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active LOWI AI traffic landing on the grass


Ariel
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Got a weird problem with LOWI (the great FTX add-on) and my AI traffic.  I don't mean stuff like AI taking off and climbing into the mountain wall - you have to make allowances!   No - worse than that.

 

First, I should say that I'm now solely in P3D v4.1, and, lacking any other suitable AI package I've installed my old FSX Traffic 360 from Just Flight, suitably modified to cut out the Tower and "Spotty" rubbish plus several dubious old aircraft models, and with a cfg. file amendment.  It all works perfectly, and I fly with lots of traffic and full airports without any problems.  (I can't see that this is the cause of my LOWI problem).

 

Anyway, the problem:-  Most of my AI traffic tries to land on the short grass glider strip (26R/08L). (A lot of them come in far too high anyway and have to go missed, but that's probably anothert problem).  The sight of B737's smacking down on a 1000 feet of grass tends to destroy my otherwise excellent flying immersion.  (If I have crash detection turned off they generally skid to the end of the airfield in a cloud of dust- doubtless with everything cascading from the overhead lockers - and then stagger off and vanish.

 

I took a look at the relevant LOWI APX bgl file with ADE 175, but couldn't see any cause for this.  Maybe it is something which will only happen with my Traffic 360 AI aircraft, but I can't see why.  Any one else seen this?

 

Any clues please?  I shall buy Just Flights Global AI replacement when it comes out, but who knows how long that will take?  All my modified Traffic 360 flights work very well indeed throughout the rest of the world, with lots of traffic all around (I have frequent airmisses with that dodgy old ATC system ^_^).  I've no problem at any other airfield, stock or addon.

 

Graham

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Check that Traffic 360 does not have it’s own APX file for LOWI which may be overriding the Orbx one.

 

The Orbx APX takes the grass runway out of play for AI traffic and brings ILS flights in on a curved approach through the valleys for a safe touch down on the main runway from either direction. If your AI flights are approaching straight in, that would be a sure sign there is another APX file somewhere on your system.

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Still a mystery Graham.  I did check for any other APX file as the first thing to try and drew a blank.  I have double-checked again and now found a file in Traffic 360 which contains what looks like a fallback cache of FSX AF2 files (all airports including LOWI), all dated 2008/9 .  These seem not to be active and is unknown to my scenery.cfg and xml files.  Nothing else.

 

However, if no-one else has this problem I will have to accept that it must be something to do with my modified Traffic 360 installation, I suppose.

 

I do notice that Orbx LOWI has an ATIS that gives all three runways and includes visual approaches to all - a bit unreal.  Is this the same for everyone?  Might be a clue here.

 

Graham

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  • 2 years later...

Hey guys,

I just re-activate this topic as it remains "unsolved".

Have got the same problem as the OP with AI Traffic landing on the grass runway at Orbx LOWI.

 

When listening to the ATIS it is obvious that there are runways 26R and 26C and 26. Same goes for 08.

 

When landing on the 26 the AI always takes "26R" which is obviously the grass runway. It totally destroys all immersion when an A320 landing on a grass strip.

I am using AIFP and have installed several FAIB AI planes and flight plans. But the default traffic is affected in the same way.

 

Have installed P3Dv4 in February on a new computer. Have Orbx LOWI installed. Together with Orbx Germany South and Orbx Global Base. Have set Innbruck to "Germany South" mode.

And I have "verifed" the Files of Innbruck and Germany South several times in Orbx Central.

 

Problem still occurs. When landing with my own aircraft everything is fine. I get 08 or 26 for landings. The problem is only existent for AI Traffic.

 

I don't use any payware AI Addon.

 

Are there any suggestions ? Any help would be much appreciated.

 

Thanks in advance.

Edited by Al Teich
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Well I have re-visited my LOWI again - now in a fresh install of P3Dv4.5 HF3 - and I also still have the same problem!  I haven't been back to LOWI very much (beautiful 'though  the Orbx version is) and the AI traffic there is quite light using Traffic Global as I do, so I hadn't checked to see if the grass landings were going on.  They are.

 

The only other LOWI file (apart from Orbx/Westsim files) in my sim was a Traffic Global BGL was layered below the Orbx entries anyway.  I have removed this file just in case, but it makes no difference when checked again.  I have searched the whole sim and it is otherwise clean of other LOWI's.

 

I sat at LOWI with the wind set westerly until some AI turned up.  I had had a couple of normal departures on 26.  The first inbound arrived without any contact with ATC that I heard (strange) and appeared to make a high approach to 26R (grass) before going missed.  The second called ATC 16 miles out for 26R and was cleared for 26R.  It came in (B737) and landed on 26R grass, then taxied across 26 and onto the taxiway.  Same thing I had seen in the past and reported last year.

 

No idea why this should be, and with the light traffic in my sim I'd forgotten about it.  I don't know what happens landing on 08 - the only approach2010676440_Prepar3D2020-05-2011-26-07-76.thumb.jpg.7715eb774308ec614a59171a3c025532.jpg1031539039_Prepar3D2020-05-2011-26-26-85.thumb.jpg.d9b6b9af0e7364419233215722d7868c.jpgI saw in the past went missed quite early for some reason.

 

Ariel

 

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Bump.

 

Would be great if maybe someone of the staff could answer to this as Graham was so kind to answer back in 2017. But what he suggested was not the solution as it seems.

 

We both, Ariel and I, have a fresh P3D install. No other APX files for that airport, except the P3D default one as Ariel already described above. Have even renamed this file to .bgx, but AI still lands on the grass runway nevertheless.

 

With a tool called "airport creator" I have opened the Orbx LOWI APX file and realized that even Westwinds APX files contain 3 runways for LOWI.

 

For me its not a minor flaw. Realistic AI Traffic is the icing on the cake of every superb airport add-on. Without AI Traffic its lifeless and lacks immersion.

 

If there is an easy solution that I don't see yet, let me know. I am very new to P3D. Have used FS9 for 15 yrs. Although many things are similar to FS9, its very different in some parts.

 

Thanks


Al

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  • 1 year later...

+1 

I also have same problem 

My AIGAI uses the old default afcad file and not the speciel one from Orbx they land on grass strip 

 

I can fix it by disable the apx file in folder 0601 cant remember the excact name of file 

But by doing so alot of airports Are removed in austria and sourroundings 

 

Somehow i think Orbx lowi is not excluding the p3d 4 default afcad 

Even Though it seems they are trying in the bottum in scenery library list 

 

Looking forward to have this fixed 

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