Pekkawood Posted November 16, 2016 Share Posted November 16, 2016 Hello, i just bought FTX ESSA and i have no buildings, just black spots. Ive tried everyting you mentioned in earlier topics about this without success. pls help P3D v.3 Link to comment Share on other sites More sharing options...
Marcus Nyberg Posted November 17, 2016 Share Posted November 17, 2016 Hejsan Nicko, Please add your order number to receive customer service, here is a guide on how to do that: Cheers, Marcus Link to comment Share on other sites More sharing options...
Nick Cooper Posted November 17, 2016 Share Posted November 17, 2016 Hello Marcus, The products have been bought via Orbx Direct. Nicko, Welcome to the forums. I have added one of your transaction numbers to your profile to avoid you being asked again. I see you have also downloaded the Orbx libraries. Link to comment Share on other sites More sharing options...
Marcus Nyberg Posted November 17, 2016 Share Posted November 17, 2016 Hey Nicko, sorry about that, we are changing systems here so some new procedures Great that you have done some troubleshooting! I guess you have noticed then through the other threads that the issue is that Objectflow probably is not working in your sim currently, which affects basically all ORBX-sceneries and is controlling all buildings at Arlanda so yes it gets quite empty at ESSA when that is not working Can you try going to your P3D install location and execute Moduleinstaller.exe as an administrator? Here is the path: Prepar3D v3\ORBX\FTX_AU\FTXAA_ORBXLIBS\Scenery where you can find that file Cheers, Marcus Link to comment Share on other sites More sharing options...
Marcus Nyberg Posted November 17, 2016 Share Posted November 17, 2016 You could also try doing an offline update of the Objectflow and see if that solves it for you, check this post: Let me know how if any of this solves it, Link to comment Share on other sites More sharing options...
Pekkawood Posted November 17, 2016 Author Share Posted November 17, 2016 Ah thanks its worked. Kind of wierd because i tested this yesterday. I took intructions from another topic with a guy who had the same issue. But now all buildings are there again!. I have a small question for the upcoming update, is it planned that the runway layout will be updates and taxiways etc? Link to comment Share on other sites More sharing options...
Marcus Nyberg Posted November 17, 2016 Share Posted November 17, 2016 Great I'm not sure I know what you mean with the runway & taxiway layout? I know there was a slight widening of 01L/19R last summer and one small taxiway junction has been removed but other than that I was under the impression it was pretty much correct to current charts? Link to comment Share on other sites More sharing options...
Pekkawood Posted November 17, 2016 Author Share Posted November 17, 2016 From Avsim Forum Member Members 38 posts Posted 05 February 2016 - 12:38 PM As i live 10 min from this airport i can see many things that are unfortunately done wrong. Ex. the runway marks are filled in, it should be as the thresh holds all the way. (I know its picky but i really think that runway layout is characteristic for each individual airport). The former taxiway X3 at 26 is removed and no longer in use. Then some small corrections with the taxi lines but thats no big deal. If the developer need some help or anything for a future update im more than happy to help! And congratulations to the scenery, very nice work even with the small flaws The runway markings should be like stripes instead of fully filled even the outer line of the runway, see video: and the former taxiway X3 has been removed and is no longer in use. (see sattelite pictures, filled with grass. And other smaller things but not that important. Look Flightradar24 for pictures. And as i mentioned im still more than happy to help if i can provide with pictures or information since i live 10 min from the airport. But other than that very great job, we really needed a new updates ESSA!:) Link to comment Share on other sites More sharing options...
Marcus Nyberg Posted November 17, 2016 Share Posted November 17, 2016 Ah, alright! Yes, the X3 is the taxiway junction I just mentioned. That will be removed in the update. The striped runway textures I believe should not be a big issue either, I'll look into that. Link to comment Share on other sites More sharing options...
Pekkawood Posted November 17, 2016 Author Share Posted November 17, 2016 Sounds wonderful! Anything i can do to make your work easier, just let me know! Link to comment Share on other sites More sharing options...
Marcus Nyberg Posted November 17, 2016 Share Posted November 17, 2016 Thanks Nicko, Link to comment Share on other sites More sharing options...
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