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HD Trees: Translucency: Where can I find the mdls for fixing?


Harrier

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Hi all,

 

I noticed a translucency on all HDTrees in P3Dv4. This seems to be an issue inside the Framebuffer blend section because I had the same problem with own built trees. Changing some values in this section solved the problem immediately. No more translucency at all.

So to clarify this, I would like to ask where to find the HDTrees mdls please (or maybe some of the ORBX staff can do this to have a look at...). In the Framebuffer blend section the "Destination blend" should have the entry "zero", the "Source blend" the entry "one".

Thank you for any suggestions...

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Hello Manfred,  Orbx Trees HD is a texture replacement only for the default veg models and those default models specify the material properties. This issue or a similar one has been discussed on the LM forum so you might want to look there. It has also been discussed here. Before you modify  the default P3D v4 veg library or discuss doing so, you might want to review the EULA for P3D.

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