couple of weeks ago on my iMac—lovely, no worries. Today I unpacked TE GB Central and... there are no roads. There may be a few motorways around, but Lincoln looking decidedly off. Ideas? Cheers, Richard Link to comment Share on other sites More sharing options...
Gulfstreamtwo Posted May 17, 2019 Share Posted May 17, 2019 Without knowing your computer specs, considering you're flying a fast jet down low, it's quite likely your computer is unable to keep up with the graphics calls and is unable to draw the roads as a result. Link to comment Share on other sites More sharing options...
rpg Posted May 18, 2019 Author Share Posted May 18, 2019 Hm, possible--although it seemed happy with the TE GB South set. Will try with something slower. (And I've just installed GB North so we'll have another data point.) Link to comment Share on other sites More sharing options...
Gulfstreamtwo Posted May 18, 2019 Share Posted May 18, 2019 9 hours ago, rpg said: Hm, possible--although it seemed happy with the TE GB South set. Will try with something slower. (And I've just installed GB North so we'll have another data point.) Good way to test. Is TE GB Central any better away from an urban area in the fast jet? Link to comment Share on other sites More sharing options...
rpg Posted May 18, 2019 Author Share Posted May 18, 2019 I tested TE GB Central with a Cessna 152, taking off from RAF Waddington--no roads. Then same up in Scotland (Lossiemouth, TE GB North) and the roads were back. So took Nikki from EGLC, through London, (Trafalgar Square with all the roads in place) and flew north. Still fine out in the country: I haven't looked to see where TE GB S changes to TE GB Central, but somewhere north of Daventry I began to notice roads missing. although when I circled back the ones I thought had gone were there. But a little further north, they disappeared and stayed hidden. Here's somewhere near Doncaster—you can see the slip roads on the left but the motorway itself is MIA. I pushed on north, and up in Scotland the roads were there again (I didn't see the transition because it was cloudy ) So I think there's something not quite right in the TE GB Central set. Not sure if it's worth renaming /roads_x to /roads and seeing what happens. What do you think? Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 19, 2019 Share Posted May 19, 2019 @rpg This won't help you but I am attaching 3 pics of what I see at RAF Waddington. I see roads everywhere. It would help when discussing a visuals problem to have the relevant pics shot from outside view so the full landscape can be see rather than the limited cockpit view. Anyway, my TEGB Central Overlay folder shows the 2 files of Roads and Roads_t only. No Roads_x. I am on Windows not Mac so maybe there is a difference. Roads near the airbase Roads flying away from the airbase Roads galore Link to comment Share on other sites More sharing options...
rpg Posted May 19, 2019 Author Share Posted May 19, 2019 Thanks. Is it possible that roads_x should be roads_t? Stranger things have happened. I'll take some external shots later. Link to comment Share on other sites More sharing options...
albertz Posted May 21, 2019 Share Posted May 21, 2019 I experienced a similar thing with TEGB Central and the roads. I have been investigating a crash to BSOD at the boundary between Central and South at a very specific location, anyway not relevant. Within that I found that in the configure this product control panel, neither the default or transparent road textures option was checked. In the Central_TrueEarth_Overlay folder I had a roads, a roads_t, and a roads_x folder. It seems there should only be a roads and EITHER a roads_t OR a roads_x folder depending on the selection within the control panel. Making this the case by deleting the roads folder and renaming roads_x to roads made the option selectable in the control panel and the roads show up. As a rider, I have only checked this out from Liverpool to the South / Central boundary at Uttoxeter because im still investigating my BSOD over the Foston / Hilton area. See if there's a relevance to you in this case. Cheers, Matt Link to comment Share on other sites More sharing options...
rpg Posted May 21, 2019 Author Share Posted May 21, 2019 Thanks for that, Matt. I do only have 6 hours ago, albertz said: roads and EITHER a roads_t OR a roads_x folder in all three Overlays. On the Mac, you don't get the control panel, but I'm wondering if removing my /roads and renaming roads_x would help. Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 21, 2019 Share Posted May 21, 2019 6 minutes ago, rpg said: Thanks for that, Matt. I do only have in all three Overlays. On the Mac, you don't get the control panel, but I'm wondering if removing my /roads and renaming roads_x would help. If you don't have the Control Panel option on Mac then go ahead and rename the road files but make sure you make a backup of the existing road files before you rename. Link to comment Share on other sites More sharing options...
rpg Posted May 21, 2019 Author Share Posted May 21, 2019 Oh yes! Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 22, 2019 Share Posted May 22, 2019 9 hours ago, rpg said: Oh yes! I assume success???? Link to comment Share on other sites More sharing options...
rpg Posted May 22, 2019 Author Share Posted May 22, 2019 28 minutes ago, jjaycee1 said: I assume success???? heh, no—sorry. Simply that making a backup is SOP round these parts! Link to comment Share on other sites More sharing options...
rpg Posted May 26, 2019 Author Share Posted May 26, 2019 And yes--moving ../roads_x to ../roads appears to have done the trick. Link to comment Share on other sites More sharing options...
Jon Clarke Posted May 26, 2019 Share Posted May 26, 2019 Eureka!! Link to comment Share on other sites More sharing options...
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