Doc Scott Posted April 23, 2017 Share Posted April 23, 2017 ...or default?Could someone please show me his shots from the same place? With Vector and FTX Global installed! Thanks in advance. Scott Link to comment Share on other sites More sharing options...
Holger Sandmann Posted April 24, 2017 Share Posted April 24, 2017 Hi Scott, not sure if the ground textures are default but they aren't ours; see my screenshots for comparison, one with just Global Base plus Vector and the other with openLC EU added. You appear to be using a third-party landclass file because the default landclass for the Enns River valley is almost all forest with only a few farmland patches placed in odd locations. Moreover, note that the configuration/placement of 3D bridges in our respective screenshots is also different, so I'm not sure Vector is active for you either. Are you perhaps using Ultimate Terrain X or something similar? Cheers, Holger Link to comment Share on other sites More sharing options...
Doc Scott Posted April 24, 2017 Author Share Posted April 24, 2017 Hello Holger ! I am not aware of any product that could cause these differences.No UTX,nor anythingelse. Even with a scenery.cfg with only default entries plus FTX looks the same. Any ideas to solve this problem? Scott Link to comment Share on other sites More sharing options...
Doc Scott Posted April 25, 2017 Author Share Posted April 25, 2017 Hi ! I did a reinstall from Global.Now it looks like the screenshots from the guys in a german forum. Scott Link to comment Share on other sites More sharing options...
Holger Sandmann Posted April 25, 2017 Share Posted April 25, 2017 Hi Scott, that's what I was going to suggest as well. Not sure how your Global Base installation got "out of whack" but it seems to be resolved now. And the Vector components appear correct as well; the issues I mentioned previously may have been due to the lack of custom textures. Cheers, Holger Link to comment Share on other sites More sharing options...
Doc Scott Posted April 27, 2017 Author Share Posted April 27, 2017 Hi Holger ! Nevertheless ,thanks again. Scott Link to comment Share on other sites More sharing options...
Overlord Posted May 1, 2017 Share Posted May 1, 2017 But why it still looks about 10 times worse than screenshot of the same area from Mr. Sandmann? Link to comment Share on other sites More sharing options...
Nick Cooper Posted May 1, 2017 Share Posted May 1, 2017 Hello, Different simulator settings is probably the main reason. There is no anti aliasing and perhaps no anisotropic filtering either. Link to comment Share on other sites More sharing options...
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